• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Heroes of Fannen-Dar

The halfling yelps and puts out the flame. "Yeesh, all right!" he hands the dagger back to the foreign woman. "But only because Boldo here's my pal." As the halfling departs, Boldo rolls his eyes.
 

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A skinny man wearing a dark black robe and with dark shoulder length hair approaches. His beady eyes are so dark of a brown that they almost look entirely black.

"I see the fun's begun even before I got here," he says. Despite his dark countenance, he emits an air of warmth when he speaks. "I see my note on the wall of the Inn was answered. You seem like quite a heroic bunch!"

He beckons you back over to the well, telling you that his name is Zenith and that he can help you stop the Ice Skulls. A crowd has gathered, and is listening to Zenith's story. They all desperately hope that this is what will save the town from more attacks. Is there anything you want to ask Zenith?
 

Zenith said:
"I see my note on the wall of the Inn was answered. You seem like quite a heroic bunch!"

"Well Sir, that is what you wanted. Heroes. That is what the note said anyway." Thomas reaches out a hand for Zenith to shake.

"You mentioned riches in your note as well. Can any of that be offered as a prepayment or are riches you mentioned the booty that the kobolds carry?" Says Thomas with a subtle raise of his right eyebrow.
 

"Good question. How much will we get paid?
And, how will we find them? I don't like just running around, waiting for an ambush? Little trap-making buggers..."
Morgran asks Zenith.

[sblock=OOC]

[sblock=Mini stat block]
Morgran Deepwell
Perception: 12 Insight: 17 Low-light Vision
AC 16 Fortitude 14 Reflex 13 Will 13
Hit Points: 30/30 Bloodied: 15
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 7 Surges per day: 10/10
At-Will Powers: Eldritch Blast, Hellish Rebuke
Encounter Powers: Diabolic Grasp
Daily Powers: Armor of Agathys

[/sblock][/sblock]
 

Zenith leans in, so that only the adventurers and not the crowd hear. "Below the Dragon's Den Inn, even below the basement, is a network of tunnels, made by dwarves of old, but currently inhabited by the evil lizard creatures known as kobolds. They have a map down there that leads to a place in the Cloak Woods called Kobold Hall." Boldo and Thomas know that the Cloak Woods is a forest fairly large to be called a woods that is a few miles south of Fannen-Dar. It is also where the kobolds are rumored to live, but when the Fannen-Dar guard searched the forest, they found nothing. Zenith continues, "Kobold Hall used to only be spoken of as a myth, but with the recent outburst of kobold attacks from the woods, I'm sure that Kobold Hall really does exist, and that's where the Ice Skulls reside. I also happen to know," and here he lowered his voice to a whisper, "that a white dragon lives there too." He straightens up. "Not only are the kobolds bound to have pilfered some goods and treasure you can keep, but dragons are well known to have hordes of treasure. Plus, if you get that map, I'll give your group 200 gold pieces. That alone should keep you all happy for a while, I should think."
 

As the grubby halfling departs, he gets distracted by a street minstral and begins dancing merrily. The halfling he addressed as Boldo keeps to himself as Zenith arrives.

The two old women find themselves at the edge of the group of heroes as Zenith begins to describe things, and one of the old women appears to have been tripped by the halfling, as she falls to the ground. She is helped back up, but the angry tirade she delivers the halfling addressed as Boldo drives him back into the crowd. He clearly tries to break away from her and to hear Zenith over the distance and her shouting, but under pressure from passers by he dare not shove her aside and risk looking as though he is being violent to a poor old woman.

The other little old woman stoops, leaning on her broom, looking into the well next to Zenith.
 


The woman, who has not yet introduced herself, regards Zenith impassively as he speaks. When he seems to be done, for the moment, she asks in her quiet, accented voice, "Who are you, Zenith? How do you know about this map that is carried by monsters? And why are you bringing us together to do this?"
 

Into the Woods

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