The Four Lands - The Great North Part 2

The Hillock

Lady Vera
Silverwood
Bertrand
Set 1 (5)
Set A (3)
Set 2 (5)
Jaroth, Finnian, Desion
Vadric
Vorian
Anniston

Rounds (4)

The Lady Vera and Silverwood having completed their illumination turn back towards the battle raging bewteen the plainsmen and the dark creatures. Bertrand and his hound move to the left flank and links it with the surviorvs and the center group. As the rest of the party charges to establish a center poistion bloking the entryway sets of black arrows stream forth catching Vorian and Vadirc with a burning acid bite as the black shafts sink into them...(5 points of damage from the arrows.....8 poins of acid damage) Luckily the other party members are missed by the shafts of death but fall prey to even darker attakcs. Black blades reach out towards Anniston, and Vorian as they secure the center postion catching both with icy cold cuts that does not physical damage but leaves them feeling sick (Fort save dc 19 or be nauseated for 2 rounds...-3 dex - 5 attacks and ac). The other attackers appear to be marshaling some sort of arcane attack to lauch. Jaorth watches the battel uflold as he to marhsall his energies for combat. Finnia, as is his custom continues his song of support whiel moving to assist the party's center. Desion meanwhile contiunes his arcane passess and mutterings. Rushing to engage the dark foe Vadirc calls for the power of the light and sends a searing colume of fire against his foes which ignites the area with silver fire as it slams into their arcane shield. As the dark shield flares in response to the divine attack it proves that the power of the light can overcome as it bursts with a wave of force and the holy fire begins to sear the enemies of the Light (Vadric needs to roll 4d6 damage which is what got thru the shield) The blast of force cause many of the opponets to stumble and several drop to their knees from the blast...(Anniston, Vorian, Bertrand and Finnian need to make reflex saves dc 15 or be blown off their feet) Thanks to the reach of his lance Vorian manages to score a hit on his opponet before their shield collapses causing the dark foe to fall. Anniston secures the partys center just as the explosion occurs.

ACtions
 

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Bertrand

OOC: Reflex Save (1d20+14=23)
Reflex Save (1d20+7=11)

Bertrand manages to stay on his feet, but his four footed friend is not so lucky and is knocked down. Rather than break from the survivor or Chaucer, Bertrand pulls a flask of alchemist's fire and stepping forward (to Q37), tosses (1d20+15=25) it at the foe in front of him (7) as it bursts (1d6=6) into flame on the target the burning liquid splashes the nearby foes (8 & 9 for one point each). "Come on Chaucer this is no time to be lounging about."
OOC: fire for next round (1d6=1)
 

Anniston AC: 29 (+11 armor, +4 shield, +1 dex, +1 dodge, +2 ProtFromEvil) Hitpoints: 110/110 most recent dice rolls

Fort save dc 19 or be nauseated for 2 rounds (1d20+14=22)
reflex saves dc 15 or be blown off their feet (1d20+9=18)

Anniston fends off the arcane blasts with a battle yell and attacks enemy#1 (in front of the survivor), switching his attack to enemy#2 if #1 falls. Anniston will apply his dodge bonus against attacks from enemy#2.

cove battle, To hit, round 1, vs enemy#1 (1d20+20=24, 1d20+15=32, 1d20+10=24)
cove battle, damage, round 1, enemy#1 (1d8+8=11, 1d8+8=16, 1d8+8=14)
 

Vadric Elareon, Knight-Priest of the Light

4d6 Flame Strike Damage = 17


Vadric is impressed for a moment at the power of the enemies' dark shield, but can't help manage a small smile of triumph as the power of the Light overcomes their defenses and blasts them with righteous fire. He is a little concerned about the explosive force that threatens to knock his companions off their feet, but it was too late to worry about such things now.

Vadric continues across the bowl of the hill, determined to bring the battle to the enemy. Warsong burns brilliantly in the darkness as the knight brings the weapon to bear against the nearest of the dark enemy.


