Quickleaf
Legend
Stat blocks take up a lot of space. As I was looking over some of the Dungeon adventures put out recently I thought about ways to shrink the stat block into something more manageable.
I decided to tackle two examples: a kobold minion & an elite roper.
BD&D had these really short one or two-line entries for guards and such, the equivalent of minions. Boring as heck, but you could fit a ton of them in. I wanted something in between those extremes. Maybe I could have gone further, but as you can see, I shrunk the stat block in half.
The roper was much more difficult, and I'm still not satisfied with "tentacle grab". Part of the idea was to include more information (succinctly) next to the name of the power/ability itself. Judge for yourself whether I succeeded at anything here.
I'm also working on a radical redesign of the stat block, and I'll post that next.
I decided to tackle two examples: a kobold minion & an elite roper.
![statblockredesign_koboldminion.png](http://i4.photobucket.com/albums/y141/quickleaf/statblockredesign_koboldminion.png)
BD&D had these really short one or two-line entries for guards and such, the equivalent of minions. Boring as heck, but you could fit a ton of them in. I wanted something in between those extremes. Maybe I could have gone further, but as you can see, I shrunk the stat block in half.
![statblockredesign_roperelite.png](http://i4.photobucket.com/albums/y141/quickleaf/statblockredesign_roperelite.png)
The roper was much more difficult, and I'm still not satisfied with "tentacle grab". Part of the idea was to include more information (succinctly) next to the name of the power/ability itself. Judge for yourself whether I succeeded at anything here.
I'm also working on a radical redesign of the stat block, and I'll post that next.