I tend to disagree on that point. I would prefer to have everything in the book rather to have to go to a website to see the modifications of the rules, then have to print them and insert them in the book so that I can refer to them easily while I DM...RiotGear said:If you must create this (admittedly intriguing) rules tweaks, put them on a website as recommended material by a published author (i.e., you). Leave them out of the main book and use the space for more divine hoo ha.
poilbrun said:Sorry to hear that. I hope you're well...
poilbrun said:Now, on to the subject at hand :
I can see why you would do this : it's true that a succubus' skin is not particularly tough, and I agree that it may be considered supernatural. I differ, however, about the magical aspect of it.
poilbrun said:I can't see why an antimagic field would reduce an outsider AC.
poilbrun said:Furthermore, you'd need to lower the CR accordingly.
poilbrun said:An outsider already looses its magical abilities if it is subjected to an Antimagical Field. If it AC also drops by 13, he's only dead meat even before the beginning of combat...
poilbrun said:But there is something missing in your post : why would you do this? If there is a really good reason behind this, I could understand it.
poilbrun said:However, if it is only for flavor, I think it would be easier to keep on using the Natural Armor as it is now, knowing that it implies both a toughness of the skin and some supernatural protection.
poilbrun said:It would also raise some other questions : what if the Balor from the example has more hit dices? Does his AC also become higher?
poilbrun said:Do spells like Mage Armor stack with this supernatural protection or not?
poilbrun said:I don't think this change is necessary, but if you could expand a bit over it, maybe the reasons why I'm not sure about this change would become meaningless.
RingXero said:hey there UK,
RingXero said:Been following your posts for some time,
RingXero said:and do like the changes your are planning.
RingXero said:I'm going to have to question this change abit.
RingXero said:While it does seem nice, and I kinda like it, I dont' see the necessity of adding this one, it seems like too much work for too little pay-off.
RingXero said:Lets say I purchase your book, already I have to change...
RingXero said:...a bunch of CRs,
RingXero said:modify some golems,
RingXero said:incorporate your feats/skills/etc...
RingXero said:Now adding three more changes to the monster manual? hrmmm....
RingXero said:Again, I could see me doing this, but I don't think the gaming populous at large would be too happy.
RingXero said:The simpler to implement the better. At most I could see it as an "optional" sidebar rules addendum.
RiotGear said:If you must create this (admittedly intriguing) rules tweaks, put them on a website as recommended material by a published author (i.e., you). Leave them out of the main book and use the space for more divine hoo ha.
poilbrun said:I tend to disagree on that point. I would prefer to have everything in the book rather to have to go to a website to see the modifications of the rules, then have to print them and insert them in the book so that I can refer to them easily while I DM...
Impeesa said:I'd make it another appendix or something, "Suggested houserules".

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.