Nifft
Penguin Herder
Unless you're being exceptionally clever, you want to say "wave".kigmatzomat said:Really? Where's the page number so I can waive it at my players.

Cheers, -- N
Unless you're being exceptionally clever, you want to say "wave".kigmatzomat said:Really? Where's the page number so I can waive it at my players.
You checked your sources. Which of course was my advice, eh?KarinsDad said:Well, not exactly. The evidence we have to date is that the Bo9S is one of the better sellers at Amazon. It seems that WotC is declaring success due to success.
People should check out Amazon's Category Rankings: Entertainment / Puzzles & Games / Role Playing & Fantasy / Dungeons & Dragons
Bo9S is ranked 20 on that list.
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All in all, the good sales of Bo9S does not appear to be a myth after all.
You are right, but not EVERYONE wants to play classes out of the Bo9S. People want to play Clerics, Wizards, Warblades, Swordsages, Crusaders, Druids, Knights, Barbarians, Duskblades, Warlocks, Scouts, Sorcerers, Rogues.Stereofm said:Back when there was serious management at WOTC, I remember an article stating that if everyone wants one feat, this means it is BROKEN.
Was not 4e a paragon of game balance supposed to improve on the oh-so-broken-and-not-fun 3.x bad,bad,bad game ?
Stanoje said:Neither Tough as Nails nor Extra Second Wind allow you to use the Second Wind ability more than once per encounter. If you take both, you can use Second wind 3 times per day, but still only once in any given encounter.
Your example doesn't work.
ruleslawyer said:If you read my original response to Henry, you'll note that I said that the sorts of feats undertaken in Excalibur, Dragonslayer, etc. are Heroic-tier. I was introducing the example from Hero specifically as something that is *above* Heroic-tier; i.e. not for "DND low level PCs." That said, as AllisterH noted, at some point one has to give fighters "martial" abilities that *approach* the magical in order to generate parity with the explicitly magical characters and monsters. 'Sall.
Mistwell said:You said "1st level Saga PCs are pretty much immune to death in SWSE." And from that we were supposed to read an implied 18 Con?
KarinsDad said:I do not disagree. My concern is with the "bigger, better, badder" aspect of recent WotC products. My concern is that low level DND 4E PC martial types will have magical powers. Like, short distance dimension door type powers or 10 foot leaps and such. They are already given the equivalent of self healing.
JohnSnow said:Side note: a character in SWSE who's reduced to 0 hp has to make a DC 10 Constitution check (at a -10 penalty!) or remain unconscious. If you fail by 5 or more, you die.
That means the 1st-level PC needs to roll a 20 or higher (slightly less if he's got a Con bonus) to recover. If he rolls a 15 or less (again, slightly lower if he has a CON bonus), he dies.
AllisterH said:re: Bigger/badder aspect.
I disagree with this as well. In the last couple of years, the actual majority of products have been, well, underpowered. Tome of Magic, Incarnum, most of the new classes released. Sure, the PHB II & Bo9S see a lot of use, but that's because most of the other stuff released has been well, weaker, sorry to say, than most core stuff.
We tend to focus on the overpowering aspect if something gets released, forgetting the other 10 items/abilities/classes that got ignored because they were weaker.