I no longer play clerics because of the assumation that the cleric's only role is to heal no matter what.
I have played two clerics in 3e and I ended up quiting both of them. The first was cleric/paladin of Hieroneous. I played her as very devout and very honorable. She was more into show by example that the honorable path was the right path. For example our rogue was always stealing from every burg we went into. Most of the time my cleric didn't know this but when she found out she used her gold to pay back the shopkeepers.
We got into a battle with some bandits and two of them surrendered to my character. I detected evil on them they were not evil. I took their surrender and tied them up. I was planning on putting a mark of justice on them. While I was busy healing other members of the party the rogue slit the men's throats. I was furious and got into an argument with the rest of the party that I was going to get them raised at my church and that the rogue was going to help pay the cost. The rouge refused.
On the way back into town were attacked by bugbears and the rogue was badly injured he was at minus hit points. My cleric stablized him using the heal skill but refused to heal him using her magic. I offered to read a healing scroll to heal him but I would not ask my god to heal him after what he had done.
The rest of the players got angry and stated my JOB was to heal and that role playing was all fine everything but as party cleric I had an obligation to the party to heal. So after getting back to town my character left the party and I brought in a straight fighter.
The second cleric I played was a healer. She followed a god of healing. My character took an oath not to kill. She wore leather armor and carried a staff and only did subdual damage. I used most of my buff spells on other party members and in combat I mainly cast defensive and buffing spells and a lot of heals. After combat my character would heal the party and then check the the battlefield to see what shape our opponents were in. I would render aid to anyone one suffering. Usually this was in the form of a sleeping drought to ease their pain while the rest of the party made the decision what to do with them. If they were to be killed then they were killed while still asleep and drugged and unaware. If they were to be let go then I healed them.
The rest of the party had no issue with any of this what they took issue with was the fact that I would not wear heavy armor and carry a more effective weapon and would not cast spells like flame strike. Because in e clerics can do all that. My character was in their opinion not being used in the most optimal manner.
I quit this character because I did not enjoy having to listen to being told how to play my character.
I have never had anyone tell me how to play any other class what spells to take when I played a sorcerer what feats to take as afighter but it seems a lpt of people have a very narrow view of how to play a cleric nas because of that I won't play one any longer.
I have played two clerics in 3e and I ended up quiting both of them. The first was cleric/paladin of Hieroneous. I played her as very devout and very honorable. She was more into show by example that the honorable path was the right path. For example our rogue was always stealing from every burg we went into. Most of the time my cleric didn't know this but when she found out she used her gold to pay back the shopkeepers.
We got into a battle with some bandits and two of them surrendered to my character. I detected evil on them they were not evil. I took their surrender and tied them up. I was planning on putting a mark of justice on them. While I was busy healing other members of the party the rogue slit the men's throats. I was furious and got into an argument with the rest of the party that I was going to get them raised at my church and that the rogue was going to help pay the cost. The rouge refused.
On the way back into town were attacked by bugbears and the rogue was badly injured he was at minus hit points. My cleric stablized him using the heal skill but refused to heal him using her magic. I offered to read a healing scroll to heal him but I would not ask my god to heal him after what he had done.
The rest of the players got angry and stated my JOB was to heal and that role playing was all fine everything but as party cleric I had an obligation to the party to heal. So after getting back to town my character left the party and I brought in a straight fighter.
The second cleric I played was a healer. She followed a god of healing. My character took an oath not to kill. She wore leather armor and carried a staff and only did subdual damage. I used most of my buff spells on other party members and in combat I mainly cast defensive and buffing spells and a lot of heals. After combat my character would heal the party and then check the the battlefield to see what shape our opponents were in. I would render aid to anyone one suffering. Usually this was in the form of a sleeping drought to ease their pain while the rest of the party made the decision what to do with them. If they were to be killed then they were killed while still asleep and drugged and unaware. If they were to be let go then I healed them.
The rest of the party had no issue with any of this what they took issue with was the fact that I would not wear heavy armor and carry a more effective weapon and would not cast spells like flame strike. Because in e clerics can do all that. My character was in their opinion not being used in the most optimal manner.
I quit this character because I did not enjoy having to listen to being told how to play my character.
I have never had anyone tell me how to play any other class what spells to take when I played a sorcerer what feats to take as afighter but it seems a lpt of people have a very narrow view of how to play a cleric nas because of that I won't play one any longer.