'The Seas of Blood’ is a PbP with a difference. Though the players will be delving though an adventure seeking a defiante resolution, the adventure will be heavily based on the group’s decisions. What does this mean?
I’m looking for four players that can provide a special skill-set for this game. I’m not looking for people that simply respond to the GM whenever he provides a problem, nor simply talks to the other players when an adventure requires a decision. I want four players to play real people.
They must be able to shoot of in tangents, talk politics to each other, and share cake recipes. This game is based more on the players than the story, more on what you do than what I say.
IF you think that you can be a part of this dynamic group, then get a character background posted (be as liberal as you want with your history, but don’t go overboard). Many aspects of the background have been left vague at the moment (I’d like to complete my background based on character histories), and I am keen to post once the players are accepted.
There are only a handful of things to remember:
- Each of the ships (IF there is more than one) will require a set of skilled crew. I don't need shiphands, NPCs will do. Your characters will have very SPECIFIC trained jobs to do on board.
- If you think you'll have committments, even a possibility of one, in the first two weeks of play, don't apply. This is when I'll be starting the story, we'll need EVERYONE on board. If you're not interested in playing, I'm not interested in running.
- The story is more important than statistics, if you want to play a Commoner, go for it (I’ve always been partial to the Accountant myself).
- This is a game of storytelling, though there will be combat involved you will be disappointed if you design your character solely for fighting. Pack a sword though.
- Applicants must be able to post once every 1-2 days, this will be a fast-paced game so if you have holidays or you know you can’t keep up, don’t apply.
- A command of the English language. I'm really not kidding, I'm sick of reading people's posts that are poorly constructed. If you can't put in the effort, neither will I.
- I'll need assistance during start up from one of the players.....
BRONT
.....basically I'll need a decent map with civilized and non-civilized areas that is small enough but large enough....broad enough for you? I don't need a full continent, just a couple of countries and some uninhabited areas would be nice.
The logistics?
8th level characters (no need to worry about who is playing what or if you need a cleric).
35 point statistics buy.
PHB races only, Classes upon approval...NOTE: I HAVE NO BOOKS! I know most of them, but I'm half-way across the world from home, so....be prepared to detail your classes if i require.
60,000 gp starting money (anything from the PHB or DMG only).
Special Note: All characters may only possess a maximum of 4 scrolls, 6 potions and 4 permanent magic items* (all which will of course feature in your background, and the weapons will have names, thanks )
I'm still working of crew logistics too. If someone can copy ship data, travel rules and naval combat onto here for me, that'd be nice.
[sblock]*If you even think about spending all of your money to the last cent on magic items without taking into consideration other matters, god help me I will spank you. If I need to explain this concept to you, it will be in crayon.
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Need an example of gameplay?
Note: More information, much more, is available in the other thread. given time I'll transfer it all across, including that little bit which tells you what the story is about.
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