Hey, Magic of Incarnum is an awesome book! Incarnate and Totemist are both really neat, and being able to pick up melee with feats is pretty slick.
I concur with the Binder. I wouldn't say it was the worst class, considering it was introduced in the Tome of Magic which felt like it needed to have also two other systems introduced along with it. Why, I really don't know, Truenaming is barely viable unless for some reason the DM allows item familiars(note: no truename prestige class advances truenaming hint hint). The Shadowcaster on the other hand was a caster with more constraints along with spell-like, supernatural abilities, and a capable of immunities so to reconcile it they made a side advancement based on the casting itself giving min-maxer's the keys to the kingdom with the Noctumancer while the other prestige classes were mostly just "dark".Warlocks along with the Binder: two of my least favorite classes in 3.5 due to their execution. So much wasted potential.
I concur with the Binder. I wouldn't say it was the worst class, considering it was introduced in the Tome of Magic which felt like it needed to have also two other systems introduced along with it. Why, I really don't know, Truenaming is barely viable unless for some reason the DM allows item familiars(note: no truename prestige class advances truenaming hint hint). The Shadowcaster on the other hand was a caster with more constraints along with spell-like, supernatural abilities, and a capable of immunities so to reconcile it they made a side advancement based on the casting itself giving min-maxer's the keys to the kingdom with the Noctumancer while the other prestige classes were mostly just "dark".
The only one I genuinely liked completely from ToM was the Shadow Mage. The others just had too many mechanical flaws- like the Truenamer PrCl thing- for me to even consider playing. A Shadow Mage may not be all that powerful compared to other casters, but they were fully explored, coherent and flavorful.
The only one I genuinely liked completely from ToM was the Shadow Mage. The others just had too many mechanical flaws- like the Truenamer PrCl thing- for me to even consider playing. A Shadow Mage may not be all that powerful compared to other casters, but they were fully explored, coherent and flavorful.
The alignment thing is a bit annoying, but not that big an issue. Only warlock I played for a significant length of time was CG and intended to be a cheerful Cutey Honey / Sailor Moon magical girl that sought out winning through love, friendship, and diplomacy (and failing that, the charm invocation).
I like all of them, but really, the Shadow Mage was the least original. It was too much like a standard Sor/Wiz. The Binder, Truenamer, and Warlock were more diverse. When it comes to magic systems, I figure the more the merrier...