The Intelligence Service (Recruiting)

sometimes the only option you have is to strike down. if he's the faceman, can I be the front man? Like a rockband. I get to be the one who eventually jumps off the roof screaming "I'm a Golden G-d" then get arrested by the town guard for getting naked and tackeling a christmas tree.

JA runs a pretty serious campaign setting...I'm not sure how the town guard would end up responding to that. Does the Church of the Light maintain mental hospitals? :D

Went full cleric with Donovan, though I'm not sure he's really optimized for buffing or anything. He's got a strong Diplomacy score (and I chose a Domain that bumps it a tad higher), so he can help with 'face' work, and I tried to make him decent for melee, as well (I'm never sure how well I've done there. I'm quite bad at all the math it takes to really optimize for much of anything).

I can powergame when I need to, but the truth is...I enjoy the roleplaying aspect much more than the rollplaying. Plus, I think JA said this wouldn't be a combat heavy game, so you should be good to go!
 

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JA runs a pretty serious campaign setting...I'm not sure how the town guard would end up responding to that. Does the Church of the Light maintain mental hospitals? :D

for all of my sarcasm, I play a serious game. I just like interesting roleplaying challenges, and find myself playing characters that are difficult to maintain in character. often adding some sort of mental deviation that normal people don't contemplate. Meaning i have to personally think on another level to play my character. it makes for a much richer and more rewarding session.
 

Frigin is the big lovable brute. i hope to be comic relief in this adventure do to all serious characters i have made. He is straight vanilla for crunch but for RP he is anything but regular. Will be primary guard(do to high listen) and in combat will be breakimg alot of swords and heads lol

Umm did we make any investagator types for this Intelligence Service thread??? I made INT my lowest stat after all

Or will we be more a hired group for the investagators??

HM
 


Ok who took ranks in Gather info ??? I took know local 1 rank only because I was going to play a local lol

Are we full?

HM
 



Big Mike Wants to See You

so this is gonna be a sweet campagin I can already tell.

So what's everyone's style? Should we post some rp sampling?

Just for a bit of fun, I have written an episode from Stalker's background.

Stalker had been chasing this particular client for several weeks now. The problem was that every time he found him he would move and Stalker would have to locate him again. However, tonight would be the end of it.

Mekile, walked through his front door and had taken two or three steps into the room before he saw a figure, he recognised as the man they called Stalker, sprawled on his bed. Mekile froze with shock. Meanwhile Stalker got up from the bed and moved between Mekile and the door, saying "Good evening friend, nice to see you again. You really shouldn't keep moving about. You're not hard to find but its a right pain having to keep doing it. Anyway Big Mike wants to see you. So do we do this the easy way or the hard way?"

Mikile came out of his shock and decided that he needed to leave town. Drawing his dagger, he attempted to stab Stalker in the kidney. Almost negligently Stalker parried the attack with his hand axe, while knocking him unconscious with the flat of his battle axe. "I hate it when they decide to do it the hard way." he says to no one in particular.
 

And Orion has some Gather Info as well, though only about half that much (+6 on Gather Info). Honestly, he's more focused on Diplomacy (and to a lesser extent Bluff and Intimidate) as far as skills go.

However, judging from what JA was saying in his earlier posts, what we accomplish will depend more on how we go about it, rather than how well we roll.

jkason said:
Went full cleric with Donovan, though I'm not sure he's really optimized for buffing or anything. He's got a strong Diplomacy score (and I chose a Domain that bumps it a tad higher), so he can help with 'face' work, and I tried to make him decent for melee, as well (I'm never sure how well I've done there. I'm quite bad at all the math it takes to really optimize for much of anything).

Don't worry about it. Clerics don't need combat (or any other kind of) optimization, other than a good WIS score. After that, spells mainly take care of it for you. I have a feeling Discern Lies (Cleric 4) may become rather handy in this game...
 

