The Lamentation of Lolth - OoC I (Epic CotSQ Campaign)

Still room for both of you if you'd like. The svirfneblin may be a bit of a challenge early on in the campaign, as you'll all be starting above ground for the first few adventures to get up to the right level for CotSQ. If you would still like to play one just keep that in mind when creating your back story. You would need some reason for being on the surface in the first place and all that. ;)

That will make 6 total. Enough to officially get started, but I will take 2 more up until everyone else has gotten their characters written up and ok'd by me. At that time I'll create a Rogue's gallery thread for us and will close recruiting. That is still some days away I'm sure so that should be plenty of time for 2 more people if they are interested in joining to do so.
 

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Majin said:
Sure Jarval. Just type up a character and submit it for approval! With Hip that makes 4 people total so far. I'll accept at least 2 more, but again I'll most likely go back on that if more people are interested to a max of 8. Glad to have you Jarval. :)
Glad to be here :) Are we using regional gear and languages in this game?
 


Majin said:
Still room for both of you if you'd like. The svirfneblin may be a bit of a challenge early on in the campaign, as you'll all be starting above ground for the first few adventures to get up to the right level for CotSQ. If you would still like to play one just keep that in mind when creating your back story. You would need some reason for being on the surface in the first place and all that. ;)
Well, according to the Deep Gnome entry on page 15 of the FRCS, about two years ago several hundred svirfneblin were driven to the surface when Blingdenstone was overrun by drow-summoned demons. They came to the surface in the north, in the Silver Marches, specifically around Silverymoon. So I have a reason to be on the surface, but what concerns me more in the +3 ECL. If I were to go with the svirfneblin, how would you want to run that, as you want us to start at level 1?
 

So, how many people are in up to now? Is there a place left, I would be interested. Dunno yet what I would do, but I would have time to do it Tommorow night (tonight, it is Return of the King :) )
 

Calenthang Evenele
Lawful Neutral Male Wood Elf Fighter (1)
Celebrates Mielikki
Age: 123
Height: 5’4”
Weight: 100lbs
Eyes: Hazel
Hair: Brown
Skin: Copper

STR: 16 (3)
DEX: 16 (3)
CON: 12 (1)
INT: 12 (1)
WIS: 13 (1)
CHA: 12 (1)

HP: 11
AC: 19
~Touch: 13
~Flat-Footed: 15

(3) Fortitude: 2 + 1
(3) Reflex: 0 + 3
(1) Will: 0 + 1

(7) Initiative: 3 + 4
BA: 1
~(4) Grapple: 1 + 3

Weapons
Longsword - 5 (1d8+3) 19x2
Longbow - 4 (1d8) 20x3

Skills
(3) Climb: 3 + 4 – 4
(3) Handle Animal: 1 + 3 + 0
(2) Jump: 3 + 3 – 4
(3) Listen(cc): 1 + 0 + 2
(3) Ride: 3 + 0 + 0
(3) Search(cc): 1 + 0 + 2
(3) Spot(cc): 1 + 0 + 2
(-3) Swim: 3 + 2 – 8

Feats
Weapon Focus (Longsword)
Improved Initiative

Special Abilities
Magic Sleep Immunity
+2 Save vs. Enchantment
Low-Light Vision
+2 Listen, Search, & Spot
Weapon Proficient
Armor Proficient

Languages
Common
Elven
Chondathan
Sylvan

Possessions
Chain Shirt
~Type: Light
~AC Bonus: 4
~MAX DEX: 4
~Check Penalty: -2
~Speed: 30ft
~Weight: 25lbs
Heavy Wooden Shield
~AC Bonus: 2
~Check Penalty: -2
~Weight: 10lbs
Longsword
~Type: Slashing
~AB: 4 + 1
~Damage: 1d8+3
~Critical: 19x2
~Weight: 4lbs
Longbow
~Type: Piercing
~AB: 4
~Damage: 1d8
~Critical: 20x3
~Range: 100ft
~Weight: 3lbs
(20) Arrows (3lbs)
Backpack (2lbs)
Waterskin (4lbs)
Flint & Steel (0lbs)
Whetstone (1lb)
Traveler’s Outfit (5lbs)
(2) Belt Pouches (1lb)
Copper Pan Flute (3lbs)
Potion of Invisibility (0lbs)

