Tecklenburg
Explorer
End of Session
* Bonds – 3 bonds resolved so 3 xp:
Saerie’s connection to the young girl of Giliad’s Rest fascinates me. I wasn't there when the girl's family was slain and the bond was initially formed. But I know a maternal instinct when I see one. I think I understand as I'm developing something of a paternal instinct for Sadia.
Saerie’s Dire Wolves have much to prove in order to earn my trust. It took awhile and their numbers are down to one, but Edge has finally earned some trust and a name to go with it.
I hate to admit it, but Rawr’s mischievousness amuses me as much as his loyalty humbles me. It was painted as the dire wolves being at fault for the fracas at the the satyr warlock's farm. I find that hard to believe. Regardless of his shenanigans, his willingness to put himself on the line is always there. If he wouldn't have put himself in danger, Edge wouldn't be around to have earned his name.
Not sure on my new bonds yet. I'll have them figured out by my next post.
* Alignment – Good: Sacrifice to stand up to villainy. I resigned from my esteemed position in the Summer Court because of the cowardice and villainy of two of the Summer Queen's ministers. Before this is said and done, I will have reclaimed the name of an eladrin family, brought back the remaining members of the lost patrol, and ended the Winter Fey interest in Sadia.
But not in their name.
All the Summer Court will have done is lost my services forevermore.
1 xp
* Did we learn something new and important about the world?
As the campfire tale goes, The Prince of Frost's heart was turned to ice untold millennia ago when his blue-eyed eladrin love spurned him for a mortal lover. The two lovers made a deal with the death goddess to cast their souls into the future where hopefully the ire of the frost prince will have melted.
If anything it froze further.
With multiple lines of evidence now, it appears that our poor Sadia is indeed that blue-eyed eladrin reborn.
1 xp
* Did we overcome a notable monster or enemy?
I feel like we overcame the corrupt Summer Court ministers. They ended up losing much more than they gained.
We got at least as much as we lost with Farmer Barnum.
Korshek and the Wild Hunt were soundly defeated.
1 xp
* Did we loot a memorable treasure?
The Moon Seer's Eye.
1 xp
10 xp total.
Myrin and Ava were in my graduating class at the Star Court martial academy. We went through special forces training together. I failed out of ranger's school. Not my calling. The two of them were part of a graduating class that became the forward deployed recon team for the vanguard that I led.
One bad day was all it took.
Their group missed something. For the first time ever. It cost them dearly against an equally adept Unseelie recon team. Ava fought valiantly to allow her team a daring tactical retreat from an exposed ridge. Myrin was on the slope and fighting his way up to her as the team melted into the wilderness. He arrived in time to see his love fall.
He slaughtered every Unseelie on that mountain that day, but lost his arm for it. He never raised his sword or bow again.
He doesn't speak of it nor does he speak much at all any more. He owns a modest farm, runs a modest general supply store, and charges a modest fee charting courses through this dangerous river-land.
I keep our relations to the point, business-like but friendly. I pay my respects in Ava's mausoleum, the only immodest thing about the entire place with gorgeous flowers adorning the entrance.
[sblock]54-13 = 41 coins for the travel up the river.
2 coins for Bundles of Arrows - 6 ammo. 2 weight.
60 coins for a Fine Bow (near, far, 2 weight).[/sblock]
I've always loved his craftsmanship. I've never known a better bowyer so one of his beauties on my back will be moralizing. I'll take every opportunity to marvel at it while we're on his flatboat. I'll refill Saerie's quiver with 2 of the 6 Ammo.
I'll spend the time on the ferry inquiring of Leonel if any of his family self-exiled to Shinaelestra and sparring with him. The somewhat unsure footing of the boat will give us good opportunity for him to perfect his concentration and balance.
I'll also talk to Saerie about the "did we learn anything new and important about the world." I'm sure we're on the same page here, just need to be certain.
And my Navigate for the last day of the trek. There is a game trail that the lies at the bottom of a ravine which leads straight to The Fading City. On the eastern slope that looks down on it is a trail for pack animals. That should suffice for Rawr's needs.
[sblock]Navigate (Int) the last leg of the Perilous Journey
1, 1 +3 = 5
Mark xp[/sblock]
This is why I failed out of ranger school!
