EzekielRaiden
Follower of the Way
Nothing whatsoever to do with being "strictly" anything.Come on. You know the reason. I and others have explained it more than once. You just don't agree with it or like it, because you're coming at it strictly from a rules-based, mechanical perspective.
My specific complaint is that you are enforcing one and only one story in order to justify having special punishments only for certain archetypes. Punishments that wait there in the wings, ready to strike if the player does even the tiniest error.
Consider Cleric. Devotion is not transactional, it is a relationship, it should be loving. "Love is patient, love is kind, it does not envy, it does not boast" etc., etc. (1st Corinthians 13). A loving relationship between a deity and their mortal representatives should not be one where one side is abusive, controlling, threatening. (Well, maybe for an evil deity, but that is frowned upon by design.) It should be one of support, care, deep personal understanding. A Cleric acting outside of a deity's faith should be marked with deep concern from said deity: "My child, what troubles you?"
But of course this sort of thing always gets framed in what kind of terms? Your powers are dependent on you being a perfect golden child who never makes Sugar Daddy mad. There are a billion OTHER stories we can tell about Clerics, Paladins, and Warlocks. Why is this one so gorram important?