The Indomitable Fire Forest of Innenotdar

Seeing Aaron move in and distract the devil Spirit moves in and strikes at the devil's back with his sword. He spits in a loud whisper as the blade sinks into scaley flesh.

"We found you!"

OOC: Still a bit unclear, but I'm going to go ahead and assume I delayed, can maintain fire shield, drop bow, step in to I10 drawing sword (Spirit's BAB is +1) and sneak attack with a +2 flank bonus. Sorry if I have got it wrong. Finger's crossed!



[sblock=Spirit's Status]
Elven Rogue 2/Wizard 1
INIT: +3 Perception: +12
Conditions: Stand the heat (potion), bless, Flame Shield
AC: 15 (Touch: 13 Flatfooted: 12)
HP: 20/20 (Healed 9 hp by Marda to Max)
BAB: +1 CMB: +1 CMD: 14
Fort: +2 Reflex: +6 Will: +3
Speed: 30 ft
Energy Resistance: fire 5
Spell Failure: 10%
In Hand: Elven Curve Blade +6 Atk; 1d10 dmg critx2 18-20
Arrows: 47/50 (Bow Dropped)
Spells: (0-level) Resistance, Detect Magic, Daze; (1st level) Gravity Bow, Mage Armour, Burning Hands
Flame Jet: 6 of 6 uses remaining
[/sblock]


[sblock=Spirit's Monkey Familiar: Will]
Monkey (Familiar)
Ape, Monkey CR 1/4
XP 100
N Tiny animal
Init +2; Senses low-light vision; Perception +5

[sblock=DEFENSE]
AC 16, touch 16, flat-footed 14 (+2 Dex, +2 size, +2 Natural)
hp 10/10 (healed 9 hp by Marda to Max)
Fort +2, Ref +5, Will +3
[/sblock]
[sblock=OFFENSE]
Speed 30 ft., climb 30 ft.
Melee bite +5 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
[/sblock]
[sblock=STATISTICS]
Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 5
Base Atk +1; CMB +1; CMD 7
[/sblock]
[sblock=Skills]
Feats Weapon Finesse
Skills Acrobatics +10, Climb +10, Perception +5;
Racial Modifiers +8 Acrobatics
[/sblock]
[/sblock]
 
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Aaron moves quickly and catches the devil by surprise with his brave move. After taking the blow from the newly enchanted blade he brings the glaive around to attack but is a little of balance as Spirit's elven sword cuts across his leg opening another wound.

"Let me have a piece of him!" Torrent says stepping in her battle axe held high. The silvered blade bites into the devil's shoulder. Grunting the creature pulls the blade out and licks the black blood from it with a smile.

"Well, well. Aren't you a bunch of heroes all. This was a good fight, we will be doing it again real soon."
Kazyk says before stepping back and disappearing in another loud clap of misplaced air and a flowery shower of flame.

OOC: Combat over. Kazyk does not return.
 
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Barrik snarls and spits toward the space the devil oh-so-recently occupied. "Cowardly cretin. Too bad none of you managed to gut him fully or take his head off."

He stoops down and picks up the bottle of silversheen Aaron tossed him, passing it back to the human. He gives a quick nod and turns away, whistling to Gulujak. The wolf-thing bunches its neck back to appear normal and walks to its master to receive a scratching behind the ears. "Let's be moving on, shall we?"
 

No sooner does Aaron step into the devil than he vanishes from the battlefield. Aaron looks all around, and as Barrik tries to hand over the vial, Aaron waves it off. "It would be better used in your hands. The makeshift belt granted me the same power, for a time."

"That could have gone a lot worse, but I think we all did well."

Moving to Cyrstin, he says, "Thank you for trying to help. We will have to work on your tactics. What other spells do you know of?"

He starts down the road with Barrik, agreeing that they should move along, yet decides that knowing what Cyrstin can do might help them in the future.
 

Marda watches at the devil vanishes from sight and lets out a sigh. The dwarf then goes about securing the greataxe to her pack once again as she retrieves her weapons.

Once everything is secured the dwarf drains her waterskin and refills it after a breif prayer to Gracenyes. She then gives a nod to barrick, "Aye, let is continue on. I do not want to remain in these woods any longer than we must."

[sblock=Marda's Status]Dwarven Cleric 2/Fighter 1
Initiative: +1 Perception: +8
Conditions: Stand the heat (potion)
AC: 21 (11 touch; 20 flat-footed)
HP: 24 of 24
CMB: +5 CMD: 16 Fort: +5 Ref: +1 Will: +5
In Hand: Dwarven Waraxe +6 (1d10+3, 20/x3)
Spells: (0-level) Create Water, Detect Magic, Mending, Stabilize; (1st level) Stand the Heat, Bless, Command, Divine Favor (color notes cast)
Channel Energy 4 of 5 uses remaining; Inspiring Word: 4 of 5 uses remaining; Touch of Glory: 5 of 5 uses remaining[/sblock]
 

Spirit sheathes his sword and retrieves his bow which he keeps in hand.

