The Retrievers - Chapter 2

Durnn, Earth Genasi Fighter 1

Durnn goes back to the guard post. "Guard! Hey guard! Where's the nearest tavern?"
 
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Chapter 1 - The Whistling Stag

Lobo Lurker said:
After the cut has been made he looks Unddreth in the eye and says "Woof." After pausing to chuckle he adds "Satisfied? Can we go in now, sheesh I hope there's not this kind of security on the privys here..." as he walks past.


(ooc: ok this had Red Bull coming out of my nose I was laughing so damn hard.)

Undderth is not amused, "You might not like the way we treat newcomers to our little town but you also have no idea what we have been going through as of late and I make no apologies for my actions. Behave yourselves and we will get along just fine."

Undderth turns his attention to Durnn and with a little bit of pride in his voice, "The only tavern we have is called “The Whistling Stag" and it is the best tavern anywhere around these parts. It is just over there", as he points to a rather large building located in the center of town, "and was you enter it you will probably want to talk to Huntmaster Quickleaf as he is the best Hunter/Tracker/Guide in these parts. If you need to know anything about the surrounding area or are looking for a particular location he will be your best bet." Some of you have even heard stories of this tavern and are very much looking forward to see if those stories are true. With that Undderth bids you farewell and then focus's his attention on the next group of travelers seeking shelter in the town. The last you hear from his direction is the exclamation of needing to draw blood.

Looking around the town you can see that it is definitely a town on the outskirts of civilization. You can see the random patrolling of guards and a group of people that have definitely seen hard times. Most of them look upon your group suspiciously but still treat you with respect. There are a few stores that you have noticed in the area and some other basic provisions but it looks like most of them are starting to close up shop for the night. You do notice a lot of traffic heading towards the Whistling Stag and it seems like that is the center of this town, especially in the evening.
 
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Mindal Human Scout

"The Whistling Stag is our only choice this day, well, then let us see to it." With a grin he turns to his companion, "Brenden I hope your bark is no worse than your bite. I believe you gave the fellow quite a fright." He looks for a stable as they approach the Stag.
 

Brenden grins, "...well, that was the one good thing about growing up in Thay... I can play a Red Wizard to a hit, though I wouldn't dare put on the robe w/out some serious power backing me up." He gets quiet as he says that and by the time you arrive and get seated in the tavern, he still hasn't spoke or looked up.
 

Durnn, Earth Genasi Fighter 1

Durnn leads the way to The Whsitling Stag, proclaiming "If I'd have known adventuring would allow me to sample ales from around the world, I'd have quit my guard job years ago."

For a second, Durnn stops to make sure the rest of the party is all accounted for. Satisfied, he makes a bee line for the door. Bursting open the door dramatically, Durnn announces his presence: "Lo, fine patronage! You have the honor of having great guests tonight! Bartender, a round of drinks for me and my friends... and a table where we can enjoy some discussion!"
 
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Harvey said:
"Lo, fine patronage! You have the honor of having great guests tonight! Bartender, a round of drinks for me and my friends... and a table where we can enjoy some discussion!"
Brenden glances at the bartender and turns a little green. "I'll take whatever you have, so long as it's water."
 

Pemberton, Artist 2

"Thank you Sergeant Unddreth, I'd rather like you and your men to have this, I think it captures the mood of your stalwart defence of your homes and kith rather nicely. Good day to you." Pemberton offers him the sketch, quickly signs it and heads inside the city.

He'll then catch up with the rest of the party, having a look around the town as he goes for anything of interest - shops, temples, whatever - also how the locals react to strangers riding into town; curiousity, hositility, indifference...


Talon gets an order to see to the horses, "Water them, and unsaddle them, but otherwise keep them tacked up. We may need to leave shortly," then heads into the Tavern after Durnn.
 

Gripir follows the rest of the party into the tavern. He mutters something that has the sound of contentment and settles in at the table. Sigulf sits attentively at the dwarf's feet.
 

Mindal Human Scout

Mindal, following his profession, scouts out a good table that will hold all the party members and give them a chance to talk. He makes an effort to sit next to Brenden and engage him in pleasant conversation; afraid the young man's taciturn mood coming to the tavern is somehow his fault. Once the company has assembled at the table he says, "Well my friends, what approach do we take to finding the monastery?"
 

Chapter 1 - The Whistling Stag

Once you enter the Inn you notice right off that this is definitely a woodsman's Inn. The rooms are filled with stag heads, bear skin rugs, peryton antlers and similar trophies, and a magnificent tapestry depicting a hunt for a dire boar graces the main dining hall. The bartender acknowledges your request for drinks and then points to a table that is located in the back underneath a huge stag head. A few patrons look up at you when you enter and they give you the once over and then go back to their drinking and arguing over something about some stag walking through town and winking at one of the hunters. This debate seems a little heated at times and you are not sure for just how long this debate has raged.

A serving wench comes by and delivers everyone their ale and then takes the few requests for just water and you can see the slight bit of laughter in her eyes at such a request. She also offers to bring you any food that you might require. She focus's on Gripir and quietly mentions that this might not be the best place for his pet seeing as how this room is filled with hunters. At which point Gripir looks around the room and does see a few of the men every now and then looking over their shoulder and staring at Sigulf with a certain look in their eyes.

You notice a larger table situated in the middle of the great room near the roaring fire pit seems to be the center of attention to everyone in the room. There is definitely a lot of activity at this table and people are always going in and out of the inn and approaching one man seated at the table that everyone seems to defer to him. He is a half-elf that wears the dress of a ranger and this might possibly be the one Unddreth told you about, Quickleaf himself. He might be the best one to ask for locations of the monastery.
 

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