Helldritch
Hero
A system shock can come from many causes. Cold isn't the only one. Sever trauma can result in one. If your arm gets cristalized by cold, you can bet that you will enter into one. This is accounted for in the damage.Yes, it should be considered. One of the only forms of System Shock from Cold that we have is the Cold Shock of being submerged in water. Here's a link
Cold Water Shock
Cold water shock is a real danger in water below 15°C, resulting in involuntary bodily reflexes when suddenly submerged in cold water.www.rya.org.uk
Most of the causes of death? Drowning, either because you gasp and breath in water, or you fall unconscious and hypothermia from staying in cold water for MINUTES kills you.
And you still haven't addressed the undeniable fact that 8d8 cold damage in the spell Cone of Cold specifically talks about being frozen solid. It takes a stupid amount of cold to freeze a body solid in seconds. Instead, you keep talking about things that will cause secondary effects which will kill you. You can keep denying it, but the cold from DnD cold spells is EXTREME.
1) Yes I would give it immunity unless some special condition would allow for "resistance" only. I am perfectly within my rights as a DM.And resistance does jack all to prevent damage, it just lessens the damage. Which will still build up over time and will eventually require the walls and bars to be replaced. And it could easily be dank or even humid in the jail cell. Climate Control doesn't exist and it is always possible for this glyph to be activated during a rainy day.
And of course you would give it immunity, I'd expect nothing less after you've fought so hard to try and prove it would be immune to damage. That doesn't mean i have any reason to agree with you, especially since you are so clearly biased.
Impurities and imperfections. Tell me, how many jail cells are going to be made of smooth stone? Is it going to be made out of granite or out of Quartzite? Are we talking about hand-sized bricks and mortar or man-sized stones?
You declare confidently that a jail will be made out of good quality stone... but we are talking about a small village that may not have a single stone building, so no, the jail cell might not even be made of stone, because small villages didn't have those sorts of resources, they used wattle and daub, or cob, or clay.
And, again, I like how you keep going from "damaged" to "destroyed". You can keep acting like you don't read my posts, but that doesn't mean I'm suddenly going to forget my own words.
2) Plaster can be put on stone. In fact, many exposed house foundations (stone or concrete) are recovered in that material as it prevents water damage (and incidentaly winter damage). Do not believe Holywood on how cells were made.
3) The jail will probably be the only stone building in the village. Barring a small temple/shrine.
4) You know that concrete was in existence even in the Egyptian era? Even in a medieval fantasy setting, concrete can be a thing.
1) A jail is not made for one type of crime alone.Originally it was that all character put in jail were hanged the next day, medieval laws and all that. You SPECIFICALLY said you wanted medieval laws as justice. Then when I pointed out that no one is going to be putting this sort of security up for drunks and pickpockets (you know, small village and all, it isn't like there is a bunch of major crime) you switched gears and said that pick-pockets might not be that important but criminals would be. When I pointed out that that statement is ludicrious, because pickpockets ARE criminals, you started turning to Waterdeep's laws to start saying that, against your own earlier point that all criminals would be hung within a day or two of going to jail, that in Waterdeep and its controlled regions that was different.
And since then you have been pounding this drum, we are playing in Waterdeep, Waterdeep is the place that matters, the laws of Waterdeep are our model for all possible settings. Even though I keep reminding you that... not everywhere is Waterdeep and Waterdeep's laws are not necessarily going to apply to everything.
2) If you go to a modern jail, they do not make one jail for rapist, one for killers, one for robbers and so on. You can have a maximum security jail and a normal jail. In a setting in which magic is relatively available, one such cell is quite reasonable as the glyph might not be triggered in years.
You are the one saying that all cities would share laws. They would have similarities. That is my claim. And yours too as I can see. Of course different culture might have "different" crimes and punishment. But basicaly, it would be the same in effect.And once more you try and shame me into not pointing out your own hypocrisy by making this about 1st edition, or 2nd edition and how I clearly am wrong for going into 5th edition without an encyclopedic knowledge of these older editions, when all I am proving is... the laws of one city are not universal as the laws of every possible city, town and village in every single setting.
And know you want to try and hide behind something as basic as "cities would have similar laws". Would they? Sure, murder and theft are generally illegal, but the punishment for stealing a waterskin in the swamp is likely different than stealing one in a desert. Maybe a place has the death penalty for crimes, maybe it is maiming, maybe it is slavery, but you keep insisting that all places share Waterdeep's laws, which is laughable.
