Hypersmurf
Moderatarrrrh...
eamon said:It's also inconsistent; the PHB never "definitively" defines when something's and action and when it's an attack.
It draws a distinction between them, though: see footnote 7, again, which refers to "a melee attack, not an action".
Further, the differentiation is meaningless. It's meaningless since there's clearly no difference between a situation/ruleset in which you have both an action and an attack with identical consequences and an alternative situation/ruleset in which you have only one action which can also be used as an attack.
Certainly there is. An ability which can be used "when you take the Attack action" can't be used just any time you attack; the source of that attack becomes crucial.
Finally, distinguishing between a melee attack (notably absent in table 8-2) and the action "Attack (melee)" simply begs the question whether there's no similar distinction between a sunder action and a sunder attack.
Melee attacks are absent because they're just a building block. Attack of Opportunity isn't present on the table either. What's defined on the table is what can and can't provide a melee attack (Attack action, Full Attack action, Charge action, Sunder action, and so on), and what can and can't replace a melee attack (Disarm, Grapple, Trip).
There is a distinction between the Sunder action and the 'sunder attack'; a 'sunder attack' is an attack against an opponent's weapon or shield with a slashing or bludgeoning weapon, which is something you can do when you take the Sunder action.
Fifth Element said:Only if the rules use the term "disarm" only in the sense you are using it, which is apparently not the case.
It's the case half the time

Which other sense is there? 'disarm' can mean to remove weapons from someone (transitive), or it can mean to divest yourself of weapons (intransitive). To 'disarm a sword' is nonsense, just like you can't say "I steal the man" to mean "I steal the man's belongings".
-Hyp.