UltimaGabe said:
Hey, everyone. I was looking at a monster just released on the Wizards website- the Steel Dragon. At first glance, it seems interesting- then I realized it's insane.
I'd say it's quite a bit more than 18, but it's pretty do-able for a prepared party.
A good 18th level fighter should have a total attack bonus of nearly 40.
Immaterial at this point.
So they hit two points easier and have a +2 ac difference. They also lose half their reach. They're probably not as strong or tough as a Colossal dragon, and they get fewer damage dice.
It's got two breath weapons- a line of acid (12d6)
Resist Energy: Acid Resistance 30. Combined with an Energy Substituted Fire Shield and a perfect damage roll with a failed save means a measly six points of damage. Many L18 arcane casters will have Energy Substitution, if not it might cost a few extra bucks to get these on scroll, but it can be done.
Buy a bunch of scrolls of Neutralize Poison, cast one per character before the fight. 70 minutes of poison immunity for 1000gp a pop.
It casts spells as a 21st-level Sorcerer.
The normal anti-sorcerer tactics apply. Plus if it's casting, it can't use draconic abilities.
It's got Spell Resistance of 38...against any 1st through 4th level spells, its Spell Resistance is 48.
Don't affect it directly. Buff the other members, keep them alive, haste them, block it with walls of force, summon elder elementals to bash it or grapple it, etc.