The Four Lands - The Great North Part 2

Vorian Tolgar

HP 84/92

Reflex save to remain standing (1d20+5=6)

OOC: Shadow weave is Moon Dogs power: description in the post before last. Effect is all evil creatures within 60' must make Will DC 16 or be affected by hypnotic pattern effect. Please roll save for Arrwuh, it seems I don't have it at home :(

Resisting first tremor, Vorian is shocked off his feet with second hit and he falls down.

In elven: Delilah, obscure us from those archers and retreat back to the hillock.
OOC: Delilah casts obscuring mist in front of the archers (if they are still standing)
 

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Anniston AC: 29 (+11 armor, +4 shield, +1 dex, +1 dodge, +2 ProtFromEvil) Hitpoints: 97/110 most recent dice rolls

reflex save dc 20 or lose your footing (1d20+9=16)

Anniston is stunned as the arcane magic blasts him, knocking him to the ground. Holding his shield up to block attacks, he struggles to his feet and attacks the enemy he attacked last round (unless this enemy is dispatched, in that case he will attack the next enemy).

cove battle, round 2, to hit vs enemy #2 (1d20+20=39)
cove battle, round 2, damage vs enemy#2 (1d8+8=16)

OOC: Anniston has stoneskin active, are you taking that into consideration? Should I apply the damage resistance to this last attack?
 

Finnian Douglas AC 18, HP 90 / 98

Finnian manages to keep his feet as another shockwave rolls across the battlefield. Continuing his song, Finnian presses the attack on his opponent.

[sblock=OOC]
Reflex Save (1d20+14=20)
Bardic Inspiration gives +2 to hit, damage, and Saves vs Fear to all allies in hearing.
Active Spells: Wounding Whispers 6 rnds left (1d8+9 Sonic damage to attacker that hits Finnian with each hit.)
Attacks on #3 (1d20+15=21, 1d20+10=16)
Damage on #3 (1d6+5=11, 1d6+5=9)
[/sblock]
 

Vadric Elareon, Knight-Priest of the Light

18 damage reduced to 12 by DR.
Reflex Save (DC20) = 15



Vadric grimaces as he feels the enemy's blade, but hsi magic protections guard him from the worst of the effect. Then, he is suddenly knocked to the ground by the arcane blast. The knight-priest climbs to his feet and calls upon the power of the Light, smiting his foes with divine energy.


Stand, cast Holy Smite centered on O43. 20' radius should hit 3, 4, 5, 6, 7, 8 , 9, 10, 11, 12, 13, 15 and 16. Damage 25 to each, plus blinded 1 round. Will Save vrs DC20 for half damage and to avoid blindness.
Initiative: 12

AC30, HP 99/97
Damage Reduction: 6
Fort +13, Reflex +7, Will +16
STR 28 (+9), CON 16 (+3)

Warsong +25/+19/+14 (2d6+13+1d6/17-20)

[Sblock=Spells in Effect]
Magic Vestment: +2 AC, duration 8/10 hours (?)
G. Magic Weapon: +2 attack & damage, duration 8/10 hours (?)
Magic Circle vrs Evil: +2 AC and Saves vrs Evil, 10 ft radius around Vadric, 120 minute duration
Bull's Strength: +4 STR, duration 114/120 rounds
Shield of Faith: +4 deflection bonus to AC, duration 115/120 rounds
Divine Power: Full BAB, +6 STR, +12 HP, duration 20/24 rounds
Righteous Might: Large Size, +4 STR, +2 CON, +2 natural armor, damage reduction 6/evil, duration 09/12 rounds[/sblock]


[sblock=Spells Prepared]
- 0-Level (6): Detect Magic x 2, Create Water, Light x 2,
- 1st Level (7+1): Bless, Command, Remove Fear, Divine Favor, Shield of Faith, Obscuring Mist, Doom + Protection from Evil
- 2nd Level (6+1): Consecrate, Hold Person x 2, Bull's Strength, Silence, Resist Energy + Spiritual Weapon
- 3rd Level (5+1): Invisibility Purge, Magic Circle vrs. Evil, Searing Light, Dispel Magic x 2 + Magic Vestment
- 4th Level (4+1): Freedom of Movement, Greater Magic Weapon, Divine Power x 2 + Holy Smite
- 5th Level (4+1): Greater Command, Righteous Might, True Seeing, Break Enchantment + Flame Strike
- 6th Level (3+1): Heal, Vigorous Circle, Harm + Blade Barrier[/sblock]
 
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Jaroth

ooc: Reflex Save = 26 .

Jaroth concentrates on the task at hand of shielding his friends from the evil power of the Drakar, setting his jaw in grim determination as he shirks off the effects of the massive display of energies created by the arcane battle at hand and readies another action to counterspell the next offensive spell cast by the drakar using a greater dispel magic spell to power the effort.

Spellcraft Result = 20 . Caster Level Check to Counterspell = 27
 

The Hillock

Lady Vera
Silverwood
Bertrand
Set 1 (5)
Set A (3)
Set 2 (5)
Jaroth, Finnian, Desion
Vadric
Vorian
Anniston

Rounds (2)
The lady Vera and Silverwood continue raining their destructive magics down upon the attacking horde as their black glad guards cover them from any physical attack. Bertrand charges forward and engages his foe with three solid blows only to be meet by a return attack biting deep into his side for 38 points of damage. The other assaliants also lash out their black blades seemingly coordinated as they strike Vadric, Finnian, Vorain and Anniston each for 25 points and 18 points as both attacks succed with the other party members. From his vantage point on the Hillock, Jaroth senses a gathering of energies and lauches his own counterspell. Black flames reach towards the center party once again only to be engulfed in the blueish fire that the party has come to associate with Jaroth. Finnian continues his song and lauches his own attack scoring one direct hit against his foe. Desion meanwhile continues his arcane mutterings. Reacting violently to the attack upon his person and the party Vadric calls forth the power of the light and a columes of pure white light descend upon the parties numerous foes leaving many dead, some wounded, some blinded and all shaken. Vorian singles to his animal compainon and amist begins to form around the archers. Struggling to his feet, Anniston lauches his own attack and scores a direct hit upon his opponet causing him to crumple.

For anniston
Nope you need to calculate it sorry

OCC: Lots of work updating the map thanks to Vadric :)...i hope to get it posted tomorrow by lunch.
 


J. Alexander said:
The other assaliants also lash out their black blades seemingly coordinated as they strike Vadric, Finnian, Vorain and Anniston each for 25 points and 18 points as both attacks succed with the other party members.


OOC: I didn't understand who got hit for what damage...you list four PCs, but only two damage amounts. Can you clarify?

Also, I can't tell on the map which enemies died...they all still look like they are there to me! :)
 

Vorian Tolgar

OOC: If I understood correctly each opponent attacked twice doing damage to each of us listed? But, #4 was dropped in first round there are only three remaining and I'm confused too. Maybe even #3 is out of the picture before attack

I'll post later today or tomorrow Vorian's actions after we clarify this (depending on damage received he heals or charges :))

Raising his shield, Vorian stands up. Taking stock of situation he quickly decides to try flanking maneuver on opponents threatening the survivor and Anniston.

OOC: this will be AFTER he heals himself if he received 25+18=43 dmg
 

Neurotic said:
OOC: If I understood correctly each opponent attacked twice doing damage to each of us listed? But, #4 was dropped in first round there are only three remaining and I'm confused too. Maybe even #3 is out of the picture before attack


OOC: And Vadric had dropped #1, which means no foe was within striking distance...unless they all move around, which the map doesn't indicate. Sorry to be a pain, JA! I just get confused easily.
 

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