The glory of OD&D

Henry said:
Hey, I'm a "bad day role-playing is better than a good day fishing" advocate, myself. ;) About the only other things that beat it is time with my wife, and playing a really good computer game.
Eh. I love to fish. I hate gaming with a bad group even though I love to game.
 

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To me its like saying "I love movies so I watch bad movies", "I love music so I'll listen to anything". I really like playing RPG's, but bad games are no fun and I hate doing things that aren't fun unless I get paid for it.
 

Flexor the Mighty! said:
To me its like saying "I love movies so I watch bad movies", "I love music so I'll listen to anything". I really like playing RPG's, but bad games are no fun and I hate doing things that aren't fun unless I get paid for it.

Bad games with good friends I'll do. Some people I only ever got to see while gaming, so I was willing to put up with a substandard game to see my friends. There has to be a reason to be there, and if it is not for the gaming it will be for something else or I won't go.
 

Crothian said:
Bad games with good friends I'll do. Some people I only ever got to see while gaming, so I was willing to put up with a substandard game to see my friends. There has to be a reason to be there, and if it is not for the gaming it will be for something else or I won't go.

Perhaps, but do you accept that you decided to be there and enjoy it for what it is, or do you complain about how bad it was afterward?

A good day gaming can exist without the game being good, and even a great game sometimes isn't enough to make me willing to sit with some of the people in that game. The point is that "good gaming" is contextual. It can be good because of the company, because of the gaming, or because of a combination of the two. It can be good because you're having a bad day and you want to do something fun and mindless for a few hours.

If a game is bad enough to complain about, it isn't worth playing. If a game is worth playing, it is good enough to appreciate the effort (if not the content) put in by the DM and other players.

For me, it is as simple as that.

RC
 


Raven Crowking said:
Perhaps, but do you accept that you decided to be there and enjoy it for what it is, or do you complain about how bad it was afterward?

Complaining about a game that I choose to goto would be stupid. If I don't like it enough to complain, I shouldn't be there. And complaining would make it less fun all around for my friends, and I don't want to ruin what fun they are having.
 



Compulsively participating in an activity you no longer find enjoyable is a sad phenomenon and a veritable breeding ground for frustration and stress. My condolences, sure; but why not move on? When I realised I no longer enjoyed gaming, I left for a few years. If it weren't for Palladium Fantasy, I might never have returned. There were a lot of other things in life to like - reading, computer games, or any social activity. I can sort of understand where some people are coming from (getting out of a longterm friendship can be painful), but there are limits: if your gaming is a continuous horror story, quit.
 

Can't believe I've missed this thread for so long. Personally though I play 3.5, I don't want to GM it any more and I'll soon be playing in an OD&D game again and running C&C.

But it really strikes me that the crucial thing is the interaction between the GM and players as a good GM can run a good game with any system, but different systems will facilitate different styles, to me the thing with OD&D is it gives a world of unlimited possibilities rather than a game with a rule for every occasion which I find 3e D&D to try.
 

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