Quasqueton
First Post
Perhaps it is not really a rejection of balance in the RPG, but rather a rejection of the RPG, blamed on balance [a core design philosophy of that RPG].The Rejection of "Balance" in an RPG
Quasqueton
Perhaps it is not really a rejection of balance in the RPG, but rather a rejection of the RPG, blamed on balance [a core design philosophy of that RPG].The Rejection of "Balance" in an RPG
Jedi_Solo said:I'm not saying that the Druid isn't more powerful than most of the PHB classes. The game isn't perfectly balanced but the diparity between Druid and Bard isn't nearly as great as you make it out to be.
Remathilis said:To avoid the "edition war" this is becoming, I'll re-phrase the topic.
In Star Wars (d20) a Jedi is CLEARLY a better choice than a non-jedi. With the right feat/skill/prestige class, he can make the solider, scout, noble, or tech-specialist useless. In fact, a group of Jedi (consulars and guardians) does FAR better than a similar group of non-jedi.
Is it fair to allow a jedi in a group of non-jedi? Or a non-jedi in a group of jedi? Should a Jedi be clearly better (as they are in the movies) or rebalanced to allow other classes some measure of ability?
What it comes down to for me on this subject is that it never bothered me that my thief was not as powerful as the wizard at high levels, or that my human fighter was not the optimal choice. The reason to play a thief was simple: That's what you wanted to play.
Harlekin said:No, it wasn't as much fun at least not initially. It was fun, because after learning all the bad mistakes in the game design, each of us developed methods to cope.
The idea that balance has anythig to do with powergaming is faulty as well. Balance helps players that follow the rules to be able to contribute to the flow of the aventure without the GM twisting himself into Prezels.
drothgery said:I'm guessing you weren't the guy playing the 2e thief (even as an Elf Swashbuckler, my character was pretty much useless by 7th-8th level). Or, if you were worried about party dynamics, the guy playing the 2e mage (the only reason the wizard that replaced the aforementioned Elf Swashbuckler didn't dominate the game was because there was another mage in the party).
And what -exactly- do Bard's do best?Cyberzombie said:it's trivialy easy to make characters that are better at doing the things bards do best.
Yeah, yeah, yeah. Okay. Seriously now...Someone in the near future said:Sucking!!!
Remathilis said:I've seen a few (ok, more than a few) people believe that the biggest killer in D&D is "game balance".
On the one hand, game balance ties a DMs hands, forces him to come up with gp costs of magical items or recalculate skill points for monsters when advancing HD. It makes him skim every feat/prestige-class/spell for issues, and requires micromanaging of PCs.
However, does anyone REALLY remember the alternative? Elves were the su-per-i-or be-ing! Thieves lost any reason to exist past level 10 (level 6 in a mage-heavy party). Fighter's and thieves were balanced against clerics and mages with by saying "You will be needed in the beginning while the caster's are weak, then you suffer diminishing returns as you advance."
Remathilis said:Remember level limits for demi-humans? Remember human's "great advantage" (ooh, I can be a paladin!) Remember how monsters had NO gauge of power but "hmm, this might kill the PCs"
Remathilis said:Remember everyone leveling at different rates? (I'm a 3rd level thief! "I'm a 2nd level mage! We have the same XP!) or how "uber-classes" like ranger or paladin were balanced by making youcheatroll well on your ability scores?
We still got save or die spells, don't really have a big issue with them as long as there are other spells of utility that a wizard would be willing to take and has to choose between loading up on these or being versatile.Remathilis said:Remember when sleep was a 1st level Power Word: Kill? Or when harm was touch-and-die?
Remathilis said:Or how clerics got bonus spells and mages didn't? (I assume those spell slots were to counter the fact that a cleric needed more slots to prepare healing, considering every 2e cleric I saw had a 2:1 healing:non-healing spell ratio)
Remathilis said:Remember specialty priests? Remember the ones in Complete Priest's Handbook vs. Faiths and Avatars?
Remathilis said:I can't rationalize why anyone would want to go back to those "nostalgic" times when the playing field was horribly unequal for PCs and flagrantly superior options?
So I'll ask: Why is game-balance "bad"?
Cyberzombie said:Who's going to have more fun? The uber-powerful munchkin druid, or the bard that gets outshined by everyone else?