Khisanth the Ancient
Explorer
The Great Devourer Xochipactli, the Plague of Universes, the Shark of Worlds, the All-Assimilator, swam the infinite seas of the Eighth Dimension before the Beginning. She swam among the Time Lords, of their breed yet not one of them; and being more powerful than they, she consumed them and assimilated them, adding their powers to her own and the universes they embodied to her own pancosmic body. The greatest of all misbegotten things, an Anomaly with the power of the mightiest of High Lords, the Shark of Worlds devoured and was ever hungry; and as she consumed her prey she grew ever more powerful. Time Lords united against her, and though powers that could ruin galaxies were brought to bear, she consumed them nevertheless, and absorbed their powers. After some eternities she had devoured all; and she turned her hungry eyes upon the Great Library, the Tenth Dimension where the Supreme Being sat; and that ultimate Supernal quaked beneath her gaze. Sending forth a pulse of unimaginable force she shattered the Great Wall of the Ninth Dimension utterly, and surged into the Supreme Being's dimension; and they fought beneath the Ultimate Throne, in the greatest of all battles that has ever been. None may know how long they struggled there, for both combatants twisted Time like thread, but it is said in many worlds that suns were born and died, and new ones born once more, while they dueled. The Supreme One wielded the wrath of Akasha against the Plague of Universes; explosions that could have blasted galaxies to atoms blossomed on her unimaginable form; yet at last Xochipactli triumphed, and the Supreme Being fell into her transcosmic jaws.
The Great Devourer now had nothing to devour, for nothing now existed outside herself; and yet she could not deny her nature. So she turned, preying upon herself, and fragmented; breaking into predators and prey, hunters and hunted, she recreated the universe of universes. Time Lords she had swallowed burst forth once more from the rupturing cosmos of her body; half-digested Demiurges became the seeds of new universes as their dimensions unfolded like a flower; life began again, and developed intelligence, on a myriad of worlds. And so the Plague of Universes became the Mother of Universes; and the newly released Eternals turned on the remnant that was still Xochipactli, and rended it into separate dimensions, lest they be devoured once more.
In the sundered body of the Demiurge Xochipactli, life developed, and preyed upon itself; and predation and plagues were amplified by the lingering spirit of the Great Devourer. The worlds that developed from her possessed the most vicious, the wildest ecosystems of anywhere in all the cosmoses; and yet intelligence developed, and found itself plunged into a constant struggle to win civilization from the raging wildernesses. And yet triumphed, and invented war; and upon this, Xochipactli's spirit awakened for but a moment, and split apart, spawning thousands of gods and overgods to join in the constant war and predation.
Harsh as the worlds of Xochipactli are, however, they are not hopeless. Far from it! For life thrives best when constantly challenged, adapting to overcome all obstacles; and the inhabitants of the Demiurge have thus become mighty and wondrous. There is much death, and constant strife; but if the darkness be deeper than elsewhere, the light is surpassingly brighter.
In her destruction, Xochipactli was at last victorious; for the Ultimate Throne of the Akasha is empty, and the universe, unguided, is in constant conflict and predation. Yet harshest of all worlds are those of Xochipactli; and the races developed there may yet prove to be the Cosmos's most feared. Many of the sages of the Universes fear that a child of Xochipactli's universe will one day sit in the Ultimate Throne...
Huitzicoatl (Hero-Deity)
Lord of Strife, The Rainbow Doom, The Empty God
Size/Type: Medium Outsider
Hit Dice: 20d20+140 (540 hp)
Initiative: +9
Speed: 150 ft.
Armor Class: 35 (+2 Dex, +3 divine, +20 natural), touch 12, flat-footed 33
Base Attack/Grapple: +20/+34
Attack: Entropy Wind +43 melee (1d12+26/19-20/x3) or Farslayer +30 ranged (1d8+7 and 1d6 cold)
Full Attack: Entropy Wind +43/+43/+38/+33/+28 melee (1d12+26/19-20/x3) or Farslayer +30/+25/+20/+15 ranged (1d8+7 and 1d6 cold)
Space/Reach: 5 ft./5 ft.
Special Attacks: Breath weapon, rage
Special Qualities: Divine bonus, DR 15/magic (8/-), fast movement, improved uncanny dodge, trap sense
Saves: Fort +24, Ref +19, Will +12
Abilities: Str 24, Dex 15, Con 24, Int 13, Wis 11, Cha 10
Skills: Climb +30, Jump +78, Intimidate +23, Listen +23, Sense Motive +23, Spot +23, Survival +23, Swim +30, Tumble +25
Feats: Cleave, Dodge, Great Cleave, Great Fortitude, Improved Critical (greataxe), Improved Initiative, Leap Attack, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Focus (greataxe)
Epic Feats: Damage Reduction (x2), Dire Charge, Epic Prowess, Penetrate Damage Reduction (adamantine, cold iron, silver),
Divine Abilities: Carapace, Exoskeleton, Greater Wind Breath, Heavy-Handed, Squamous
Environment: Wastes of Eternal Frost (The Frozen Jungle)
Organization: Solitary (unique) or honor guard (1 plus 2-7 4th-level ogre barbarians)
Challenge Rating: 20?
