• Resources are back! Use the menu in the main navbar. If you own a resource, please check it for formatting, icons, etc.

The EN World IRON DM 2019 Tournament Scheduling Thread

Gradine

Archivist
The time has come around again. Do you have what it takes to succeed in three grueling rounds of intense and competitive adventure-writing, in order to become this year's IRON DM?

What is IRON DM?

The founder says it best:

el-remmen said:

Simple. We get 8 people willing to play (and 3 alternates). I pair people off as competitors and give them a set of 6 "ingredients".

The ingredients are elements that must be used in the designing of a scenario/adventure - which should be written up in overview form - players can be as specific as they like - but detailed stat-blocks and the like are not weighed as heavily as uniqueness and playability of the ideas.

The results are then judged by me and the winner moves on to the next round. . .
That's the basic structure, but times change and the rules evolve. A more accurate and detailed set of this current tournament's rules will appear later in this post.

First, though, an introduction and some history of this tournament, one of EN World's oldest traditions:

Who are we?

This year's tournament will be coordinated and judged by a panel of three judges:

Deuce Traveler, the IRON DM of 2012, 2015, and 2016. Also a judge in Iron DM 2018!

Radiating Gnome, a perennial contender and experienced judge of Iron DMs past.

Gradine, a regular competitor since 2014 and the IRON DM of 2017, taking their first spin at judging!

What's the history of this tournament?

Back in 2001, before the current incarnation of these boards, Nemmerle threw together the first EN World Iron DM tournament. Contestants each had one hour for each entry. By the next year, it was 24 hours, which remained the case for several years.

Soon after the first EN World tourney, tournaments were being held at other sites, as well. The now defunct Nutkinland held a few. And, as Nemmerle was a founding member of the semi-secretive Rat Bastard DM's Club, it was only natural that tournaments happen there, as well. The judges for the EN World tournaments have almost all come out of that club, as well (I can think of only three exceptions)(Well, at least four now).

That's not iron-clad (pardon the expression!) though. If any previous contestant is interested in being a future judge, send @Rune a PM with links to the tourneys you participated in and you'll definitely be considered.

Anyway, back on topic: there were a few years (2006 through 2008) when EN World saw no tournaments, simply because the RBDM Club had a public forum for a while, and nobody ever started them up over here. But the RBDM Club moved and became private again and in 2009, IRON DM returned to EN World.

And here we are.

How can you find the old tournaments?

Here are all surviving EN World IRON DM Tournaments
:]


IRON DM 2018

IRON DM 2017

IRON DM 2016

IRON DM 2015

IRON DM 2014

IRON DM 2013

IRON DM 2012

IRON DM 2011

IRON DM 2010

IRON DM 2009

IRON DM 2005

IRON DM SPRING 2004

IRON DM WINTER 2004

IRON DM FALL 2003

IRON DM SUMMER 2003

IRON DM WINTER 2003

IRON DM WINTER (HOLIDAY) 2002

IRON DM FALL 2002

IRON DM SPRING 2002

And then there's the IRON DM Anthology. This is a collection of entries from the above tournaments that are particularly usable and/or inspiring. Note that many of them did not win the matches that they appeared in and should not necessarily be used as models for winning a match. Still worth a look, though, especially if you've got a game coming up on short notice. Note that these old threads were from the older version of the forum, so some formatting might be wonky on older Iron DM submissions.

What are the rules?

The tournament is set up in a single-elimination bracket style, with each match determined based on scheduling availability among the eligible contestants.

Each match will consist of two contestants given a single set of ingredients with which to construct a brief adventure or adventure synopsis in any game system or genre. You should waste neither time, nor words, on overly detailed stats, but you should also not assume familiarity with any given system or genre. Explain what you need to explain, and stop there!

These entries will be evaluated on their own merits and those evaluations will then be compared to determine the winner of a match, who will then proceed to the next round.

All matches will be given a time-frame to submit the entries within. An entry that is late will still be accepted, but with a penalty applied to its word-limit. Late entries that are less than 1 hour late will have their word-limits reduced by 10% (meaning, for example, a first-round entry would have its word-limit reduced from 750 to 675, which is harsher than it looks). Entries that are at least 1 hour late, but less than 1 day late will have their word-limits reduced by 30%. Entries that are at least 1 day late will have their word-limits reduced by 50%. Entries that are at least 2 days late may be disqualified at the discretion of the other competitor and judges. Entries that exceed their word-limits will be considered to end once they reach that limit; we will ignore everything after. Additionally, each judge may decide whether to take a late entry's tardiness into further consideration when making a decision.

