Diarmadhim
Explorer
Dewydd
Nodding to Respen as he touches my shoulder, I prepare to dive into the enemy. A grin spreads across my face as I realize Respen has cast Greater Invisibility on me. Throwing caution to the wind I jump through the air and take three large swings at the enemy, hovering above the ground to try and aid the ranged attacks of allies... "Oh no; most of them can't see me! I think to myself, shrugging as I trust my equipment to protect me from any stray arrows.
Nodding to Respen as he touches my shoulder, I prepare to dive into the enemy. A grin spreads across my face as I realize Respen has cast Greater Invisibility on me. Throwing caution to the wind I jump through the air and take three large swings at the enemy, hovering above the ground to try and aid the ranged attacks of allies... "Oh no; most of them can't see me! I think to myself, shrugging as I trust my equipment to protect me from any stray arrows.
Jump: DC 18, rolled a 29.
Charge to E7 & attack L2: -2 AC, +2 Attack
Battle Leader's Charge: +10 Damage
Power Attack: 2-Handed for x2.
Shock Trooper (Heedless Charge): Charge & use Power Attack at -5 or more. In addition to -2 AC & +2 Attack of Charge, can assign Attack penalty to AC, up to BAB. -12 AC (-14 AC total, +24 damage).
Leap Attack: +100% normal bonus damage from Power Attack. (x3, now +36 damage total).
Pounce: Full attack with Charge.
Powerful Charge: +1d8.
Punishing Stance: +1d6 with all melee attacks.
Wielding a +2 equivalent weapon.
Current effective AC: 36.
Attack Roll 1: 33
Damage: 54
Attack Roll 2: 20
Damage: Missed.
Attack Roll 3: 12
Damage: Missed.
Oof, those were some bad rolls!
Sorry guys!
Charge to E7 & attack L2: -2 AC, +2 Attack
Battle Leader's Charge: +10 Damage
Power Attack: 2-Handed for x2.
Shock Trooper (Heedless Charge): Charge & use Power Attack at -5 or more. In addition to -2 AC & +2 Attack of Charge, can assign Attack penalty to AC, up to BAB. -12 AC (-14 AC total, +24 damage).
Leap Attack: +100% normal bonus damage from Power Attack. (x3, now +36 damage total).
Pounce: Full attack with Charge.
Powerful Charge: +1d8.
Punishing Stance: +1d6 with all melee attacks.
Wielding a +2 equivalent weapon.
Current effective AC: 36.
Attack Roll 1: 33
Damage: 54
Attack Roll 2: 20
Damage: Missed.
Attack Roll 3: 12
Damage: Missed.
Oof, those were some bad rolls!