So Sage Advice is not consider 'official' rulings? Sage Advice is a rules question and answer forum on the WotC website and answer by designers and developers.
You don't have roll in the open, you can do it how Matt Mercer does. When he rolls an attack, which he rolls behind a DM screen, he tells the target of the attack what his total roll was and asks if that hit.
You don't have roll in the open, you can do it how Matt Mercer does. When he rolls an attack, which he rolls behind a DM screen, he tells the target of the attack what his total roll was and asks if that hit.
Honestly not sure if it's actually RAW but that's the way I do it too. It obviates questions like this one and just seems to save time in general.
Honestly not sure if it's actually RAW but that's the way I do it too. It obviates questions like this one and just seems to save time in general.
I still believe that the standard is rolling in full view of everyone. The second line of the dice rolling section is " Rolling in full view of everyone is a good starting point." The bullet points after that are potential reasons a DM might want to hide a roll, but the standard is to roll in full view.
Another reason I believe the standard is to for the rolls to be in plain sight is that the valor bard combat inspiration ability allows the recipient of bardic inspiration to use their reaction to add the bardic inspiration roll to their AC after seeing the roll. I don't think that they intend for everytime that the valor bard uses their inspiration that the recipient has to move their chair over behind the DM screen so only they can see the DM hit rolls but that the base rules assume players can see the rolls.
You don't have roll in the open, you can do it how Matt Mercer does. When he rolls an attack, which he rolls behind a DM screen, he tells the target of the attack what his total roll was and asks if that hit.
The problem with the class abilities that assume rolls are in the open is that they don't take into account modern technology. My group plays online. The players use dice cups because it is faster for them to just click on a labeled cup like "Attack: Longsword" or "Strength Proficiency" than to look at their character sheet. The DM rolls physical dice because it is faster for him to do so than to try to make dice cups for every monster attack/check/save.
I personally think deriving a number, and then conveying that number to someone else is just adding an extra step that slows down the game. The DM should always have his player's stats in front of him. It just baffles me that so many DMs want to ask their players what they rolled each time, or "What's your AC? Does X hit?" Holy crap! You need players' AC all the time, just write it down!
The more time we spend in unnecessary number conveying steps the less time we have to actually enjoy the role-playing game.
DM's, use something like this.
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