Move to K38, attack Opponent #1
Initiative: 12

AC30, HP 111/97
Damage Reduction: 6
Fort +13, Reflex +7, Will +16
STR 28 (+9), CON 16 (+3)

Warsong +25/+19/+14 (2d6+13+1d6/17-20)

Attacks: 37, 23, 20 (w/Finnian's bonus: 39, 25, 22)
Damage: 23, 24, 22 (w/Finnian's bonus: 25, 26, 24)


Spells in Effect
Magic Vestment: +2 AC, duration 8/10 hours (?)
G. Magic Weapon: +2 attack & damage, duration 8/10 hours (?)
Magic Circle vrs Evil: +2 AC and Saves vrs Evil, 10 ft radius around Vadric, 120 minute duration
Bull's Strength: +4 STR, duration 115/120 rounds
Shield of Faith: +4 deflection bonus to AC, duration 116/120 rounds
Divine Power: Full BAB, +6 STR, +12 HP, duration 21/24 rounds
Righteous Might: Large Size, +4 STR, +2 CON, +2 natural armor, damage reduction 6/evil, duration 10/12 rounds


[sblock=Spells Prepared]
- 0-Level (6): Detect Magic x 2, Create Water, Light x 2,
- 1st Level (7+1): Bless, Command, Remove Fear, Divine Favor, Shield of Faith, Obscuring Mist, Doom + Protection from Evil
- 2nd Level (6+1): Consecrate, Hold Person x 2, Bull's Strength, Silence, Resist Energy + Spiritual Weapon
- 3rd Level (5+1): Invisibility Purge, Magic Circle vrs. Evil, Searing Light, Dispel Magic x 2 + Magic Vestment
- 4th Level (4+1): Freedom of Movement, Greater Magic Weapon, Divine Power x 2 + Holy Smite
- 5th Level (4+1): Greater Command, Righteous Might, True Seeing, Break Enchantment + Flame Strike
- 6th Level (3+1): Heal, Vigorous Circle, Harm + Blade Barrier[/sblock]
 
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Finnian Douglas AC 18, HP 98 / 98

His song continuing to sound out over the battlefield, Finnian brings his rapier up seeking a way through his opponent's guard.

[sblock=OOC]
Reflex Save (1d20+14=17)
Bardic Inspiration gives +2 to hit, damage, and Saves vs Fear to all allies in hearing.
Active Spells: Wounding Whispers 7 rnds left (1d8+9 Sonic damage to attacker that hits Finnian with each hit.)
Finnian's attacks with rapier on #3. (1d20+15=18, 1d20+10=17)
Damage if needed. (1d6+5=8, 1d6+5=10)
[/sblock]
 

The Hillock

Lady Vera
Silverwood
Bertrand
Set 1 (5)
Set A (3)
Set 2 (5)
Jaroth, Finnian, Desion
Vadric
Vorian
Anniston

Rounds (3)

Even those engaged in combat can feel the arcane magic being unleashed as both the Lady Vera and Silverwood react. Great flases of orange red fire light up the night even to the point of those who have their back turned can see the sky illuminate as they do battle. As his furry friend loses his footing, Bertrand throws something that ignites as it strikes it target illuciting crys of pain from it. Having bested the party in reacting the figures reach out with dark weapons and connect with Anniston, Vadric and Finnian. As the blades bite deep the center group takes 13, 18, and 8 points of damage....When the sword wielding oppoents are done, arcane magic flares and streaks towards the party only to shatter in a defeaning explosion of sparks flaing blackish silver. (Everyone on the round roll a reflex save dc 20 or lose your footing). The flaring sparks knock four of the sword wielding opponets towards the ground. Standing atop the Hillock Jaroth senses other magic coming into play and lauches his own attack. As the two forces meet there is yet another explosion this time of bluish fire meeting black darkness. Instead of a explosive collison the blue fire surronds the darkenss and slowly snuff's it out. Finding and opening thru his opponets defenses, Finnian neatly skewers one of his opponets. Atop the hillock with Jaorth, De sion is staggerd from the first impact and weakly begins another incantion. In an impressive martial display Vadric closes whith his foe and in a series of three blows leave the broken body of his opponet on the ground...Reaching the combat on his steed, Vorian in a display of horsemanship dismounts from a full on charge and prepares to engage on foot. Relived from fighting two eneimes by the actions of Vadric, Annsiton tagets another opponet and following this friends lead deals three quick attacks leaving his opponet barley standing.

For Vorian
[sblock]what is shadow weave[/sblock]

For Jaroth
[sblock]you sense the first spell was one of darkfire while the one you disrupted was energy draining...you timed it right :)..otherwise i would have wrecked Vadric and Annistons world :)[/sblock]

ACtions
 


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