Hi guys.
I will soon start a campaign with 3 players, full beginners from a TRPG point of view.
So i want to start eeaaasy with the rules and the roll-playing, using pré-gen characters.
From your perspectiv what is the simplest and most effectiv team for 3 players ?
The simplicity aspect is very important : concise sheet, simple combat moove & spells is mandatory.
I'm thinking all humans, Champion Fighter + Thief Rogue + Lore Bard.
What do you think ?
All (non-variant) humans is a no-brainer.
Then I see a few different options, as it's not that easy to lower the complexity for all character classes, with Fighter and Sorcerer being the easiest. I am considering low levels only here, say up to 4th-5th, by the time you get there they won't be beginners anymore.
Generally speaking, you need at least 2 out of 3 to be competent in melee combat, it's too risky to have only 1. But you may also want to cover at least the following roles: sniper, sneaker, trapfinder, healer. I would rather take leverage of the Criminal background to cover sneaking and trapfinding than having a Rogue which is quite a tactical character to play.
First suggestion:
Champion Fighter + Champion Fighter + Favored Soul Sorcerer
In this team, one character can be the tank with high Strength and Constitution: this could be a Champion Fighter with the Defense Fighting Style. I suggest a sword-and-board weapon configuration for even better AC.
The second Champion Fighter still needs to be a decent melee combatant but can focus on a high Dexterity to be better with ranged attacks, and choose the Archery Fighting Style. Make it use light or medium armors without stealth disadvantage, and pick the Criminal background so that it can cover the sniper, sneaker and trapfinder roles at once.
The Favored Soul Sorcerer allows this character to be both the healer (Cure Wounds) and another sniper (Fire Bolt). The downside is that this is not a PHB archetype, it might feel weird for a beginner to start with a non-core character.
Second suggestion:
Bear Totem Barbarian + War Cleric + Draconic Sorcerer
If you can afford a PC with high Strength, Dexterity and Constitution altogether, you could replace the tank Fighter with a Barbarian (Bear Totem is maybe the simplest). Despite the appearances, using Rage is not complicated because it's a straightforward choice (by contrast, Action Surge looks simpler but has a lot more open choices). With high Dex and Unarmored Defense, this character can be the one taking the Criminal background to cover the sniper/sneaker/trapfinder roles.
The secondary melee combatant can now be a Cleric and therefore also the designated healer. Life Cleric is
not the simplest, in fact it is not always easy to remember the healing boost or to know when to use channel divinity vs spells for healing. I suggest War Cleric because I think it's both the least complex and the strongest candidate for melee. Clerics in general are complex anyway because of so many spells, so write down a "default prepared spells list" instead of telling the player to pick her spells, and stick with it until she's comfortable with making changes.
With the healer role covered, the Sorcerer can be a plain Draconic for best defense.