The Shackled City - Golarion Prelude


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The defacto leader of the small group of thugs shouts out as he witnesses Wilbur’s spell take hold of his man.

Grrra! Kill the spellslinger!

Svexyn dashes towards the wall with lightning speed, his momentum carrying him up the wall. He rebounds off balconies like a circus performer before planting both feet on the slick ledge of the sloped roof. Just as he thought....an archer was lying in wait on the rooftop, keeping watch over the alley.

Nia takes a defensive posture while Val and Marcus move forward to engage the thugs. Val can feel Caylean’s presence is with him as he draws his blades. Marcus raises his shield, prepared to meet the incoming attacks of his foes.

The leader snarl’s like a mad dog as he strikes at Val. Val’s rapier deftly deflects the blow, but the thug manages to slide his short blade along its length, leaving a gash along the back of Val’s hand. The thug laughs at the sight of first blood, crouching back into an aggressive stance.

The ensorcelled thug pulls back and thrusts his blade through the back of his unsuspecting comrade, running him through and grievously wounding him.

You bastard. You’ve killed me Mavyn. You BASTARD.

He clutches his chest and limps down the alley, leaving a trail of blood.

A fletched missile screams through the air, barely grazing Wilbur’s arm. Blood trickles from the wound splattering on the pavement, mixing with the foul runoff from the evenings rain.

[sblock=ooc]
Svexyn clambers up the wall by vaulting from ledge to ledge and spots a 4th combatant, an archer preparing to shoot at the party.

Nia readies a cure scroll

Val casts divine shield and moves to AP-5 to threaten thug 1

Wilbur casts his spell at guard 2 (sucess as previously rolled)

Thug 1 engages Val and hits (2 DMG)

Caytis casts his protective magics

Marcus moves to AQ -4

Archer attacks Wilbur (1 DMG)

Thug 2 Critically hits Thug 3!! (12 DMG)

[/sblock]

alley2.jpg
 


Drawing his dagger, Svexyn moves with intent towards the archer. His yellow eyes flare with anger. He stands before the archer, dagger in hand, and simply stares him down.

"I would run now, if I were you..."

OOC - If only I was one square closer... this would have benefited me more
Move action - Draw Dagger
Standard Action - Move to AT-1 and threaten the archer
Ready to use AoO if the archer is stupid enough to let him
+1 to hit, 1d4+1dmg, 19-20/x2, melee
 

Wilbur

Ignoring the pain, Wilbur draws a rune from his own blood in the air before him as he advances. One of the thugs had maybe a to good look at it...

[sblock=OOC]

move: to -4AS
standard: Gift of Madness (Dark Tapestry Mystery) vs -4AM

Fort save DC 14 or the target will br confused for 1 round.

----

HP: 10 / 11

Spells:
1: 4/5

Gift of Madness: 6 / 6

Wilbur 2
Wilbur Warrington

[/sblock]
 

Caytis Maggerin, half-elf magus

"You know, I have to learn to cast faster," Caytis says with a vicious grin. "I'm always late to the party."

In an effort to 'catch up,' Caytis charges forward, and though he easily bypasses the thug's defenses, the quadrens only barely catches flesh.

[sblock=actions]Standard & Move: Charge to AP-3 and attack thug.

Charge attack; damage (1d20+5=23, 1d6=1)[/sblock]

[sblock=mini stats]HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13 Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05

Conditions: Shield (+4 AC / 1 minute), Arcane pool quadrens (+1 attack / 1 minute), Charge (+2 attack, -2 AC). AC is 17 until Caytis' turn next round.

Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1

* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid

Weapon Attack Damage Critical Special
Quadrens +2 (+3) 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 (+1) 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.

* Conditional: +1 attack with Arcane Pool enhancement.

Arcane Pool: 1/5 remaining

Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15):Shield, Shield[/sblock]
 

Seeing that Val's in a spot of trouble, Nia curls the fingers of the hand not occupied holding the writing she retrieved into claws and intones in her own language a spell in a droning, singsong voice.

Her pupils widen until her eyes seem swallowed by black, and the skin over her throat writhes as the tissues underneath it are rearranged, stretching it in bizarre ways.

The jungle witch opens her mouth inhumanly wide, as if she were a snake, and tiny flaps of skin along the sides of her neck flutter wildly...yet there's no noise! But Val and those near the path from Nia to Val's foe can feel it. A sort of numbing vibration passing in the air, buzzing in the bones.

To the thug that attacked Val, it's much worse. The focused sound hits like a thousand tiny hammerblows inside his body. Blood vessels break and color his eyes. And even his teeth feel as if they're loosening in their sockets.

Then, mercifully, the ordeal is over, though only a strong man could shrug off such an experience with a moment to recover.

(OOC Ear Piercing Scream on Thug 1, Fort save DC 15 or be dazed 1 round. Takes 1d6 damage, half on successful save.)
 

Marcus steps forward, grim and silent as he brings his sword in a high arc at the thug's shoulder.

[sblock=OOC]
5-ft step to AP, -4. Standard Attack on the thug in AO,-4.

AC 19 HP 13/13
[/sblock]
 


Nia's scream causes panes of glass to shatter in their settings, but the lead thug manages to cover his ears, resisting much of the effect of the spell. A little blood trickles from his nose but is otherwise unharmed.

The thugs lips curl again and he screams in a gravely voice.


Best save your strength missy. When we're done here I'll make you really scream.


Val, Caytis, and Marcus engage the leader in melee. He is not a skilled swordsman, but his brute strength and brutality seem to carry him through. Caytis scores a glancing blow, but Marcus manages to score a solid hit on his offhand shoulder, digging into the meat of his arm. The thug howls in pain, but the wound seems to just drive him even harder.

The remaining thug in the rear seems to regain his faculties, just in time for his mind to be befuddled by Wilbur's magic rune. His eyes could once more. Phantom snakes strike at him from the shadows of the alleyway. He stabs madly at the air before focusing on the lead thug and charges screaming.

The leader laughs as his short sword narrowly misses Val's vitals. His laugh is cut short as his confused parter's sword emerges from his chest. The leader looks confused, and grasps at the blade in his back before sliding to his knees.

**Cough** You never could fight your own battles Marcus. Damn do gooder.

The leader topples forward on his knees, seemingly taking an eternity to fall before lying face first in the rain water.

The black mist clears from the remaining thugs eyes as he surveys his handiwork. His hands shake as he realizes what he's done. He slumps to the ground.

I yield....please....

The man is visibly shaking.

------------------------------------------
On the roof, the archer spins around at the sound of Svexyn's challenge. He quickly notches an arrow, and with trained calmness, fires a point black shot at the nimble rogue. The barbed arrow screeches through the air and bites into Svexyn's thigh. The pain is immense, but Svexyn somehow manages to block it from his mind, focusing intently on his foe.

[sblock="Combat Results"]
Svexyn Moves to AT -1

Nia Casts Ear Piercing Scream
Thug 1 Saves taking (1 DMG)

Val Attacks Thug 1 and misses

Wilbur casts his spell at thug 2
Thug 2 Fails Save
Thug 2 is Confused

Thug 1 engages Val and hits (7 DMG)

Caytis Charges Thug 1 and hits (1 DMG)

Marcus Moves up and strikes Thug 1 (5 DMG)

Archer attacks Svexyn (5 DMG)

Thug 2 is confused and Hits Thug 1 (7 DMG)
[/sblock]
 
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