I hear the lead designer on that book visits EN World from time to time, if people have any questions for him.The main one is a hardcover book of seven brand-new, full-length adventures, called "Adventures in the Borderland Provinces," which gives you an instant starting point for general campaigning.
Nope! I supervised everything, and I wrote one of the adventures, but each adventure was written by a different contributor. I wanted a variety of styles and voices, to showcase the different possibilities of the Borderlands as an adventure setting. Other authors are Scott Fitzgerald Gray, Eytan Bernstein, Anthony Pryor, CA Suleiman, Rhiannon Louve, and Gwendolyn Kestrel.Like: Are you the only designer writing adventures for the book?
You have no idea how happy the inclusion of Scott's name on that list makes me.Nope! I supervised everything, and I wrote one of the adventures, but each adventure was written by a different contributor. I wanted a variety of styles and voices, to showcase the different possibilities of the Borderlands as an adventure setting. Other authors are Scott Fitzgerald Gray, Eytan Bernstein, Anthony Pryor, CA Suleiman, Rhiannon Louve, and Gwendolyn Kestrel.
Since WotC doesn't have a license for third-party publishers, we're under the rules of the OGL, which don't allow us to publish anything that interacts with someone else's trademarks (like "Forgotten Realms" specifically). So no, sadly, we can't offer any guidance about how to integrate the areas.Do you provide a section for integrating your borderlands into the Forgottem Realms? There are SO many places that would qualify as Borderlands that I'd likely incorporate it if you gave me a place to hook or shoehorn it in.
The campaign guide contains a couple of new monsters, but no "new rules" for any of the 3 systems. There are a number of lairs in the book, so the different systems for resolving skill-like tasks are adapted to take advantage of a specific system. And of course all the NPCs and monsters in the various encounters are statted for the particular system and adjusted to the varying risk levels they represent.I'm trying to sort through this kickstarter. Has anyone found any information on what rules content is contained in the campaign guide? Are there new monsters, spells, or classes (or new content in general)? Or does it just mean that the various NPCs are statted in the corresponding system?
Obviously, the adventure book makes a difference in systems. I just want to know what rules content is going to be included in the campaign guide.
YES! And we've really been stinting the Adventure Book on the publicity, frankly. We will remedy that once the free module clears the gate, because the adventures are true works of art.For those interested in new monsters, though, there are several of those in the adventure book.