Party Recap

GhostCat Stalker Urban Ranger
[sblock]
Name: Pedro (Stalker) Dorson
Class: Urban Ranger(5)
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity:

Str: 11 +0 Level: 5 XP: 10000
Dex: 16 +3 BAB: +5 HP: 33 (5d8)+5
Con: 12 +1 Grapple: +5 Dmg Red:
Int: 14 +2 (+1 lvl) Speed: 30' Spell Res: 0
Wis: 15 +2 Init: +3 Spell Save: +X
Cha: 13 +1 ACP: +0 Spell Fail: 10%

Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +2 +1* +3 +0 +0 +0 16
Touch: 13 Flatfooted: 13
* From Two Weapon Defence Feat

Base Mod Misc Total
Fort: 4 +1 +0 +5
Ref: 4 +3 +0 +7
Will: 1 +2 +0 +3

Weapon Attack Damage Critical
Crossbow, Heavy +8 1d10 19-20/x2 120'
Masterwork Battleaxe +4 1d8 20/x3
Masterwork Handaxe +4 1d6 20/x3

Languages: TBD

Abilities: Animal Companion, Two Weapon Fighting Combat Style,
Wild Empathy

Feats: Armor Proficiency (Light), Endurance, Investigator,
Martial Weapon Proficiency, Shield Proficiency, Simple Weapon
Proficiency, Stealthy, Two-Weapon Defense, Two-Weapon Fighting, Urban
Tracking

Skill Points: 58 Max Ranks: 8/4
Skills Ranks Mod Misc Total
Gather Information 8 +1 +4 +13
Hide 8 +3 +2 +13
Knowledge (Local) 8 +2 +0 +10
Listen 8 +2 +0 +10
Move Silently 8 +3 +2 +13
Search 8 +2 +2 +12
Sense Motive 8 +2 +0 +10
Spot 2 +2 +0 +4

Equipment: Cost Weight
Bolts, Crossbow (50) 5gp 5Ils
Crossbow, Heavy 50gp 8Ils
Masterwork Battleaxe 310gp 6Ils
Masterwork Handaxe 306gp 3Ils
Masterwork Leather 160gp 15Ils
Outfit (Traveler's) 0cp 5Ils
Total Weight:32 lbs. Money: XXgp XXsp XXcp

Lgt Med Hvy Lift Push
Max Weight: 38 76 115

Age: 25
Height: 6' 1"
Weight: 225 lbs.lb
Eyes: Blue
Hair: Brown
Skin: Pale
Description
Born Pedro Dorson, Stalker is the only son of Kormac and Kara Dorson. Kormac was a scout in the Brotherhood and consequently he was often away from home, leaving Kara [/sblock]

Kagehero Netzach Maccbi - Martial Monk Kensai
[sblock]Name: Netzach Maccabi
Class: Martial Monk 3 /Kensai 2
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Evil
Deity: Spirits/Ancients

Str: 16 Level: 5 XP: 2d10+3d8+10
Dex: 16 BAB: 4+ HP: ??
Con: 14 Grapple: 7+ Dmg Red: n/a
Int: 12 Speed: 30'+10 Spell Res: 0%
Wis: 14 Init: +3 Spell Save: n/a
Cha: 12 ACP: 0 Spell Fail: 10%

Base Armor Shld Dex Size Nat Misc
Armor: 10 1+ 3+ +0 +0 +2
Touch: 16 Flatfooted: 13

Base Mod Misc Total
Fort: 6+ 2+ 8+
Ref: 3+ 3+ 6+
Will: 3+ 2+ 5+

Weapon Attack Damage Critical Range
MW Blue Ice Double-Sword +10 or +8/+8 1d8+5 19-20/2 Melee Slash
MW Battle Cloak +1 Shield AC


Languages:
Abilities: Two-Side Sword proficiency +1 to atk and dmg, evasion, +10' movement, may cross-class with fighter, does not need food or water and only 2hrs of sleep

Feats: Two-Weapon Fighting, Weapon Focus Two-Sided Sword, Two-Weapon Defense, Dodge, Mobility, Spring-Attack

Skill Points/lvl: 5 Max Ranks: 8
Skill Points:
Skills Ranks Mod Misc Total
Jump 5 +3
Climb 5 +3
Diplomacy 5 +1
Sense Motive 7 +2
Tumble 8 +3
Balance 5 +3

Equipment: Cost Weight
Ring of Sustenance

Total Weight:0lb Money: 1285gp 0sp 0cp
Lgt Med Hvy
Max Weight: 100 101-200 201-300


Age: 24
Height: 6'0"
Weight: 185lb
Eyes: Yellow
Hair: Long black Dreadlocks
Skin: dark-tanned (middle-eastern)[/sblock]





HolyMan Friggin - Barbarian
[sblock]Name: Frigin
Class: Barbarian
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: ?

