The Selgaunt Campaign - OOC

Artemis Blade said:
Edit: I can't spell weird right. Or coleslaw. I'm always transposing letters or adding extra spaces.

I'm sensing some form of recurring nighmare starring a 5th grade english teacher and weird coleslaw.
 

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thedangerranger said:
I'm sensing some form of recurring nighmare starring a 5th grade english teacher and weird coleslaw.

Sometimes we have to type up menus here at work for things like School Lunches, Senior Meals, restaurants, etc.

I always get coleslaw, au gratin, and other compound words wrong. Probably because they are often wrong on the ad text, and my mind is frequently on autopilot, so I don't correct them when I run into them.
 

Artemis Blade said:
Sorry about my post. I posted it before I read your emails.

I took it exactly as it was meant (just like Xen's post), and it was funny. No worries. :)

And why the heck is coleslaw called coleslaw anyway? Neither root jumps out at me as having anything to do with what coleslaw actually is.
 

Well, I hope for whatever is happening in RL right now, some smiles are good medicine.

On another note, I think we've been up and running for a while now. I wanted to let everyone know that I'm really enjoying this PBP style game. In fact, I've started up in a local campaign and have to say I'm enjoying this PBP more.
 

Xen said:
Well, I hope for whatever is happening in RL right now, some smiles are good medicine.

On another note, I think we've been up and running for a while now. I wanted to let everyone know that I'm really enjoying this PBP style game. In fact, I've started up in a local campaign and have to say I'm enjoying this PBP more.

I'm glad you like the game -- I do too, and my interest in it is if anything higher than when we first started. :)

As far as real life goes, X, I hope you won't take this the wrong way but I didn't feel like I knew you well enough to burden you with my problems. The short version would be that moving to Utah hasn't been all hearts and flowers like it seemed to be at first. It all kind of came to a head this weekend, and it was rough.

This isn't a plea for attention of anything, but I'd be happy to share some of it with you over email -- just let me know.

I hope everyone is having a splendid turkey consumption day. :D
 

Well, the posts are all in for the last round (thanks, db!), but my end takes about an hour to work up and I haven't been inspired to do so today. Stay tuned, though. ;)
 

So! That was our first PbP combat. :) We started on the 8th, and ended on the 29th -- three weeks, five rounds of battle.

What do you think of the way it worked out? Do you like the mechanics of posting out of order, then having things reassembled into initiative order? Did you feel sidelined or misinterpreted at all? Does the 48 hour deadline thingie work? Feedback welcomed. :)

For my part, I enjoyed it. After a busy day, spending an hour updating the map, thinking things through, and previewing endlessly wasn't always what I wanted to do -- sorry for the delays that caused! -- but the overall experience was a lot of fun.
 

Umm hello!

Did someone say something about being sidelined.


Just kidding. I liked it - though I'm always itching to find ways to move things faster. One thing I thought was kind of odd was that H posted the monsters intentions. For instance: bug XYZ is readying a grease spell for the next person to step into square IJK. That seems like a lot more info than we get in game. What's the logic there?

X
 

Felt like it could have moved a little faster, but it was good & descriptive.

It seems like it might have been a little difficult & irritating for those players stuck outside the action, Paul & Phil especially.

In regards to seeing enemy actions beforehand, I tried to only let that affect my actions if they were ahead of me in initiative order. I had some concerns about it also, but I don't know how else we could approach it without getting bogged down by requiring people to post in order.

I think Martin did a good job of reassembling the posts into a narrative.
 

Artemis Blade said:
It seems like it might have been a little difficult & irritating for those players stuck outside the action, Paul & Phil especially.

I didn't feel any more annoyed than I would have in RL game play though. One thing that is nice in this situation is that I can close the web page. In other words - I'm not held captive for a 45 minute battle, with a paralyzed character, when I could be doing something else.


Artemis Blade said:
I think Martin did a good job of reassembling the posts into a narrative.
Hear Hear! I still read each individual post - but these are what makes it into a story.
 

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