The East Citadel is a sprawling affair with a wood and metal portcullis gate granting access to a enormous interior dirt courtyard. Inside you can see infantrymen already at drills, their instructors barking out commands in sharp stacatto, or practicing halbardier unit formations. A large mess hall, armory and two barracks line the interior wall to your left and right. Past these, on the far side of the square is a second gate which leads to the command keep.
Four halbardiers stand next to the open portcullis as you approach, eyeing the human, elf and dwarf with some suspicion. (OOC: I am really holding myself back from making a "Two Towers" joke here.) After your introduction gives you an appraising look which transforms into a quick yet sharp salute (OOC: After all, it's always better to salute an officer, even if you're not sure they deserve it.) Making a military turn, he trots into a nearby building, you assume to pass on your message. The other guards do not seem inclined to let you in, although they do stand up a bit straighter now.
After approximately ten minutes, the guard returns and beckons you into the central courtyard, "Just stan' over there against the wall, sirs. Captain Ren will be wit you momentarily. He's jus' in a meetin' at this moment." He gives another salute before returning to his post, just to be on the safe side.
OOC: From what you remember about Garant Ren, he's a half-wood elven man who had joined your former liege, the Baron Veaublanche, before the war. He was never greatly liked among the other men, because he tended to only look out for himself, but was so good at moving unnoticed that the Baron quickly began including him in his more covert missions. Although he did not seem to take joy in killing, he also did not shy away from it. He left eastern Sterich and joined the military when the old Baron's grandson took over after his grandfather's death four years ago.