The "I Didn't Comment in Another Thread" Thread

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Some people post like they’re defending a dissertation, complete with 10¢ words. They’re elfgames. You don’t need to pretend discussing them is akin to studying an academic discipline. “I like the pew-pew” is valid and a lot more honest than disappearing up your own pipe trying to justify liking the pew-pew.
 

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Some people post like they’re defending a dissertation, complete with 10¢ words. They’re elfgames. You don’t need to pretend discussing them is akin to studying an academic discipline. “I like the pew-pew” is valid and a lot more honest than disappearing up your own pipe trying to justify liking the pew-pew.
Yes.

On the other hand, when it's not being done performatively, there's a lot of value in thinking deeply about games and the stories that can be told with them. I find Dael Kingsmill's and Brennan Lee Mulligan's deep thoughts about gaming over on YouTube -- both of which definitely can sound like thesis defenses -- to be incredibly valuable.

And Brennan, especially, then turns that into pew-pew fun. But he's got such a strong framework for what he's doing, having done the thinking, that the pew-pew is really, really rewarding.
 
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I'm actually extremely suspicious of the word 'elfgames'. I normally see it used by someone who just spent 20 pages passionately arguing about RPGs, only to turn around and go whatever, it's just elfgames, bro, I don't even care.

You all care, deeply, that's why you're here. Stop the act.

It's also fallacious to assume that something trivial must be easy to understand.
 

I'm actually extremely suspicious of the word 'elfgames'. I normally see it used by someone who just spent 20 pages passionately arguing about RPGs, only to turn around and go whatever, it's just elfgames, bro, I don't even care.

You all care, deeply, that's why you're here. Stop the act.

It's also fallacious to assume that something trivial must be easy to understand.

The point is in taking it from a game, which yes has depth, game design, story design, setting design, which we could all debate as either a professional or hobby to...'its actually life and death'.

Want to discuss the depths of rpg design as it relates to elf games? Please do. Want to equate that to how some kids at school were mean to you once? Thats a pass from me, because its an elf game.
 

I'm actually extremely suspicious of the word 'elfgames'. I normally see it used by someone who just spent 20 pages passionately arguing about RPGs, only to turn around and go whatever, it's just elfgames, bro, I don't even care.
It's also good to remember that different people play their "elf games" for very different reasons. For one, it's just a wind-down with brewskies at the end of the week. For someone else, it's a primary social outlet, or a way to troll randos on the internet, or the one happy thing, or a sole connection to distant friends, or self-therapy, whatever.

These "elf games" are relationships, as important or unimportant as that means for each of us.
 

I'm actually extremely suspicious of the word 'elfgames'. I normally see it used by someone who just spent 20 pages passionately arguing about RPGs, only to turn around and go whatever, it's just elfgames, bro, I don't even care.

You all care, deeply, that's why you're here. Stop the act.
Schitts Creek No GIF by CBC
 

Yes.

On the other hand, when it's not being done performatively, there's a lot of value in thinking deeply about games and the stories that can be told with them. I find Dael Kingsmill's and Brennan Lee Mulligan's deep thoughts about gaming over on YouTube -- both of which definitely can sound like thesis defenses -- to be incredibly valuable.

And Brennan, especially, then turns that into pew-pew fun. But he's got such a strong framework for what he's doing, having done the thinking, that the pew-pew is really, really rewarding.
Yes. Exactly. Note that Brennan doesn’t post here. There’s a lot of people with great, deep thoughts on the topic. They don’t tend to waste their time here arguing about any of the inane nonsense we all argue about here. They’re too busy doing and thinking.
 


It's also good to remember that different people play their "elf games" for very different reasons. For one, it's just a wind-down with brewskies at the end of the week. For someone else, it's a primary social outlet, or a way to troll randos on the internet, or the one happy thing, or a sole connection to distant friends, or self-therapy, whatever.

These "elf games" are relationships, as important or unimportant as that means for each of us.
For some, it's even about therapy for others.

 


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