Str: 18 +4 Level: 5 XP: ??
Dex: 11 +0 BAB: +5 HP: ??
Con: 14 +2 Grapple: +9 Dmg Red: none yet
Int: 9 -1 Speed: 30' Spell Res: 0%
Wis: 15 +2 Init: +0 Spell Save: n/a
Cha: 10 +0 ACP: -4 Spell Fail: n/a

Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +5 +2 +0 17
Touch: 10 Flatfooted: 17

Base Mod Misc Total
Fort: 4 +2 +6
Ref: 1 +0 +1
Will: 1 +2 +3

Weapon Attack Damage Critical Range
Shatterspike +10 1d8+5 19-20x2 ---
Dagger(melee) +9 1d4+4 19-20x2 ---
Dagger(thrown) +5 1d4=4 19-20x2 10'

Languages: Common
Abilities: Fast Movement, Illiteracy, Uncanny Dodge(Improved), Trap Sense +1,
Rage 2/day

Feats: Toughness(lvl1), Prof. with all simple and martial weapons,
Prof. with light and medium armors and shields(except tower shields),
Power Attack (bonus human), Improved Sunder(lvl3)

Skill Points/lvl: 4/lvl Max Ranks: 8/4
Skill Points: 32
Skills Ranks Mod Misc Total
Handle Animal 5 +0 +5
Ride 2 +0 +2 +4
Climb 5 +4 -4 +5
Jump 2 +4 -4 +2
Listen 8 +2 +10
Knowledge(local)(cc) 1 -1 +0
Spot(cc) 4 +2 +6

Equipment: Cost Weight
Taveler's Outfit 0gp 0lb
Breatplate(mw) 350gp 30lb
Shield,heavy steel(mw) 170gp 15lb
Shatterspike 4,315gp 4lb
Dagger 2gp 1lb
Backpack 2gp 2lb
-hooded lantern 7gp 2lb
-trail rations(4days) 2gp 4lb
-waterskin 1gp 4lb
-sack(empty) 1sp .5lb
Belt Pouch 1gp .5lb
-flint&steel 1gp ---
-oil(2flasks) 2sp 2lb
-whetstone 2cp 1lb
Rope(50'hemp) 1gp 10lb


Total Weight:76lb Money: 167gp 6sp 8cp
Lgt Med Hvy Lift Push
Max Weight: 100 200 300 300 1,500

Flaw: if allowed will have Naive and add Athletic to feats
Age: 21
Height: 6'03"
Weight: 265lb
Eyes: brown
Hair: bald
Skin: light[/sblock]



jkason Donovan Teperi - Cleric
[sblock]
Name: Donovan Tepari
Class: Cleric 5
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: Saint Pelor (Community, Stength)

Str: 14 +2** Level: 5 XP:
Dex: 12 +1 BAB: +3 HP:^ ??/?? (5d8+5)
Con: 13 +1 Grapple: +5 Dmg Red: -
Int: 13 +1 Speed: 30'/20' Spell Res: -
Wis: 16* +3 Init: +0 Spell Save: -
Cha: 12 +1 ACP: -4 Spell Fail: -

* +1 to Wis @ 4th level
** +cleric level to STR 1 round/day (Strength domain)
^ Diehard feat (disabled at -1 to -9, auto-stabilize)

Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +6 +3 +1 +0 +0 +0 20
Touch: 11 Flatfooted: 19



Base Mod Misc Total
Fort: 4 +1 +0 +5*
Ref: 1 +1 +0 +2
Will: 4 +3 +0 +7

* Endurance: add +4 on saves for endurance conditions

Weapon Attack Damage Critical
MW Morningstar............+6.....1d8+2.........x2
MW M.star (two hands).....+6.....1d8+3.........x2
MW Heavy Steel Shield.....+6.....1d4+2........x2
MW Light Crossbow.........+4.....1d8...........19-20/x2, range 80 ft.




Languages:
Common
???

Abilities:

--Human--

* Bonus feat 1st level
* Extra skill points (+4 1st level, +1 thereafter)
* Any Bonus languages available
* Any favored class

--Cleric--

* Simple Weapon and all armor proficiencies, all non-tower shields
* Divine Spell per day:
orisons: 5 (DC 13)
1st level: 4+1 (DC 14)
2nd level: 3+1 (DC 15)
3rd level: 2+1 (DC 16)
* Spontaneous Cure Spells
* Domains:
~Strength: 1 round / day, STR bonus = cleric level
~Community: Calm Emotions 1/day, +2 Diplomacy
* Good aura
* Turn Undead 4x/day (+2 to check for Kn:Rel synergy)


Feats:
Endurance (1st level)
Diehard (Bonus Human)
(3rd level)

Skill Points: 32 Max Ranks: 8/4
Skills Ranks Mod Misc Total

--Class--

Concentration..............8....+1....+0....+9
Diplomacy..................8....+1....+2**..+11
Heal.......................8....+3....+0....+11
Know: Religion.............8....+1....+0....+9

