The Four Lands - The Great North Part 2

Grandparents

OOC: Don't worry. You can put to sleep some threads if it's too much, we will wait.
 

log in or register to remove this ad


Battle Map

Okay at long last :)...here is the battel map..please place yourself on it...and we will be off


OCC: If i do have to put a campaing to sleep it would not be this one....though it has been the most neglected recenlty...cause after almost two years :)...all groups are not equal....gee is that politicaly correct :)
 



Bertrand

Charging headlong to aid of the survivors, Bertrand does not quite reach the enemy. Chaucer lopes along beside him.

OOC: Run to Q36 and his faithful animal companion at P36.
 

As Vadric rushes down the hill with his companions to engage the Dark enemy, he calls upon the devastating power of the Light to strike down the foe. A pillar of flames, flaring brilliantly in gold and silver, erupts among the foe, burning them with heavenly might.


Flame Strike targeting as many enemy as possible...should be able to hit 10, 11, 12, 13, 15 and 16. 10' radius, 12d6 damage
 



Vorian Tolgar

Vorian races toward the enemy foregoing further spells impaling right most enemy with his lance (same one he hit with magic stone) and drawing Orderbringer.

Lance attack on rightmost enemy (double damage) (1d20+15=17, 2d8+16=23)

OOC: position is O38; Arrwuh (P37) races past the survivors and started shadow weave (see last post) all evil enemies within 60' need to make Will save DC 16 or be affected by hypnotic pattern; all good creatures within 60' are affected by protection from evil for 12 minutes
 

Remove ads

Top