Obviously, you really want to avoid being late, especially in the first round, but life happens, and sometimes you just can't make it. In such cases, you should take the extra time (before your next threshold) to polish your entry with your new word-limit in mind. It won't be easy, but you might still win. I’ve seen it happen at least once before (by a newcomer, against a seasoned veteran and two-time Iron DM champion. Never say never!) Even if you don't win, you may at least find the judgement enlightening for future IRON DM tournaments!

Entries are expected to make good use of all of the ingredients submitted. The ingredients should be creatively applied, well-integrated, and fundamentally necessary to the adventure that they are used in. The keyword is crucial. If we can replace your ingredient with anything else and not ruin the adventure, that means the ingredient is not crucial. Keep in mind that this is the crux of the tournament, so don't think that maybe (for example) doing a good job with three ingredients will be enough, as long as you can craft a better adventure! I wouldn't count on it, if I were you.

Finally, matches have traditionally (but not always!) had exactly six ingredients. This will not be the case in this tournament. The list of required ingredients will get longer as the rounds progress!

All entries are to be submitted with the list of ingredients at the top and are not to be edited, once submitted. Let me repeat that last part: DO NOT EDIT YOUR POST, ONCE YOU HAVE SUBMITTED IT! Check your work before you send it in. Then check it again. We will not look favorably upon any entry that has been edited and may penalize the entry as we see fit, including, possibly, outright disqualification. Part of the challenge of IRON DM is in the development and use of discipline in editing and time-management.

Please do not expect us to follow links within your entry. You may include links for others to follow if you choose to do so, but understand that any information that is necessary to the entry must be in the actual entry. We will be reading each entry multiple times and, thus, unlikely to also be willing to go outside the entry to find context for it. More importantly, expecting outside sources to carry the load of exposition very much defeats the purpose of the word-limit.

Along those lines – I reiterate: we will be reading each entry multiple times. Please don't make that difficult for us. Don't bore us and don't make our eyes bleed. Please.

Each of the first-round matches will have a single judge. The second- and third-round matches will have the full panel of three. As I said before, each entry will be judged on its own merits and then the two competing entries' critiques will be compared for the final judgement. In the latter rounds, the majority opinion will determine the victor. Different judges have traditionally had different processes to arrive at such outcomes – for instance, some may use a point-based grading chart, while others may prefer a more abstract analysis.

We will endeavor to be Nemmerelesque in our judgements – critical, but also fair and constructive in that criticism. It's tradition. Even so, please understand that not everybody will agree with every decision that we make – that's the nature of the game. Traditionally, trying to figure out what the judge will want to see is all part of the game (though not necessarily a recommended strategy) – and that can lead to some undesired outcomes. It can sting sometimes (believe me, I know!), but it is a game. Let's have some fun with it!

That said, those wishing to gain a little insight into the judges’ thinking will need to do a little research to do so, but the information is out there. Be warned, though! We may have changed our thinking on some of these things within the last couple of decades!

Round 1: The Crucible

All matches in the first round will have a 24 hour time-limit! All matches in the first round will have six ingredients, all of which are to be used in each entry. Entries in these matches will have a 750 word limit, not including the title and ingredients list. Any descriptions or definitions of ingredients included with the list will count against the limit! That may not seem like a lot, but I assure you, it's even less than you think! Contestants who win their Round 1 matches will proceed to Round 2.

Round 2: The Refinement

All matches in the second round will have a 48 hour time-limit. These matches will each have seven ingredients, all of which are to be used in each entry. Entries in these matches will have a 1500 word limit, not including the title and ingredients list. Any descriptions or definitions of ingredients included with the list will count against the limit! Contestants who win their Round 2 matches will proceed to Round 3.

Round 3: The Tempering

The third round match will also have a 48 hour time-limit. This match will use eight ingredients, all of which are to be used in each entry. Entries in this match will have a 2000 word limit, not including the title and ingredients list. Any descriptions or definitions of ingredients included with the list will count against the limit! The contestant who wins this match will become the IRON DM 2019!

