Since there is a material component required for the identification spell, I'm pretty sure that the cost to make an item that will give us "unlimited" access to the ability is going to be pretty steep. Its the same concept of a ring of feather fall, while it is a cheap spell, the cost to have it permanently active makes the cost like 12K I think. So imagine the cost if you had to factor in 100gp x unlimited. I think for the time being, the pay 100 gp at a merchant is the best route to go.
Now that we are up and dividing off, if we could know who is going/doing what, I think it would make things easier on Majin and we could reduce the "downtime" that we are about to run into. This will also enable him to tell you if the item(s) you want to buy are there and if we have the funds to pay for it.
I also think IC, we could proly only rationalize staying two days at the most Mimic. So, scribe what you can in that time and maybe we can work a system out that you can craft while travelling, or also do it like the computer games where if you have the coin, poof you can enchant. This will also be up to Majin to play with as he sees fit...
My plan of action for Ayden is as follows: 1) Speak to priestess/whoever is "leader" of this group of elves, 2) Return to Therav's camp and rest, 3) Pray and wait for everyone to get what they need\want, 4) Potentially begin enchanting a pair of gloves with the Song of the Wind trapped within them.
Also Kirinke and Manz: I think one of you should take the Pearl of Power, as having an extra spell is always handy.
Hipp: I know before IC you were wanting to save all the gems and jewels for your halfling contact. Do you still want to do that, or do we liquidate them and consider them open game for gear and supplies?
Majin: How much does all the amassed gear sell for? So we can subtract the cost of IDing from it.
Dhes: Thanks again for keeping track of all this amigo...
All: I promise to shut up now..