* Bonds – 3 bonds resolved so 3 xp:
Saerie’s connection to the young girl of Giliad’s Rest fascinates me. I wasn't there when the girl's family was slain and the bond was initially formed. But I know a maternal instinct when I see one. I think I understand as I'm developing something of a paternal instinct for Sadia.
Saerie’s Dire Wolves have much to prove in order to earn my trust. It took awhile and their numbers are down to one, but Edge has finally earned some trust and a name to go with it.
I hate to admit it, but Rawr’s mischievousness amuses me as much as his loyalty humbles me. It was painted as the dire wolves being at fault for the fracas at the the satyr warlock's farm. I find that hard to believe. Regardless of his shenanigans, his willingness to put himself on the line is always there. If he wouldn't have put himself in danger, Edge wouldn't be around to have earned his name.
Not sure on my new bonds yet. I'll have them figured out by my next post.
* Alignment – Good: Sacrifice to stand up to villainy. I resigned from my esteemed position in the Summer Court because of the cowardice and villainy of two of the Summer Queen's ministers. Before this is said and done, I will have reclaimed the name of an eladrin family, brought back the remaining members of the lost patrol, and ended the Winter Fey interest in Sadia.
But not in their name.
All the Summer Court will have done is lost my services forevermore.
1 xp
* Did we learn something new and important about the world?
As the campfire tale goes, The Prince of Frost's heart was turned to ice untold millennia ago when his blue-eyed eladrin love spurned him for a mortal lover. The two lovers made a deal with the death goddess to cast their souls into the future where hopefully the ire of the frost prince will have melted.
If anything it froze further.
With multiple lines of evidence now, it appears that our poor Sadia is indeed that blue-eyed eladrin reborn.
1 xp
* Did we overcome a notable monster or enemy?
I feel like we overcame the corrupt Summer Court ministers. They ended up losing much more than they gained.
We got at least as much as we lost with Farmer Barnum.
Korshek and the Wild Hunt were soundly defeated.
1 xp
* Did we loot a memorable treasure?
The Moon Seer's Eye.
1 xp
10 xp total.
Myrin and Ava were in my graduating class at the Star Court martial academy. We went through special forces training together. I failed out of ranger's school. Not my calling. The two of them were part of a graduating class that became the forward deployed recon team for the vanguard that I led.
One bad day was all it took.
Their group missed something. For the first time ever. It cost them dearly against an equally adept Unseelie recon team. Ava fought valiantly to allow her team a daring tactical retreat from an exposed ridge. Myrin was on the slope and fighting his way up to her as the team melted into the wilderness. He arrived in time to see his love fall.
He slaughtered every Unseelie on that mountain that day, but lost his arm for it. He never raised his sword or bow again.
He doesn't speak of it nor does he speak much at all any more. He owns a modest farm, runs a modest general supply store, and charges a modest fee charting courses through this dangerous river-land.
I keep our relations to the point, business-like but friendly. I pay my respects in Ava's mausoleum, the only immodest thing about the entire place with gorgeous flowers adorning the entrance.
[sblock]54-13 = 41 coins for the travel up the river.
2 coins for Bundles of Arrows - 6 ammo. 2 weight.
60 coins for a Fine Bow (near, far, 2 weight).[/sblock]
I've always loved his craftsmanship. I've never known a better bowyer so one of his beauties on my back will be moralizing. I'll take every opportunity to marvel at it while we're on his flatboat. I'll refill Saerie's quiver with 2 of the 6 Ammo.
I'll spend the time on the ferry inquiring of Leonel if any of his family self-exiled to Shinaelestra and sparring with him. The somewhat unsure footing of the boat will give us good opportunity for him to perfect his concentration and balance.
I'll also talk to Saerie about the "did we learn anything new and important about the world." I'm sure we're on the same page here, just need to be certain.
And my Navigate for the last day of the trek. There is a game trail that the lies at the bottom of a ravine which leads straight to The Fading City. On the eastern slope that looks down on it is a trail for pack animals. That should suffice for Rawr's needs.
[sblock]Navigate (Int) the last leg of the Perilous Journey
1, 1 +3 = 5
Mark xp[/sblock]
This is why I failed out of ranger school!