"Our bow was useless against these devils ... Thank you Marda for your prayers. And Will thanks you also. And thank this Graceynes who answered your prayers on our behalf as well. We agree we should leave this place swiftly. We did not imagine such a devil when we discovered you were followed by a Ragesian agent. He has the advantage over us here, as space seems no obstacle to him. We should make the most of the time we have won."

Spirit is ready to go.
 

Fantalass

Fantalass puts back the wand and readies the bow again.
"If we fight him again, we need a better way to counter his summoning and stop him from teleporting."

[sblock=OOC]
active spells: mage armor for +4 armor, stand the heat

---

Fantalass
AC 12 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 7/7 (+3, 1d6+2) (includes Point Blank bonus)
Magic Missle Wand: 18/50 (1d4+1)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Dancing Light, Detect Magic, Message, Ray of Frost
1: Mage Armor - Color Spray, Mage Armor, Mount
2: Stone Call - Invisibility, Resist Energy

Effects:

Caty: AC 16 (T14, FF14), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

[/sblock]
 

Cyrstin looks down at the ash covered road as she speaks of her arcane powers. "I don't know very much useful besides the protection charm. (protection from evil) When my powers manifested I was young and I shot a ball of light at a man attacking my father, (flare). After that my mother taught me how to sense magical auras and decipher magical writings (read and detect magic), before she... before." she grows silent a moment and the group walks along quietly.

Cyrstin takes a drink from one of the waterskins she carries and finishes her little story. "Father said that I was a sorceress and that my powers would grow without teaching but mother and I would spend the time together nonetheless. I learned that I could after focusing for a moment that I never missed whatever I aimed at. (true strike) That came in really helpful as father was never very good at hunting and the garden didn't always provide enough food. After my uncle died we traveled to his house in Gate Pass, it was there I learned I could find hidden things. I just would concentrate and then I knew where a false panel or door was." (detect secret doors) then she looks a little shaken as if remembering something unpleasant.

"Behind on false panel my uncle had a collection of vials and as soon as I saw them I knew they were all poisons." (detect poison)

"But what of the premonitions you have had?" Aaron asks worriedly. "And the time you fell unconscious. Has that ever happened before?"

"No that was the first time,"
Cyrstin says looking deep into the young man's eyes to show she is telling the truth. "The visions have only started recently. They are so odd and overwhelming and I'm not sure how I know what they mean. I just do."

"There is something else but I don't know what I sense it, but I don't know what it is." (she is due for a lvl up soon)

[sblock=OOC] As are the rest of you ;) so you may be wanting to look ahead. Until then can I get a stat block from DW, FtF, and jbear so as to see if it matches what I have figured at the moment.

Update SUN night your not out of the woods yet and this will be even more fun. :devil:[/sblock]
 

Aaron is quiet, as he thinks on her words. Eventually, he answers, "Your visions are mysterious, but I believe they are also an intervention from a higher power. Someone is looking over us. Someone seems to have taken note of what is going on, and giving us aid when we need it most."

[sblock=Aaron Stat Block]AoO's = 4/round
Bastard Sword in hand, +6 to hit (+8 if flanking), 1d10+3 (+1d6 if flanking)
HP 27/27
AC 17
Spells per Day 1st LVL - (X)(_)(_)(_)
Inspiring Word(Sp)- 6/day - (_)(_)(_)(_)(_)(_)
Perception +11
Survival +9[/sblock]
 

Staring off into the distance to noone in particular Spirit says: "Spirits"


[sblock=Spirit's Status]
Elven Rogue 2/Wizard 1
INIT: +3 Perception: +12
Conditions: Stand the heat (potion), Bless
AC: 15 (Touch: 13 Flatfooted: 12)
HP: 20/20
BAB: +1 CMB: +1 CMD: 14
Fort: +2 Reflex: +6 Will: +3
Speed: 30 ft
Energy Resistance: fire 5
Spell Failure: 10%
In Hand: Long Bow +1 Arrows (Bless): +6 Atk; DMG = 1d8+1(P): CRIT x3 [Point Blank +1 Atk/Dmg]
Arrows: 47/50 (Bow Dropped)
Spells: (0-level) Resistance, Detect Magic, Daze; (1st level) Gravity Bow, Mage Armour, Burning Hands
Flame Jet: 6 of 6 uses remaining
[/sblock]


[sblock=Spirit's Monkey Familiar: Will]
Monkey (Familiar)
Ape, Monkey CR 1/4
XP 100
N Tiny animal
Init +2; Senses low-light vision; Perception +5

[sblock=DEFENSE]
AC 16, touch 16, flat-footed 14 (+2 Dex, +2 size, +2 Natural)
hp 10/10 (healed 9 hp by Marda to Max)
Fort +2, Ref +5, Will +3
[/sblock]
[sblock=OFFENSE]
Speed 30 ft., climb 30 ft.
Melee bite +5 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
[/sblock]
[sblock=STATISTICS]
Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 5
Base Atk +1; CMB +1; CMD 7
[/sblock]
[sblock=Skills]
Feats Weapon Finesse
Skills Acrobatics +10, Climb +10, Perception +5;
Racial Modifiers +8 Acrobatics
[/sblock]
[/sblock]
 
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