The dumbest place you have seen a trap.

Really, Really, I mean REALLY Busy Inn.

DM describes nearly a hundred people drinking their brains out.

There is some sort of Festival celebrating the Harvest (and the new Brewery).

EVERYBODY is drinking.

A lot.

Yet, for some reason....

When the Dwarf goes to the little Hin Room (When the DM informed him he'd Failed his Save vs Posion for the 'Fizban Fireball' Chilli we should have known something was up; or down in this case).

So dwarf grabs some reading material & heads out to the, ummm stalls.

(Remember, 100's of people have been drinking the WHOLE FRICK'N DAY).

Yet, when the dwarf drops trow....

BAM! Javelin of Lightning up the exit shaft. Lightning Bolt Colonics Treatment, Free of Charge. Let's just say that the DM made some questionable (though accurate) descriptions of lack of Muscle Control in various areas.

As the Dwarf had a Belt granting him Electricity Immunity; Pants at half mast was about the only way to he was going to get Shocked. And, boy what a shot.

We pointed out that you had 100's of people drinking for hours. Some schmuck vomiting down the Outhouse hole should have got that Javelin right between the eyes.

DM waffled about how the trap was set "To only activate by a dwarf under certain Conditions"

To which we responded "What sort of Sick Wizard sets a trap with the key being 'Fire only when a Dwarf tries to take a (Bleep)'"?

I mean really. He just wanted to Zap the Dwarf, but couldn't do to his belt (That the DM GAVE him).

That was probablly the worse.

Though we did have fun Casting Glyph of Warding on inside of the Paladin's Full Plate Cod Piece after one of his "I didn't take no vow of Abstinence Trysts". The Cleric/Rogue's Nat 20 Bluff check that it was "Punishment for his misdeeds" was even better.
 

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Let's see... The dumbest place I've ever seen a trap as a player was the fountain at the center of a small town that turned into a whirling mass of scythe blades if you touched the water. Although the fire trap on the altar in the church in the same town comes in a close second...

Also as a player I once blasted the klepto-alcoholic dwarf with a Glyph of Warding placed on my half-drunk mug of ale...

As a DM, I unfortunately have to admit to having once set a trap, triggered by a certain amount of weight pressing on a trigger, at the entrance to a Necromancer's inner sanctum. Not too stupid in and of itself, but while the PCs avoided the trap, the skeletons that came to the Necromancer's aid did not. No problem, with no skin on those bones they didn't weigh enough to set it off... But the plate-mail they where wearing did... :confused:
 

This one is actually just the opposite. Best trap ever:

We were about to rescue a random gnome NPC froma dungeon cell. The rogue picked the lock, and then, when the door to the cell was opened (by the LG gnome cleric), the whole ceiling inside the cell came crashing down. The whole party is left dumbfounded, as we just killed a random person, and got bits of blood and jelly on us in the process. :confused:

My current party checks every door for traps, even if someone just ran through it, or there is heavy traffic. Even if we find a trap, it goes off anyway, no matter what the search or disable roll is.
 

Adventuring through an abandonded Dwarven Diamond Mine. Logically the thing was loaded with traps as we all know how trusting dwarves are of their booty. Being dwarves the traps were very complex and very difficult to find, but very easy to set off. All of the traps were armed and ready for the PCs to set off.

Makes sense right?

Here's the crux, none NONE of the traps reset itself and the abandonded mines were overrun with Kobolds - why the hell hadn't these stupid little doggies set off the traps long before we ever got there?
 

Drawmack said:
Here's the crux, none NONE of the traps reset itself and the abandonded mines were overrun with Kobolds - why the hell hadn't these stupid little doggies set off the traps long before we ever got there?
Racial bonus on Craft (Trapmaking) and Search skills, maybe? :p (Of course, unless the Kobolds individual CRs where at least near the CR of the traps, this wouldn't make much difference...)
 

Aeric said:
We were recently exploring an old abandoned gnomish colony when we came across what was obviously a classroom for children. Desks, a chalkboard, the whole nine yards. We entered the classroom through a secret door, and when we tried to leave via the main entrance, the rogue was blasted with four consecutive frost bolt traps. Nearly killed him. Apparently these gnomes really had an attendance problem! :eek:

That classroom wasn't for children.

It was for Bards. And maybe Rogues.

When you can disable the traps, you don't have to leave via the secret door anymore. Duh.
 

Hey, check me out, I've been quoted, sigged, and threaded! Go me! :D

The dumbest trap I've seen is probably the one described in the quote in the OP. I've also seen ones similar to what other posters have described: coincidental traps near a campsite in the wilderness, poisoned needles on a kitchen cabinet latch, explosive runes graffiti in the outhouse.

At a con once, I played in a pickup game where we all started out in a tavern. The obligatory mysterious NPC offered us a job, which we took. As we made to leave the tavern through the front door, the DM said, "Which direction do you turn the handle?" (This is invariably a bad sign.) As I recall, turning that tavern doorknob to the left unleashed a flesh to stone spell on everyone within ten feet.

I made my save, but immediately left that game in search of a DM who didn't suck quite so much.

(Incidentally, here's the thread in which I posted the quote in the OP. It has some more talk about interesting/infuriating traps.)
 

Dumbest by far I have experienced was one time when my PC took a lady of the evening up to his room and found out she was trapped....
 


pogre said:
Dumbest by far I have experienced was one time when my PC took a lady of the evening up to his room and found out she was trapped....

This reminds me of the book Snow Crash, when YT forgets to take out her, um, trap before she, umm, accidentally sets it off on the BBG.
 

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