--Cross Class--
Climb......................0....+2....-4*...-2
Jump.......................0....+2....-4*...-2
Balance....................0....+1....-4*...-3
Hide.......................0....+1....-4*...-3
Move Silently..............0....+1....-4*...-3
Swim.......................0....+2....-8*...-6

* -4 ACP (-8 Swim)
** +2 competence bonus (Community domain)

Equipment: Cost Weight

--Worn / Carried--
MW Breastplate..........350gp....30lb
MW morningstar..........308gp....6lb
MW heavy stl shield.....170gp....15lb
MW Light crossbow.......335gp....4lb
Backpack..................2gp....2lb
Holy symbol, silver......25gp....1lb
Spell pouch...............5gp....2lb
Explorer's outfit.........--.....--
Signal whistle............8sp.....--

--In Backpack--
Crossbow bolts x10........1gp.....1lb
Rations x6................3gp.....6lb
Bell......................1gp.....--
Ink.......................8gp.....--
Inkpen....................1sp.....--
Parchment x5..............1gp.....--
Sealing wax...............1gp.....1lb
Waterskin.................1gp.....4lb
Antitoxin x2............100gp.....--
Holy water x2............50gp.....2lb
Sunrod x3.................6gp.....3lb
Cleric's vestments........5gp.....4lb

Total Weight:81lbs Money: 3627gp 1sp (still need magic item)


Lgt Med Hvy Lift Push
Max Weight: 58 116 175 350 875

Age: 25
Height: 6'2"
Weight: 230lb
Eyes: Blue
Hair: Black
Skin: Tan[/sblock]



Rhun

Dragonwriter Orion Brightmane - Binder
[sblock]Name: Orion Brightmane
Player: Dragonwriter

Race: Human
Class: Binder 5
Level: 5
ECL: +0 mod/total 5
XPs: 10,000 current/15,000 next level

Patron Saint: None in particular…
Alignment: Lawful Neutral
===================================
Str: 16 (15+1 level)
Dex: 13
Con: 15
Int: 13
Wis: 9
Cha: 15
Special: 12
===================================
HP: ?? (average numbers give this: 36=8+4+5+4+5+10)
AC: 15 (+1 Dex, +4 Armor) (AC 20 with DR 2/piercing when using Savnok’s Called Armor)
Init: +1
Speed: 30 feet
BAB: +3
Mel: +6
Rng: +4-2
Fort: +4+2
Refl: +1+1
Will: +4-1
===================================
Special Abilities
Race: Bonus Skill Point, Bonus Feat

Class: Soul Binding (1 vestige), Pact Augmentation (2 abilities), Suppress Sign, Bonus Feat (4th)

Other: Flaw: Murky-Eyed (roll twice for miss chance, use worse result) for Bonus Feat, Flaw: Shaky (-2 on ranged attacks) for Bonus Feat, 1/encounter use Crusader’s Strike maneuver (heals 1d6+2)
===================================
Feats: Improved Binding (1st), Ignore Special Requirements (Human), Weapon Focus (Quarterstaff) (Flaw), Martial Study (Crusader’s Strike) (Flaw), Expel Vestige (3rd), Skilled Pact Making (bonus, 4th)

===================================
Languages: Trade Language, Ilum,

===================================
Skills (1st=16, +4 per level, total 32)
Trained or Untrained: +X (=Rank + Stat Mod + Other)
Bluff +6 (=4+2+0)
Diplomacy +10 (=8+2+0)
Gather Information +6 (=4+2+0)
Intimidate +6 (=4+2+0)
Sense Motive +3 (=4-1+0)


Trained Only: +X (=Rank + Stat Mod + Other)
Decipher Script +5 (=4+1+0)
Knowledge (religion) +5 (=4+1+0)
===================================
Magic Items (location, weight): Tooth of Savnok (ToM 79, mouth, 0 lbs, not slowed by med or heavy armor or load when activated, 2,000 GP)

===================================
Other Equipment:
Weapons: Masterwork Quarterstaff +8 melee (or +4/+0), 1d6+3 (/1d6+1) damage, x2 crit, 302 GP

Armor, Clothes: Masterwork Chain Shirt, Scholar’s Outfit, Explorer’s Outfit

-----------------------------------
Container: Backpack

Contents: 3 candles, 7 pieces of chalk, 4 sheets of parchment, 2 ink pens, 3 sealable inkwells (1 oz. each), 2 waterskins, 6 days of trail rations, 2 sunrods, bedroll


