Die, foul abomination! Kaz shouts running swiftly up to the undead creature. With a great swing of his giant axe, he slices the monster in two.
[sblock=actions]
Minor= Oath on Hulk H9
Move= H 10
Standard: Bond of Pursuit Hulk H 9. Crit: 28 vs AC. It's dead and won't come back. (18 damage, I believe it has 1 HP so I won't roll crit).
Roll
Battlemap updated.
[sblock=stat block]
Kaz Male Elf Avenger 1
Initiative: +3, Passive Perception: 21, Passive Insight: 14, Senses: Low Light
AC:16, Fort:13, Reflex:14, Will:15
HP:20/28, Bloodied:14, Surge Value:7, Surges left:7/9
Action Points: 1
Basic Attack Executioner's Axe +3 vs AC, 1d12+1 damage (+1d12 on crit)
Powers:
Bond of Pursuit
OverwhelmingStrike
Angelic Alacrity
Oath of Enmity
Abjure Undead/Divine Guidance
Second Wind
Elven Accuracy
Aspect of Might
Conditions:
Non-elf allys within 5 square get +1 to perception.
+5 to athletics, +2 speed, +2 melee damage (Aspect of Might)
If oath target moves away willingly, +6 damage. (Censure of Pursuit)
[/sblock]
[/sblock]
[sblock=actions]
Minor= Oath on Hulk H9
Move= H 10
Standard: Bond of Pursuit Hulk H 9. Crit: 28 vs AC. It's dead and won't come back. (18 damage, I believe it has 1 HP so I won't roll crit).
Roll
Battlemap updated.
[sblock=stat block]
Kaz Male Elf Avenger 1
Initiative: +3, Passive Perception: 21, Passive Insight: 14, Senses: Low Light
AC:16, Fort:13, Reflex:14, Will:15
HP:20/28, Bloodied:14, Surge Value:7, Surges left:7/9
Action Points: 1

Powers:
Bond of Pursuit
OverwhelmingStrike
Elven Accuracy
Conditions:
Non-elf allys within 5 square get +1 to perception.
+5 to athletics, +2 speed, +2 melee damage (Aspect of Might)
If oath target moves away willingly, +6 damage. (Censure of Pursuit)
[/sblock]
[/sblock]