WayOfTheFourElements
Hero
That's because you have preconceived ideas about what the mechanics for your concept should be and your concept is plainly outside the genre expectations of the game. No one in their right mind gets shirty because their fantasy adventure game won't let them make the chef character they want without some tinkering. D&D isn't a game about fantasy cookery, or even peripherally about that. Let me give you a very similar complaint to your own:
Oh, D&D is a badly designed game because I can't create my elven fantasy hairdresser without having to take sneak attack or spell casting.
Do you see the problem with that statement? I sure do.
I didn't say it was badly designed. I said it was one indicator of poor design. Just because I don't like the way my wife doesn't cut her toenails, I'm planning to get a divorce.
I see no reason why "I want to player an adventuring elf hairdresser master" (not having imaged lockpicks or spells) in the set of all things including in "step 1...think about the kind of adventurer you want to play" (PHB page 11). Therefore, I see no problem.
Someone decided to include these two sentences (see my previous post), using those words, in that order. Therefore I should take them seriously.