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The Halo 2 Thread

shadowlight said:
uhhh... "horrible"??!! It's the best graphis I've ever seen on a console. I think you need to get your graphics evaluator recalibrated.
While I understand your enthusiasm for this game based on your previous posts, if these are the best cut-scene graphics you've ever seen on a console, you clearly need to get out more.

The cut-scene graphics certainly were horrendous - choppy as heck. (Gameplay graphics, on the other hand, were quite good indeed.)
It only went off on it's own for me when it wasn't dark. On the dark multiplayer levels it stayed on the whole time.
Looks like Bungie implemented it very poorly, then. Not an optimal solution, compared to the original.
Well, I agree and disagree:
this is totally the "Empire Strikes Back" of the Halo series. It expands the plot, throws in some really cool stuff, but definitely has a MAJOR cliffhanger ending. So while I hate that I don't get the entire story now, I love that there's going to be more and it will be a very full story.
Even with that, there were still a TON of really cool surprises and some fun story depth that I didn't expect.
I'm not sure if that's entirely appropriate for a game that takes more than 3 years to come out (and in the video game industry, there's no guarantee that it'll come out at all)... and the next one maybe not even coming out for the same system. Nice thought, poor result.
 

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Lucias said:
Once you get things organized, Clan RPG Dot Net will happily accept your challenge.

And once you get your clan page set up at Bungie, let us know so we can link to it.
Yes, yes...and don't forget, the praise to come after :D :p
 





arnwyn said:
While I understand your enthusiasm for this game based on your previous posts
Based on my previous posts? What's that supposed to mean?

arnwyn said:
if these are the best cut-scene graphics you've ever seen on a console, you clearly need to get out more.
Well, I've got an XBox and Gamecube - both of which I play in High Def on my 72" HDTV. I also have a kick-a** gaming rig that plays Doom 3 on it's highest graphics settings. I think that qualifies as "getting out" in the video game world.

arnwyn said:
The cut-scene graphics certainly were horrendous - choppy as heck.
A couple of the cut scenes took a second to get all the bump maps applied, but I'd harly call any of them horrible or choppy.

arnwyn said:
I'm not sure if that's entirely appropriate for a game that takes more than 3 years to come out (and in the video game industry, there's no guarantee that it'll come out at all)... and the next one maybe not even coming out for the same system. Nice thought, poor result.

I have a bigger problem with the "story" of the game. The more I think about it, the more I realize that
it wasn't really a "story" in the sense of having a build-up, climax, and resolution. It seemed to be just a bunch of missions strung together. There wasn't really much new revealed, not much changed since the end of the first game, and a lot of the missions didn't even make sense from a story standpoint.

My main excitement for this game was for the story. I read the books (loved the first and third), and was wanting more of the same. Instead, I feel like I got a rehash of Halo 1. Yeah, there was some interesting developments within the Covenant and some surprising new gameplay, but the game ended right where I expected it to begin.
Overall, I was realy disappointed with the single player campaign.

I'm liking the multiplayer more and more though, which is good, because it seems like (sadly) that's where Bingie spent most of their effort...
 


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