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The Rerisen Tower(DM: Iron Sky, Judge: ScorpiusRisk)

Corvus looks up at the craftsman closest to him and yells "GO! I can't keep all of you safe" as he struggles to his feet, and takes a second to try and catch his breath.

[sblock=ooc]
Minor: Move Craftsman that is 2 squares south of Corvus off the map (I can't get it to go off the map...sorry)
Move: stand
Standard: second wind (regain 6 hp and +2 defenses TSNT)

[/sblock]

[sblock=Bravura Presence]
Bravura Presence
Appears in Martial Power
When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn [/sblock]

[sblock=ministats]Corvus Raine Male Human Warlord 1
Initiative: +1, Passive Perception: 15, Passive Insight: 10, Senses: Normal
AC:19, Fort:16, Reflex:14, Will:15
HP:16/26, Bloodied:13, Surge Value:6, Surges left:5/10
Action Points: 1
Powers:
Direct the Strike
Brash Assault
Intuitive Strike
Inspiring Word [1.2]
Vengeance is Mine
Battlefront Shift
Second Wind

Lamb to the Slaughter


Conditions:

Full sheet: Corvus[/sblock]
 

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[sblock=Mewness, H.M.Gimlord, or whoever had the Craftsman cross the water]When you moved that Craftsman, he would have had to swim through the water to get there. Swimming movement is halved and requires an Athletics check DC 20 to avoid being swept off the map. I missed it when the other Craftsman that was with you guys left that chunk of bridge, but it should have been the same for him...[/sblock]

[sblock=Cleverusername]How are you planning on moving that craftsman without him drawing OAs from the Rerisen in your way or falling in the river? Edit: I suppose you could have him try to climb over that statue with his +6 Athletics... I'll have him do that if you haven't clarified by the time I run the next round of combat (probably late tonight or tomorrow afternoon).[/sblock]
 
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[sblock=retcon?]I think H.M. should probably redo his entire move--Eithal can't charge swarm 2 as it is 6 squares up (this would have been completely obvious to Eithal, even if it wasn't to her player :)) and she also moved the craftsman across the long stretch of water.[/sblock]
 

[sblock=OOC]D'oh. Forgot that water on the bridge required swimming movement. I thought it just required the athletics check when Eithal moved. In any case, Mewness is right. This kind of makes my last move illegal. Move retconned. I think Livia will like the results. Her trousers can stay clean ;).[/sblock]
 
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[sblock=H.M.Gimlord]I just noticed that you used the Form of the Relentless Panther in both this combat and the last one. Unless you have some way of regaining dailies without taking an extended rest that I don't know of, I'm changing your FOTRP attack to another Strength of Stone, dropping it to 1[W] by subtracting 1d12=8 damage.

All that will leave you with 4 THP since Temp Hitpoints don't stack. You also take 5 damage for ending in the raven's aura, so those are gone and 1 damage besides.

Also, both those attacks on the raven swarm are at half-damage since they are melee attacks, so the swarm isn't dead.[/sblock]

[sblock=Craftsman next to Livia and Eithal]Is dead since neither of you took the raven's attack that hit it last round. I'm assuming that was an oversight on your part. Virtual Battlemat is down at the moment, meaning I can't run the enemies turn until late tonight or sometime tomorrow so you guys have time to jump in and take the damage before the enemies go.[/sblock]
 

[sblock=hit on craftsman]Oops. For some reason I thought it was just aura damage I was trying to prevent, not an actual hit.

I'll take the hit if Eithal doesn't (that will put me bloodied at 13 hp).[/sblock]
 

[sblock=DM]Too right. And apologies for overlooking that. I'm sure you're extremely frustrated with me now. Thanks for not making me roll again :) (Three ill-thought-out moves in a row is just embarrassing). I'll leave things the way you put them. Go ahead and assign the craftsman's damage to to Eithal. Figures I forgot that she could do that.[/sblock]
 
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[sblock=Virtual Battlemat...]...seems to be down. Mal says it usually goes down for days at a time, so I guess we're on pause until it comes back up. Hooray for time XP I guess...[/sblock]
 

[sblock=VB... again]If VB isn't back up in the next few days I'll try to rebuild the battle in Masterplan and go back to the old annoying coordinate-based scramble...[/sblock]
 

OOC: Does this look pretty close to how the combat was when it locked up? Let me know and I'll see if I can't get it going again.
 

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