fenixdown said:So the cleric plan's out, unless someone else has teleport. The question now is: how do we get the commander to hold still long enough for us to get to him? Hasted at 30' fly x3/x4, we need 11 rounds/8 rounds, and at 40' fly x3/x4 we need 9 rounds/7 rounds. We've got three people who can fly, leaving at least four plus the cleric to defend, which should be enough once we kill everything we're already fighting.