Blue
Ravenous Bugblatter Beast of Traal
Since all I did was repeat my original point in more specific detail, it seems you may have misunderstood my original post.
Ah, I found the miscommunication! I was calling out a specific point in the post that I found was incorrect, not making a general comment on your entire post.
So, to reiterate my point: You claimed that an extended aura of vitality was more useful then 3 shield spells because it healed more. I claimed this wasn't always the case because used judiciously those shield spells can bring additional value such as not dropping in combat. (Or avoiding other conditions besides just damage.)
I'm so glad we now get why we were talking past each other (or at least hope we both do). I don't have an issue with the rest of your post, I'm focusing on one point that I felt was wrong. After-combat healing and preventing damage in combat are not apples to apples. For after-combat healing your only rubric is HPs healed, while during combat there are other benefits as well.
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