Reread the posts. You are the one claiming Waterdeep. I admit you sidetracked me, but I claimed Realms. Forgotten Realms.So? Your statement that you seem to be willfully ignoring was "For the moment, all adventures written has been with Waterdeep in mind save two?" Just because you can adapt it doesn't mean that Greyhawk is in Waterdeep.
So, yes, I do care that you seem to have no idea where anything is located, yet you constantly try and shame and lecture me.
And? That does not prevent a legal system of some sort to exists. If you assume corrupt. Then the system must be reasonably close to Waterdeep. I do not think Thay would have the same system and the corrupt in Thay means that the Sheriff would have saved you from the gallows pole. So a corrupted officer must be working against the law. So it is safe to assume that you are good, he is evil. (No evil characters in my games)No, I said their legal system isn't guaranteed to be Waterdeep's legal system. Which it isn't. Some places might have similar laws? Of course they might, but that isn't a guarantee, and we KNOW that it isn't true of all places.
But you might be there waiting for a fair trial. You might be the drunk thrown in there for the time you get sober again. You might... you see the point, but refuse to see it. Again, with a corrupt official you'd be simply dead.Like say, the fact that you originally claimed that "You know that jail in these times (medieval) was not the same as jail in ours. Very rarely would a prisonner survive. They would not care to give sustenance to the person unless that, from that person they could muster some ransom for. If not, you were not beaten up, but simply hanged, publicly in a matter of a day or two."
So, unless death would be near... like the near certainty of being hanged in a matter of a day or two? Or starving to death because no one bothered to bring sustenance?
Again, your own arguments defeat your own point. If I know my options are to starve to death, die in a few days from hanging, or try to escape and hope that the wizard that services the jail of Mudville hasn't been called since the last person was in here... well even if I'm wrong it is a quicker and less painful death.
Logic always applies until it doesn't. Extremely convenient isn't it?Funny, last post you were all "logic, logic tells us this" and now it is "This is fantasy, abandon all logic, anything goes". IT seems that once more it is only your own opinion that matters, and the facts will change to support you now matter what.
How many times do they travel without random encounters? That is a good question. In civilized area, almost always. In contested area, I usually go for 3 per day rolled for the entirety of the trek. Then I create a day where there could be up to 6 encounters (if there are that many, or if even more than 6, they would be divided into the approriate numbers of day required so that each day would be as close as possible to 6).It could be, or it could be in the middle of the boonies. But let me ask you, how many times can your PCs travel without you rolling a potential random encounter that could include monsters or bandits? I'm sure for this you'll suddenly have this small unimportant village be on a road patrolled by the King's Guard and within only a mile of the capitol, but not all small villages are like that. Maybe I wanted my character to be from farther out, but I guess you'd tell me that I can't do that because reasons.
And? Beside the obvious, do you have a point to make?Representing the Crown isn't the same as being that Crown, and that isn't splitting hairs when one claim is loyal and the other is a coup.
Chain of command.And just because you work for the mayor on paper doesn't mean the mayor is the one actually in charge, but again, having a boss doesn't mean you suddenly have more money than you did before.
No, I claim to use your own method. So far I fare quite well.So is this a second admission that you are just dragging this out to troll me? That you don't actually believe any of this and are just trying to "get back at me" because of some perceived slight or dislike of how I post?
????????????? Why do you bring Maxperson into this?I mean, you are starting to just flat out lie at this rate, so it wouldn't shock me, but you'd think you'd let someone like @Maxperson in on the fact that this is just a ruse to punish me.
Not really. I found that your claim of 30 cells like that were a bit exagerated but believable. With my math it is even more cost effective than I first thought!I was using this 30 cell model when I estimated those costs. That alone was enough to put this wizard as extremely wealthy, and it is a severe lowball estimate. Instead of celebrating my simulationist abilities, maybe you should acknowledge that your claims are just ludicrous.
With your cell estimations and my math, you proved that it was not that costly.And how many kings who thought that way bankrupted their countries? Oh, right, all of them? I mean, spies being in a tiny village with nothing of importance are unlikely enough, but putting anti-spy measures there at huge costs just because is insane.
Wrong. Dead wrong. The rules are there to insure a quick start. You do not create your character at home and then start to play. We all (you included) get to vote on what type of campaign we wish, the optional rules we will use, the type of party the players want and then we jump into character creation (all this takes about an hour, top. Sometimes when everyone agrees with due haste, it takes about 20 minutes). This leaves us with much more time to play.Because your "rules" seem to exist solely to control me for no other reason than your own need to assert dominance. None of this has been reasonable at any level, it is just attempts at forced obeisance.
