Caytis Maggerin, half-elf magus
"Looks like there's little enough else here," he offers, then points to the lighted path. "If the amulet wants us to go that way, I think it might not be a bad first choice. It's from the 'good days' down here, so I assume it might be pointing us to someplace important to amulet-keepers, you think?"
[sblock=mini-stats]Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05
Conditions: None
In Hand: Quadrens
Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1
* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid
Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.
* Conditional: +1 attack with Arcane Pool enhancement.
Arcane Pool: 4/5 remaining
Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield,Shield[/sblock]
"Looks like there's little enough else here," he offers, then points to the lighted path. "If the amulet wants us to go that way, I think it might not be a bad first choice. It's from the 'good days' down here, so I assume it might be pointing us to someplace important to amulet-keepers, you think?"
[sblock=mini-stats]Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05
Conditions: None
In Hand: Quadrens
Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1
* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid
Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.
* Conditional: +1 attack with Arcane Pool enhancement.
Arcane Pool: 4/5 remaining
Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield,