The Selgaunt Campaign - OOC


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Thanks!

The summary of current events was a big help for me. I like the "choose your own adventure" aspect of this game (characters completely in control) - but I think I really needed this primer to see some of the available pieces of the puzzle.

Who *does* have this magic sword BTW?

Also, I will be out of town all next week (Sunday evening, to return on Friday). I will have limited access to email, and will be working like a gnome - so i may not check in much (if at all) over the next week. Please don't hold up game play for me.
 

Xen said:
Who *does* have this magic sword BTW?

Also, I will be out of town all next week (Sunday evening, to return on Friday). I will have limited access to email, and will be working like a gnome - so i may not check in much (if at all) over the next week. Please don't hold up game play for me.

I'm glad that approach (the summary) worked for you. :) The bit about Elmelendia may have been unclear, or maybe not -- it's hard to tell from your question. You guys know where the sword is -- either Artemis or Cupric is carrying it -- so the nudge in the summary was in reference to anyone else knowing about it. ;)

We'll abuse Tal with reckless abandon in your absence. :)

PS: I don't think gnomes tend to be very hard workers -- are you sure you'll only need a week?
 

I have the sword. Shwinggg!

Yes your post helped clarify much. After looking through it, I'm not sure which direction I personally want to go because most of them are interesting. If others have preferences, lets go that way.
 

From a metagamey standpoint, I'd think one of the most valuable things we could do for the Harpers now is to take the "The Promise".
Instant transport to a location 2 days hard ride from Selgaunt, that seems like it would ease their little problem with getting people in and out. Not to mention the viewing globe at the top could provide really good intel.

I think we should go deal with Immir, get the painting and head to the Harpers.

-Matt-
 


Where to go, what to do.

Tuggle would probably be most interested in gathering intel for the Harpers regarding the Princes, and in exploring the tower in order to secure it for possible harper usage.
 

Hi guys. Still in Cali, but thought I'd chime in quick. I am personally very interested in the inner workings of Selgaunt and all that those workings intail. There seems to be a lot of avenues to try on this front - and as we all know, all things evil start with politiks and end with us kicking some a$$. The city seems like a good place to uncover some of these politix, and kick some a$$ while we are at it. I also like the idea of starting up a safe house (extra-planar or otherwise) for the harpers, but think these things can happen simultaneously.
 

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