Asisreo
Patron Badass
I feel that the endless pursuit of "fun" can often end up causing reckless decisions that quickly reduce said fun. Other times, it causes something that increases the fun to be overlooked as one can't imagine how it would be fun before they even try it.
For instance, someone might think homebrewing the warlock to have the same spellslots as a wizard increases a player's enjoyment but because they didn't think about the balance issues with that, the warlock is overpowered and the challenge is gone. There's no more fun to be had since the warlock is too powerful to challenge without a cheesy counter or a monster that'll clobber the other members. Plus they'll feel useless.
For instance, someone might think homebrewing the warlock to have the same spellslots as a wizard increases a player's enjoyment but because they didn't think about the balance issues with that, the warlock is overpowered and the challenge is gone. There's no more fun to be had since the warlock is too powerful to challenge without a cheesy counter or a monster that'll clobber the other members. Plus they'll feel useless.