Treasure: Artifacts (Entropy Wind and Farslayer)
Alignment: Always chaotic evil
Advancement: 21-39 HD (Medium)
The creature that faces you resembles a tall, snake-headed humanoid covered in shimmering, many-colored feathers. However, its wondrous colors cannot mask the vicious hunger that emanates from it, or the deadly way it grips a massive axe.
One of the vast number of lesser Immortals spawned by Xochipactli at the inception of the intelligent mortal races, Huitzicoatl is a relatively typical member of his kind. However, he is far more well-known, and far more often accursed, than others among mortals, since he was instrumental in the invasion of Golhavna and the destruction of the silver city Eidrhelm.
He resembles a viper-headed man, though covered in hummingbird feathers of a thousand colors. The Rainbow Doom is about 7 feet tall and weighs about 300 pounds.
Huitzicoatl is worshiped as the Lord of Strife by a group of small ogre clans, which he rules by fear, raw power, and cruel whim in the icy north. His creed is simple: eternal striving both against the elements and in battle, and no pity for the weak. There are no religious services to Huitzicoatl except occasional, disorganized sacrifices of those too weak to escape.
Huitzicoatl is thousands of years old, like most Immortals. The most notable event of his long life was his participation in the invasion of Golhavna by a variety of goblinoids and ogres, including many of his worshippers. He fought at the siege of Eidrhelm in person, killing several of the silver city's famed heroes. His greatest defeat came almost at the beginning of his life when Angunar, one of humanity's first heroes, wielded a dreadful artifact blade against him. While he escaped alive, and slew Angunar, the spiritual wounds of the blade have never healed; since that time, Huitzicoatl has been separated from his Portfolios. This void in his spirit leaves him even more furious and predatory than before; this is why he is sometimes called the Empty God.
COMBAT
Huitzicoatl loves battle, especially melee, but has survived long enough to learn the usefulness of softening up foes from a distance, such as with his breath, before closing.
Breath Weapon (Su): Huitzicoatl's breath is a mighty wind (300-ft. line) which knocks targets back 100 feet (save for half). Medium or smaller creatures take 1d6 damage per 10 feet, double if they strike a solid object; this is halved for each size category above Medium. Flying creatures take one-quarter damage, normal damage if they strike a solid object.
Rage (Ex): Huitzicoatl can fly into a rage three times per day. The rage lasts 12 rounds. In a rage, Huitzicoatl's statistics change as follows: HD 20d20+180 (580 hp); AC 33, touch 10, flat-footed 31; BaB/Grp +20/+36; Atk Entropy Wind +45 melee (1d12+32/19-20/x3);
Full Attack: Entropy Wind +45/+45/+40/+35/+30 melee (1d12+32/19-20/x3); Fort +26, Will +14; Str 28, Con 28.
Artifacts
Entropy Wind: This axe, red-rimmed even when not bloodied, is amazingly swift and light despite its huge size and the great force with which it strikes. It is a +5 mighty cleaving speed wounding greataxe that allows the wielder to cast gust of wind once per day as a spell-like ability (30th caster level).
Farslayer: This immense bow is blue-white with frost. It is a +4 frost distant shot mighty composite longbow that applies Huitzicoatl's full Strength bonus (normally +7) to damage.
The Great Devourer now had nothing to devour, for nothing now existed outside herself; and yet she could not deny her nature. So she turned, preying upon herself, and fragmented; breaking into predators and prey, hunters and hunted, she recreated the universe of universes. Time Lords she had swallowed burst forth once more from the rupturing cosmos of her body; half-digested Demiurges became the seeds of new universes as their dimensions unfolded like a flower; life began again, and developed intelligence, on a myriad of worlds. And so the Plague of Universes became the Mother of Universes; and the newly released Eternals turned on the remnant that was still Xochipactli, and rended it into separate dimensions, lest they be devoured once more.
In the sundered body of the Demiurge Xochipactli, life developed, and preyed upon itself; and predation and plagues were amplified by the lingering spirit of the Great Devourer. The worlds that developed from her possessed the most vicious, the wildest ecosystems of anywhere in all the cosmoses; and yet intelligence developed, and found itself plunged into a constant struggle to win civilization from the raging wildernesses. And yet triumphed, and invented war; and upon this, Xochipactli's spirit awakened for but a moment, and split apart, spawning thousands of gods and overgods to join in the constant war and predation.
Harsh as the worlds of Xochipactli are, however, they are not hopeless. Far from it! For life thrives best when constantly challenged, adapting to overcome all obstacles; and the inhabitants of the Demiurge have thus become mighty and wondrous. There is much death, and constant strife; but if the darkness be deeper than elsewhere, the light is surpassingly brighter.
In her destruction, Xochipactli was at last victorious; for the Ultimate Throne of the Akasha is empty, and the universe, unguided, is in constant conflict and predation. Yet harshest of all worlds are those of Xochipactli; and the races developed there may yet prove to be the Cosmos's most feared. Many of the sages of the Universes fear that a child of Xochipactli's universe will one day sit in the Ultimate Throne...
