Mind of tempest
(he/him)advocate for 5e psionics
my suggestion is that there is nothing about myth and science that can't be blended in dnd, we have ray guns in the dmg.Not sure what you mean.
Not the first really, but I'm fine with the second.
I've started moving towards more para-elementals as I feel the classical elements are over-done for me. But, I absolutely agree that they need some jazz. 2000 years of tradition and lore is hard to replace.
I've gone with:
Mist - Air/Water (Infiltration, Moist, Cold, Ephemeral)
Clay - Water/Earth (Mutable, Foison, Fertile, Potential)
Magma - Earth/Fire (Sporadic, Explosive, Metal, Hot)
Radiance - Fire/Air (Rapid, Warm, Color, Expansive)
Salt - Water/Fire (Dross, Preservation, Lingering, Dry)
Dust - Earth/Air (Entropic, Spreading, Abrasive, Clinging)
Salts are the products of acids, but that's pedantic.
it is more tha the para elementals are mostly just physical combinations, you complain about science yet do the same there is no myth to salt or dust you need something with themes