I use the current agreed upon method. I already told you that. So for the moment, character backgrounds are limited to the PHB and the rolls (or choice) you make on these tables. That is all you get.Yeah, I remember you claiming that. Funnily enough I even brought up how strange it was that in a discussion involving 2 people I seemed to keep getting outvoted by "the group" even though the majority would be us agreeing with each other.
Again, both a yes and no.No, yet again, this is a strawman and a blatant ignoring of my actual post. In fact, you again literally just contradicted yourself and agreed with my actual post.
You before: "In fact, if you follow the rule and only have access to the MM (and no splat book) all priests in a church are fifth level (not counting acolytes) so all priests in a small village can and will provide this service."
Me before: "Except for the repeated truth that not all priests and acolytes have access to spellcasting"
You Now: "Not all, but some. And these some are called priests."
So, if you ignore the DMG and PHB then you can make a ludicrous claim, one that you no longer stand by as you try and shift me from saying "not all priests" to "no priests" Again, strawmanning my actual position.
A church may not have an all cleric worshippers. But all casters will probably be clerics (unless impostors or people taking the mantle while a true cleric comes to take the place). A "priest" in the MM is in p.348 if you want to check. NOT a cleric, A priest! So by def, all priest can cast spells. Funny how in some posts you claim the MM is important because it supports your views and in this one, you decide to ignore it.
There are a lot of positions in a church/temple that do not require spell casters. The janitor is one of these. The provisionner is an other one and you know that there are a lot more. Temple guards, accolytes, neophytes and yaddi yadda. Working at a temple does not mean you are a cleric. But being a priest, is defined in the MM. Being an acolyte is also defined. P. 342 of the MM. Maybe a non casting acolyte can exist because that acolyte left before finishing his full training. Maybe the acolyte did not have true faith but a simple dedication explaining why he did not became a full acolyte/priest or cleric. The acolyte background does not mean that you have achieve that status. Just that you started your life as one. If you are not a divine caster, it might simply means that you tried but changed your mind.
Why would I not like you? I do not like your position. But not liking your position is not the same as you as a person.Uh huh, this is just a thinly veiled "I as the DM will do whatever I can to kill your character concept" You don't like me, so you are going to call anything I come up with or argue unreasonable, and twist yourself in knots to deny a concept that didn't even need denying.
I have nothing more that what is happening in places where the bazaar is still in places. I already said how economics works. If you do not agree with that, it is your choice. But go out in Istanbul or if you have friends from muslim countries, ask them how a bazaar works. It will be enlightening. I assure you of that. The bartering system is both an art and a passion for them. We, in the occident, lost that tradition but we are starting to see it rise again in the used market and in flea market.So, you are relying on a marketplace existing, which in no way provides alternative "NPC only" pricing. So, again, your claim that the PHB prices are only for players and that NPCs will have different, much lower prices is just your own baseless claims, founded on rules for other games and not 5e.
Whether or not a marketplace exists doesn't mean that the prices in the PHB don't apply to all people equally.
Edit: And for the not liking you postion...
This is very far for from the truth. It is not because I do not like your position that I do not like you. In fact, I do appreciate some of your positions (not in this post obviously) and in some cases, It made me think about how I/we do things in our games and even reconsider our ways of doing things. @Maxperson actually changed my mind on a few occasions, @Oofta too. Even @Umbran made me think about quite a few things I took for granted. @Charlaquin made me think hard on some occasions too and made me change my mind or adapt some of my stances.
The point is, if I were not to like you. You would know. I now use your debate methods because you keep rejecting to see a post in its entirety and nitpick on sentences or even words. I prefer to argue on the intent instead of a particular word or sentence but I am perfectly capable and willing to adapt. You nitpick, I can do it too. I am using your own methods and all of a sudden, you see me as not liking you...
And all this started because I would not allow such a background in my current game. And yet, I some other campaign, that background would work simply because at that time, the players were starting around level 5 and decided to write full background on what went before. The main point of my arguement is the following: "A player must follow the accepted guidelines at a given table." Wheter these guidelines are imposed by the DM, voted upon by the players has no bearing on the fact that a player can not impose his or her will onto a table.
A player must inform him(her)self of the current rules, books used and allowed at character creation at a table that person is joining. Is that hard to accept?
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