Elf Witch said:I
The point though is that a group pf adventurers without a paladin in the group could kill these troll young and move on. But according to some of the people here if a paladin in their game did he would lose his class abilities.
See I have a big problem with that. Losing your class abillities for something that other lawful good non paladins could do just does not seem to be very fair to the player of the paladin.
Its situation like this that puts the paladin in conflict with the party and leads to either the paladin forcing his will on everyone else or the paladin having to leave the party.
See, I agree with the first two paragraphs, but I don't think the third automatically follows.
Alignments are guidelines. It's a spectrum. In the campaign in question, the two characters who argued the most about the issue was the LG paladin and the other LG figher. Both firmly within their alignment, but just different takes on the situation.
I don't see how a party split automatically happens with this. Morality isn't black and white, and I think the best paladins are those that recognize that fact and try to strive for good anyway. It often result sin conflict, but it doesn't automatically have to be earth shattering... But then again, I like my campaigns with some murk and grey in them.