The Midget's Deity-A-Week Thread!


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kewl... i will probably make use of Vaprak and Hruggek in the near future... and feel free to use info from my Maglubiyet as you please. :)
 

i don't know if it matters or not, but i recently altered the stats of Maglubiyet. also, you can ask Oni if you want to use the picture of Mags that he did (it's currently BFG's avatar!)
 


MAGLUBIYET
The High Chieftan


Alignment: Neutral Evil
Worshipers: Goblins
Domains: Destruction, Evil, Trickery
Favored Weapon: Battleaxe
Home Plane/Domain: Gehenna/Bloodfire Falls
Pantheon: Goblin
Divine Rank: Greater Deity (16)
Classes: Rogue, Fighter
Portfolio: Goblins, stealth, the underground
Salient Abilities: (21) Alter Form, Alter Size, Annihilating Strike, Avatar, Banestrike (Gnomes), Banestrike (Dwarves), Call Creatures (worgs), Call Creatures (goblins), Control Creatures (worgs), Divine Blessing (Dexterity), Divine Celerity, Divine Dodge, Divine Rogue, Divine Sneak Attack, Extra Energy Immunity (Fire), Divine Energy Resistance, Shift Form (Worg), Supreme Initiative, Wound Enemy
Special Possessions: Cinder, a +5 unholy, mighty cleaving battle axe
Alternate Domains: Community, Darkness
Symbol: A bloody battleaxe

NOTE
I've changed up the domains slightly. the MM says they get Chaos, Evil, and Trickery, while Defenders of the Faith says they get Chaos, Destruction, Evil, and Trickery. Because Maglubiyet isn't Chaotic, I decided to drop the Chaos domain in favor of the other three, which are also listed in the Hobgoblin entry.

DESCRIPTION
From Defenders of the Faith: "The goblin god Maglubiyet is neutral evil. He is patron and ruler of both goblins and hobgoblins, and governs war and rulership among both races."
Phsyically, Maglubiyet appears as a hulking goblin larger than a human, with deep black skin, and red eyes that burn with an aura of flame.

DOGMA
Maglubiyet believes in the simple doctrine of kill or be killed. He mandates that those who believe in him take what they can from the world, and share it with no one. In a world where you are small and numerous, Maglubiyet preches that you must not succumb to the false lures of compassion and kindness -- you must sieze upon any weakness in your enemy, take what you can from them, and treat them as no less than those who want you dead. They are enemies to be squashed. There is no friendship. There is no kindness. There is only weakness, and enemies. Goblins must never give quarter, because the moment they do, they will be destroyed.

CLERGY AND TEMPLES
The clergy of Maglubiyet is very central to his workings in the everyday lives of goblins. They are his hand in the material world, and so hold a position of honor and respect amongst the goblin tribes. They are held to be powerful, and while no goblin would ever call another friend, most tribes are more than happy to use the power of this clergy to further their own ends. They usually don't lead tribes, but they are often found quite useful by those who do, leading them to a certain valued station.
Temples dedicated to the High Chieftan generally are hewn out of the rock around a goblin's home warrens, and tend to be decorated with the signs of the conquest of the tribe (which can include other goblinoids). This helps instill what the priests feel is proper reverence for their powers.

RITES AND RITUALS
Maglubiyet's clerics often dress in the religion's colors of black and red, and often have an unusual amount of stealth about most of what they do, forgoing the usual heavy armors and cudgels of a typical cleric in favor of battleaxes and leather armor. Followers dedicate their conquests to the god by ritualistically beheading those they kill in battle (they don't usually save the heads as trophies, seeing it as morbid, petty, and worst of all too much work).
Mass rituals dedicated to the deity happen whenever a new ground is found and conquerored, in thanks and appropriation. When a race is as focused on greed as the goblins, it is always prudent to make sure beheadings are plenty and offerings are burnt properly, ensuring that Maglubiyet won't take out his greed on you.

MYTHOGRAPHY
The weak are leading the strong.
The racial god of the goblins, Maglubiyet is also the main deity worshiped by the hobogblins, the more ordered and militaristic branch of the goblin pantheon. Also, the hobgoblins are considerally larger and stronger, and aparently also smarter, than their goblin kin. Why, then, is Maglubiyet worshiped above all?
The answer lies in his paranoia. The hobgoblins, when they first splintered from their cousins, did attempt to found numerous new religions and faiths, but they were destroyed by the clerics of Maglubiyet, and the faithful to this heathen hobgoblin god were sacrificed. Ever since that time, the goblin nation has been quietly brooding at the feat of the hobgoblins, manipulating and controlling much of what they do from a religious standpoint. Many hobgoblins have gone into the worship of Maglubiyet, and have teamed up with the smaller race, cementing their power over the hobgoblins. Maglubiyet allows no god to ever take his place amonst either the goblins or the hobgoblins, and exterminates any potential rival with extreme force. His pantheon does have a hobgoblin-specific deity, but the creature is more a token racial deity than a true risk to Magluiyet's lordship.
This creates an unusual dichotomy in the racial structure of the goblinoids. Normally, hobgoblins can be seen leading and bullying other goblins (which is perfectly permissible to the priests of Maglubiyet), but they may preserve the religious leaders of a community. Hobgoblins have also been known to execute many goblins through inquisitions, and to bill themselves as the true heirs to Maglubiyet's power. Though no matter how cruel they are to the smaller race, the goblins never seem to go away, and frequently seem to successfully ignore the militaristic dominance of the hobgoblins.
Also, and interesting fact to note is Maglubiyet's change in alignment and personality. Earlier myths tell that the god was concerned with order and structure in society, and in life, and that a militaristic and controlled war was the most ideal way for conquest available to his people. Recently, however, he has fled from this dogma, stating that ANY means, ordred or chaotic, may be used to get what one wants. The hobgoblins, given their lawful tendancies, seem upset with this shift, and a surge in popularity for their racial god is surely to culminate with some sort of holy war against him soon.

LEGENDS
Maglubiyet is perhaps the most talked-about figure in the goblin pantheon, being more powerful than any of the goblinoid racial deities, and having several allies created as well. Tales are told about his war on the cubes of Acheron (which he eventually surrendered), and his recent move to Gehenna. Stories are told of his generals, and his allies (if you can call them that). Songs are sung of his dominance and conquest of the dwarven and gnomish nations. And, perhaps most commonly, tales are told of his alliance and support of the Worg, who have addopted him as a racial god as well.

ETC.
PrC's
· Worg Calvalry: A class devoted to riding the evil lupines.
· Inquisitor of Maglubiyet: Revealing the truth, and killing those who may not want to.
Plot Hooks
· Hobgoblin Nation: A slpinter groups of hobgoblins have broken off from the worship of Maglubiyet, and the goblins need a bit of help to show these guys the error of their ways -- at least before they manage to enact the sacrifice of an entire villiage to their own god.
· Goblin, Goblin Burning Bright: A lone goblin enacts a ritual to help himself become half-fiendish...which lures some unusual company here as both the Devils and the Demons fight for control of his eternal soul.
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We are well pleased with this resource. We eagerly await the ascension of the Illithid Deity, Ilsensine.
(Both in this thread, and in the multiverse at large)
 



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