Weight Carried: 61lbs (Light Load = 30ft)
Light Load: 76lbs or <
Medium Load: 77lbs – 153lbs
Heavy Load: 154lbs – 230lbs
Lift Over Head: 230lbs
Lift Off Ground: 460lbs
Push or Drag: 1150lbs

Moneys
GP – 54
SP – 9
CP – 8

Background
Born and raised in Cormanthor by a small nomadic clan of around fifty wood elves, Calenthang spent the winter months with his clan in Tangled Trees where he learned to use a longsword and longbow with expertise.
On one of his young adventurous outings by himself in the sprawling forest he met a satyr who taught him the Sylvan tongue, how to play the pan flute, and the teachings of Mielikki (something his guardians never neglected to do). The satyr made a gift of his reed pan flute to Calenthang on his death. The flute was later broken when fleeing from drow raiders.
Through his many summers his clan would trade with the humans of the Dalelands often and sometimes with the ever-increasing menace of surface drow.
During one of these dealings with drow of the Auzkovyn Clan gone awry, Calenthang was stationed as guard, where he saw fellow members of his clan and his childhood love slaughtered at the hands of his interloping cousins. His clan was later weeded out by the drow and he was forced to flee Cormanthor, all in his first century of life.
He has spent the beginnings of his second century traveling Faerun in despair and loneliness.

Personality
Calenthang despises drow, the chaos they create, and their gods. He is suspicious of the goddess Eilistraee and her followers, as they show a means of peace between drow elves and the other races. A means he is not ready to accept.
Calenthang considers his life a common elven cliché: A tragedy of the dark elves. He understands others have suffered just as much, if not more, at the hands of the drow; he therefore rarely shows his anger and remains modest and soft-spoken about all he does.
He is most at home in the forest. The peace and tranquility of nature reminds him of his life as it was. Calenthang remains a guardian of Nature and its laws (or lack thereof).

Description
Calenthang is a myriad of browns. His long brown hair covers his elven features: his almond-shaped hazel eyes and copper-toned complexion are caged behind long wisps; the tips of his ears are all that can be seen of them. His copper-colored chain clings to his muscular build, the metal catching and throwing light with his every step, his brown leather pants blend perfectly with his armor. He carries a sword on his left hip and a longbow on his back along with a quiver of arrows and large wooden shield, all themed in rich shades of brown, right down to the leather hilt-wrap of the longsword.
 
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First off thanks for the grammar :rolleyes: lesson WizWrm, I had a feeling that wasn't the right way to put it. :D

Velmont - Yes there would be room for you if you would like to join. That would make it 7. Only one slot left!

Regional gear & languages is fine, go ahead and use those.

Isida - I would just run it as is. Your character will have some slight advantages in the beginning but it should even out in the long run as it will be quite some time before you start leveling compared to the others. ;) I've had someone run one this way in a campaign I ran before and it worked out alright so let's just go with that.

The starting region will be Daggerdale, and city will be the capital, Dagger Falls.
 
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I might be willing to jump in on this... Though I shall have to be honest, I do own this adventure but shockingly I have never read it.

More importantly I'm in Endur's "House Millithor in the City of the Spider Queen" which is full of Drow clerics... *pounds head in to wall repeatedly* Plus everyone is indeed very much evil so this might be a truly different experience for me. :)

5 times a week is not a problem... ;)
 

Greetings Brother Shatterstone. You would make 8 if indeed you believe your experience in Endur's game will not affect your performance in this game. The only reason that I consider it is because of the uniqueness of Endur's game, and the changes I will be adding into my own game. It will still be played mostly by the book, but the other adventures will be tied in as smoothly and seamlessly as possible, which should make for a different experience. I was up for taking over Eilos' position in Endur's game a few weeks back but my video card died on me and so I was unable to catch up with the thread and by the time I got things running again the idea of running this game came up and so decided it would be best not to join Endur's game in pursuit of my own. Without having read the adventure yourself, how much do you think Endur's version has deviated from the original adventure? Has he talked to any length about it in the OOC thread at all? I'd like to get some kind of bearing as to how much of the adventure you have experienced "as is" in the book itself and how much you may have experienced as well by the time we get there ourselves in game.
 

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