Huitzicoatl (Hero-Deity)
Lord of Strife, The Rainbow Doom, The Empty God
Size/Type: Medium Outsider
Hit Dice: 20d20+140 (540 hp)
Initiative: +9
Speed: 150 ft.
Armor Class: 35 (+2 Dex, +3 divine, +20 natural), touch 12, flat-footed 33
Base Attack/Grapple: +20/+34
Attack: Entropy Wind +43 melee (1d12+26/19-20/x3) or Farslayer +30 ranged (1d8+7 and 1d6 cold)
Full Attack: Entropy Wind +43/+43/+38/+33/+28 melee (1d12+26/19-20/x3) or Farslayer +30/+25/+20/+15 ranged (1d8+7 and 1d6 cold)
Space/Reach: 5 ft./5 ft.
Special Attacks: Breath weapon, rage
Special Qualities: Divine bonus, DR 15/magic (8/-), fast movement, improved uncanny dodge, trap sense
Saves: Fort +24, Ref +19, Will +12
Abilities: Str 24, Dex 15, Con 24, Int 13, Wis 11, Cha 10
Skills: Climb +30, Jump +78, Intimidate +23, Listen +23, Sense Motive +23, Spot +23, Survival +23, Swim +30, Tumble +25
Feats: Cleave, Dodge, Great Cleave, Great Fortitude, Improved Critical (greataxe), Improved Initiative, Leap Attack, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Focus (greataxe)
Epic Feats: Damage Reduction (x2), Dire Charge, Epic Prowess, Penetrate Damage Reduction (adamantine, cold iron, silver),
Divine Abilities: Carapace, Exoskeleton, Greater Wind Breath, Heavy-Handed, Squamous
Environment: Wastes of Eternal Frost (The Frozen Jungle)
Organization: Solitary (unique) or honor guard (1 plus 2-7 4th-level ogre barbarians)
Challenge Rating: 20?
Treasure: Artifacts (Entropy Wind and Farslayer)
Alignment: Always chaotic evil
Advancement: 21-39 HD (Medium)
The creature that faces you resembles a tall, snake-headed humanoid covered in shimmering, many-colored feathers. However, its wondrous colors cannot mask the vicious hunger that emanates from it, or the deadly way it grips a massive axe.
One of the vast number of lesser Immortals spawned by Xochipactli at the inception of the intelligent mortal races, Huitzicoatl is a relatively typical member of his kind. However, he is far more well-known, and far more often accursed, than others among mortals, since he was instrumental in the invasion of Golhavna and the destruction of the silver city Eidrhelm.
He resembles a viper-headed man, though covered in hummingbird feathers of a thousand colors. The Rainbow Doom is about 7 feet tall and weighs about 300 pounds.
Huitzicoatl is worshiped as the Lord of Strife by a group of small ogre clans, which he rules by fear, raw power, and cruel whim in the icy north. His creed is simple: eternal striving both against the elements and in battle, and no pity for the weak. There are no religious services to Huitzicoatl except occasional, disorganized sacrifices of those too weak to escape.
Huitzicoatl is thousands of years old, like most Immortals. The most notable event of his long life was his participation in the invasion of Golhavna by a variety of goblinoids and ogres, including many of his worshippers. He fought at the siege of Eidrhelm in person, killing several of the silver city's famed heroes. His greatest defeat came almost at the beginning of his life when Angunar, one of humanity's first heroes, wielded a dreadful artifact blade against him. While he escaped alive, and slew Angunar, the spiritual wounds of the blade have never healed; since that time, Huitzicoatl has been separated from his Portfolios. This void in his spirit leaves him even more furious and predatory than before; this is why he is sometimes called the Empty God.
COMBAT
Huitzicoatl loves battle, especially melee, but has survived long enough to learn the usefulness of softening up foes from a distance, such as with his breath, before closing.
Breath Weapon (Su): Huitzicoatl's breath is a mighty wind (300-ft. line) which knocks targets back 100 feet (save for half). Medium or smaller creatures take 1d6 damage per 10 feet, double if they strike a solid object; this is halved for each size category above Medium. Flying creatures take one-quarter damage, normal damage if they strike a solid object.
Rage (Ex): Huitzicoatl can fly into a rage three times per day. The rage lasts 12 rounds. In a rage, Huitzicoatl's statistics change as follows: HD 20d20+180 (580 hp); AC 33, touch 10, flat-footed 31; BaB/Grp +20/+36; Atk Entropy Wind +45 melee (1d12+32/19-20/x3);
Full Attack: Entropy Wind +45/+45/+40/+35/+30 melee (1d12+32/19-20/x3); Fort +26, Will +14; Str 28, Con 28.
Artifacts
Entropy Wind: This axe, red-rimmed even when not bloodied, is amazingly swift and light despite its huge size and the great force with which it strikes. It is a +5 mighty cleaving speed wounding greataxe that allows the wielder to cast gust of wind once per day as a spell-like ability (30th caster level).
Farslayer: This immense bow is blue-white with frost. It is a +4 frost distant shot mighty composite longbow that applies Huitzicoatl's full Strength bonus (normally +7) to damage.
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