pacdidj
First Post
Realizing this won't end until the spheres are destroyed, Mab quickly takes aim and brings the nearest demonling down, her glinting magical blade lodged momentarily between its eyes before reappearing in her hand. She then turns swiftly to the nearest sphere, and reaches out a cautious hand to investigate which is swiftly burned by an arc of Abyssal energy.
"Ouch! My that smarts," The old woman huffs. "How am I supposed to bring one of these down without losing a finger or worse?," she ponders.
[sblock=Auntie Mab actions and stats]Start=
Standard=
Sly Flourish vs. Demonling 12 = hit
Move= to I6
Minor= Arcana (1d20+8+1=12) = fail to destroy sphere, take 8 damage
End=
[sblock=stat block]Auntie Mab - Human Rogue 4
http://l4w.wikia.com/wiki/L4W
C:Auntie_Mab_(pacdidj)
Conditions: bloodied
Passive Perception: 18, Passive Insight: 18, Init: +6
AC: 20, Fort: 16, Reflex: 20, Will: 17
Speed: 6
HP: 4/41, Bloodied: 20, Surge Value: 10, Surges left: 6/8
Action Points: 0, Second Wind: used, Milestones:
Basic Atk: Dagger +6 vs AC, 1d4 dmg
Ranged Basic Atk: Throw Dagger +11 vs AC, 1d4+5 dmg, Range 5/10
Powers-
Preparatory Shot, Gloaming Cut, Sly Flourish, Fast Hands
Eyebite, Shadow Strike,Fleeting Spirit Strike
Twilight Menace
Prison of Salzacas,Cloak of Resistance, Gambler's Suit
Tristram - Rat Familiar
HP: 1/1; AC: 20, Fort: 16, Ref: 20, Will: 17
Skills: +17 Thievery, +21 Stealth
Status: Passive Mode[/sblock][/sblock]
[sblock=Readied Immediate Interrupt]Trigger: An enemy hits Mab with an attack that would reduce her to 0 or fewer HP.
Action: Gambler's Suit - The triggering enemy rerolls the attack roll and must use the second result. If that result is a hit, the attack scores a critical hit.[/sblock]
"Ouch! My that smarts," The old woman huffs. "How am I supposed to bring one of these down without losing a finger or worse?," she ponders.
[sblock=Auntie Mab actions and stats]Start=
Standard=

Move= to I6
Minor= Arcana (1d20+8+1=12) = fail to destroy sphere, take 8 damage
End=
[sblock=stat block]Auntie Mab - Human Rogue 4
http://l4w.wikia.com/wiki/L4W
Conditions: bloodied
Passive Perception: 18, Passive Insight: 18, Init: +6
AC: 20, Fort: 16, Reflex: 20, Will: 17
Speed: 6
HP: 4/41, Bloodied: 20, Surge Value: 10, Surges left: 6/8
Action Points: 0, Second Wind: used, Milestones:


Powers-
Preparatory Shot, Gloaming Cut, Sly Flourish, Fast Hands
Eyebite, Shadow Strike,
Prison of Salzacas,
Tristram - Rat Familiar
HP: 1/1; AC: 20, Fort: 16, Ref: 20, Will: 17
Skills: +17 Thievery, +21 Stealth
Status: Passive Mode[/sblock][/sblock]
[sblock=Readied Immediate Interrupt]Trigger: An enemy hits Mab with an attack that would reduce her to 0 or fewer HP.
Action: Gambler's Suit - The triggering enemy rerolls the attack roll and must use the second result. If that result is a hit, the attack scores a critical hit.[/sblock]
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