Once all contestants have signed up, this thread will be used only for scheduling the matches.

The tournament thread will be used to list the ingredients and the judgements for each match, as well as the entries, themselves. Commentary will also be welcome in that thread, but, please, if you are commenting on an entry that has not yet been judged, hide that commentary with the forum spoiler function, or use the spoiler tags "(SPOILER="Title of spoiler, if you want one") Text you want spoilered, just replace parentheses with brackets(/SPOILER)" so that we can view the entries with fresh eyes!

If spectators would like to play the home game, please do that in another thread.

One final note:

Once these tournaments have been completed, we try to archive them on these boards for posterity, and so that the adventures can be run or plundered by future Internet generations. We make no claim of ownership over the entries, but we do request that you do not remove or alter your entries once the tournament has concluded.

Who can enter?

Anyone!

@MortalPlague, as the current IRON DM, has automatic entry into this tournament. The field is open to everybody else!

So, I gotta ask:

Are you creative enough?

Are you disciplined enough?

Are you good enough?

Sign up and prove it!

Our Contestants:

1: MortalPlague (IRON DM 2014 & 2018)
2: Rune (IRON DM SPRING 2002)
3: CleverNickName
4: Iron Sky (IRON DM 2009)
5: ajanders (IRON DM 2010)
6:
7:
8:

Alternates:

1: lowkey13
2: As Needed
3: As Needed
 
Last edited:

CleverNickName

Adventurer
I emcee'd the Iron DM 2010 competition, and I've been an on-and-off-again competitor for almost a decade. If you would like to refine your writing skills and flex your creative muscles, I encourage everyone to give it a try. I'm gonna send a shout-out to the 2010 judges and contestants, and see if they would be interested in joining our writing contest.
How cool would it be to get the old gang back together again?
 

Gradine

Archivist
I've got you down as an alternate for now, lowkey, but we'll see if we can't badger cajole gently encourage you to commit fully before too long :p
 

steeldragons

Steeliest of the dragons
I would love to participate again. Could really use a little time to stretch the creative writing muscles. Iron DM Tournament rules!

Unfortunately, I know I simply will not have the appropriate time to devote in the coming weeks.

Best of luck to ALL of this year's contestants and judges. I look forward to reading up on everyone's entries (and the rulings/judgements are great reading, too!) as time allows.
 

Rune

Once A Fool
C’mon, now, folk! It only hurts for a little while!

Seriously, I am not exagerating when I say that IRON DM changed the course of my life!

It completely altered my aproach to adventure writing while simultaneously honing my skills.

But those are long-term benefits. In the short-term, participating in an IRON DM tournament is just crazy fun. Crazy, hectic, anxiety-inducing, exhilerating fun.

If you think you might have what it takes, come on.

Step into the crucible.

Be forever altered.

Prove yourself.
 

Rune

Once A Fool
No new challengers yet?

No one new willing to put their adventure-crafting skills on the line?

No one new willing to challenge themselves to improve those skills?

No one new willing find out if yhey’ve got what it takes to become an IRON DM?


There’s a reason people in the know keep coming back.

But I’m just one guy. Maybe my fellow competitors can tell you why they come back for more. @CleverNickName? @Iron Sky? @MortalPlague?
 

Lwaxy

Cute but dangerous
I won't have time this year either. Still renovating house, and I'm running games almost daily so all my creativity gets good use already.
 

Iron Sky

Adventurer
I've been involved in IronDM for almost a decade. In the process, I've become a far better writer - especially since the word limits forced me to use precision instead of volume. I've become a better GM not only through the process of competing, but seeing other GM's process and products. Through competing I've become more resilient to criticism and critique.

Judging changed my perception and process further, adding a layer of analysis and reflection.

The time constraints, ingredients, and competition spark an explosion of creativity that has taken me to places I never would have thought to go and created adventures I don't think would have found a channel any other way.

Do it!
 

Gradine

Archivist
I seriously cannot oversell how fun this can be. Come on, give it a go! How often do you get the opportunity to write adventures (well, adventure treatments, generally speaking) to spec (including word count) on a deadline and then get quality feedback on it?
 

Advertisement

Top