Hey S'mon!
S'mon said:
>>Well when you think about it, the visual evidence is gospel in this case, I think Wong is simply reflecting this approach.<<
There's no reason AFAICS to treat the visual evidence as gospel - after all, the script _predates_ the SFX, the SFX is merely an interpretation of the script. Wong treats SFX as if it were 'reality' and thus subject to empirical evidence,
...and I have to say on this point I agree with him. I have found myself having the exact same argument on some comics boards a few months back (specifically about whether 'comic book' Odin could destroy a planet or not).
In my opinion the visual evidence trumps the verbal or written evidence - even the script. If the script contradicts the visual evidence then thats certainly something to be addressed. However where the script is ambiguous (in determining the power of a Star Destroyers weapons for example) then the visual evidence is indeed gospel.
S'mon said:
which I find rather silly in a universe where sound travels through space and starfighters behave like WW2 fighter planes. So he ignores eg statements that the ships are powered by 'fusion' reactors - as nuclear fusion isn't powerful enough for what he wants.
Well fusion does not automatically state nuclear fusion, also the Star Wars galaxy is technologically multi-millenia* advanced from our own - so the idea that they would still be using nuclear fusion is a bit of a stretch.
*IIRC they colonised their galaxy 25,000 years prior to the time of the movies.
S'mon said:
I'm sorry but I find it all very silly,
Thats certainly your prerogative.
S'mon said:
I don't think much of the SW tech manual people inventing 'hypermatter' (better than antimatter!) either
Right up there with Quantum Torpedoes (in that they are more efficient than Anti-matter).
S'mon said:
- it's all fantasy so why bother?
Why don't you ask Wong on his website?
Personally I think its both interesting and fascinating.
S'mon said:
>>D&D monsters increase at roughly x2 HD per x8 Mass/+1 size category.
Unfortunately they completely miss giving Medium size creatures 2-3 HD.
A typical human should really have 3 HD, but WotC go to extreme lengths to (wrongly) shoehorn most medium sized creatures into 1 HD.
Fine - 1/8 HD
Diminutive - 1/4 HD
Tiny - 1/2HD
Small - 1HD
Medium - 2-3 HD
Large - 4-7 HD
Huge - 8-15 HD
Gargantuan - 16-31 HD
Colossal - 32-63 HD<<
This works for HD but not Hit Points - because they increase CON as size increases!
By +4 points (+2 bonus) per size category. Its not a massive leap.
Assuming Con 11 for Medium sized creatures, using d8s for the example.
3 HD Medium = 13 hp
6 HD Large = 37 hp
12 HD Huge = 102 hp
24 HD Gargantuan = 252 hp
48 HD Colossal = 600 hp
Not quite the x8 you theorised, although I see below you are mistakenly using the Humanoid vs. (True) Giant relationship.
S'mon said:
Go have a look at hit point spreads rather than HD and you'll see what I mean.
Just have - there they are outlined above.
S'mon said:
In fact of course their 12' giants have many more than x8 hp of their 6' humanoids, as you say.
Foe two very good reasons, the Hit Dice for (true) Giants is artificially inflated*, and secondly the Hit Dice for many medium sized creatures is artificially reduced (to 1 HD).
*Compare an Ogre or Troll to a Hill Giant for instance!
S'mon said:
>>So you might say, but the Barrett round only deals 3d12 damage (or whatever), but when you think about it thats the same as a Great Wyrm Dragon biting you (before strength bonuses).<<
Consider the Great Wyrm Power Attacking w STR bonuses, that's a better comparison.
So does that mean you believe the Barrett should deal damage equal to a 80 ft. Dragon biting you?