Ancalagon
Dusty Dragon
Hello
Inspired by [MENTION=6785438]Warmaster Horus[/MENTION] in this thread http://www.enworld.org/forum/showthread.php?629459-AI-Creates-New-D-amp-D-Monsters , I started asking myself questions. What would being bitten by the Derp Snake *do*? Disadvantage on everything? Sure, but that is more or less what being poisoned does. Also, note the subtlety - Warmaster Horus doesn't say his PCs, he says his *players*. So his *players* are affected, not the characters!
How do we represent this, gaming statistic wise? Well you know what is a derpy thing to do for a player? Roll a d12 instead of a d20. So I now proposed a new condition:
DERPED
All attack rolls, skill checks, saving throws etc made with a d20 are now made with a d12. This condition lasts until the GM has mercy, or the player rolls a Critical Derp (a 1) on a check that matters.
Note: Effects that are based on a "flat" value of 10 (such as passive perception or reliable talent) now have a baseline of 6.
Note 2: A derped character can have advantage or disadvantage, but rolls 2d12 instead.

Inspired by [MENTION=6785438]Warmaster Horus[/MENTION] in this thread http://www.enworld.org/forum/showthread.php?629459-AI-Creates-New-D-amp-D-Monsters , I started asking myself questions. What would being bitten by the Derp Snake *do*? Disadvantage on everything? Sure, but that is more or less what being poisoned does. Also, note the subtlety - Warmaster Horus doesn't say his PCs, he says his *players*. So his *players* are affected, not the characters!
How do we represent this, gaming statistic wise? Well you know what is a derpy thing to do for a player? Roll a d12 instead of a d20. So I now proposed a new condition:
DERPED
All attack rolls, skill checks, saving throws etc made with a d20 are now made with a d12. This condition lasts until the GM has mercy, or the player rolls a Critical Derp (a 1) on a check that matters.
Note: Effects that are based on a "flat" value of 10 (such as passive perception or reliable talent) now have a baseline of 6.
Note 2: A derped character can have advantage or disadvantage, but rolls 2d12 instead.