Container: Belt Pouch 1

Contents: Nothing so far…


Container: Belt Pouch 2

Contents: Coinage


-----------------------------------
Money (spent 2,585 GP)
PP: 40 (so, 1,000 GP worth?)
GP: 64
SP: 98 ( plus the CP, another 1 GP, right, given your SP-GP ratio?)
CP: 20
Gems/Other: 10 gems worth 100 GP each, 7 gems worth 50 GP each,
-----------------------------------
Load
Light: 0-76 lbs.
Medium: 77-153 lbs.
Heavy: 154-230 lbs.
Current: ~68 lbs.
===================================
Soul Binding
Effective Binder Level & Binding Check: 5 (7 for determining available vestiges) & +11
Save DCs for any Vestige Abilities: 14
Vestiges Bound: 1
Maximum Vestige Level: 4
Vestige(s) Typically Bound: Naberius (or Savnok, if he expects trouble)
Typical Pact Augmentations: +1 insight bonus on attack rolls, +2 insight bonus on Initiative checks (not included in statistics above)
===================================
Description (include Age, gender, height, weight, physical description):
Orion is a 22 year old human man, standing at about 5’4” and weighing around 140 pounds and is a native of Stanton. He’s usually reasonably cheerful, though his focus seems to wander at times. His short blond hair is usually messy and wild, and with his growing stubble of a beard and muttonchops, it tends to give him the slight appearance of a mane, which he only laughs at if his name is pointed out in conjunction with this. However, one of his teeth seems out of place when he grins or laughs, though at least it isn’t right in the front of his mouth, instead a little back from his canines. It’s large, blocky and has a slight red and metallic sheen to it…

Oftentimes in the city, he simply wears his light scholar’s robes, not seeing himself so much a priest as the others of the Church of Light. When on the road or expecting a tough time, though, he wears the simple but sturdy clothing of an explorer, with a chain mail shirt over it. In either case, he walks with a sturdy staff to support him, and defend himself with if need be.
===================================
History:
Orion was the third son, and fifth child, of a middle-class farmer. However, the lad was never one for working the fields or tending the animals. He would always try to be inside the farmhouse. And he wasn’t helping his mother or sisters clean or cook, either… No, he took to hiding and reading whatever he could get his grubby little hands on. His parents or siblings would eventually find him, then drag him back out to the fields to work after a quick swat, but it never deterred the child from grabbing another scroll, parchment, pamphlet or book and doing it again at the next opportunity. He also loved listening to the stories of olden times, of great heroes and monsters, and the various beings that composed the Light. He enjoyed, listened and remembered…

Years later, he began to ask detailed questions of the priests of the Light concerning the various beings that made up the Light itself. Due to his inquisitive nature, memory, aptitude and persistence, they began to teach him in more detail of the spirits. Orion decided to take up the vestment’s and receive training as a priest, which sparked quite the argument with his father, who accused Orion of being lazy, weak and a work-dodger because of this choice. Orion left the area shortly after that, bearing a letter to a larger Church holding in a different locale that said he was to be trained in the priesthood.

However, his priestly training didn’t quite go as planned. He focused more on the spirits within the Light than praying for guidance and strength. And while he tried to be helpful (as long as it didn’t involve too much hard labor), he was more of a smooth talker than a helping hand oftentimes. Eventually, he stumbled upon writings of a small order that contacted and channeled the spirits of the beings within the Light. He obtained permission from his superiors to seek out this order and train there (they agreed since his priestly training wasn’t going anywhere, and he had a tendency to distract folk with his questions).

The order he sought out took him in, satisfying many of his questions, and even teaching him how to contact the Light beings himself, and how to make pacts with them. Since then, he has followed this path, though he has also toyed with the idea of swearing service to a single vestige as some of the other members of the order did. But even now, with many desires fulfilled, he likes new opportunities and is always interested in the goings-on of the world, especially the goings-on that happen out of sight. His easy demeanor and open, searching mind (as well as his unusual talents) recently attracted the attention of the Intelligence Service…[/sblock]

Scott Dewar -


Renaulg1 -



These are the players and characters I have so far..please review and correct any mistakes....if your character is completed please post him inthe
four lands gallery of heros on en world and on the wiki space page.


Hoping to start next week..say thursday.....

dont worry about calculating any of yoru hit points...they are going to change.....

I know i said 5with no excpections but i like the interaction so far and feel it is worth a stretch on my part...but lets try to limit ourselves to one action at a time and no post with a chain of actions until we get started...
 
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