poilbrun said:I like the idea of resilience a lot, and so, I seem to now like the idea of separate NA and SnA...![]()
poilbrun said:If the whole book is as convincing as you were about this matter, you'll soon receive worship points yourself as I'll be converted to your "religion"!![]()
Zelda Themelin said:Hi Krusty
Zelda Themelin said:I absolutely agree CR-system over 20 should be written. Current one just doesn't hold water, and imo it breaks at about CR 14, but that's matter of opinion.
Zelda Themelin said:Supernatural/natural armor idea as such is great, but dex-penalities makes me think. After all, natural is not something as unpractical as jogging around in plate mail.
Zelda Themelin said:When you think of insects, some of them have really 'heavy armor', and I don't think they suffer from lack of dex
Zelda Themelin said:neither do all lizard-types.
Zelda Themelin said:Other factors than armor affect this also IMO, though humanoid-form demands certain need of flexibility when doing certain sort of manipulation, so it effectially comes out as form of lowerered dex. Not all critters suffer from this terrible inpractibility of being humanoid.
Zelda Themelin said:Also, in this line of thinking armor also makes creature more heavy, and if it becomes more heavy, should it also get stronger to compensate it's 'new' mass?
Zelda Themelin said:Anti magic field, at least when casted at mortal level does not hamper artifact/demi-god-like power, I think this should include superernatural armor of demon-lord, or comparing goes awry. After all, many minor artifacts are really pretty meekly.
Zelda Themelin said:Antimagic is also often used tactic in games I play my PC-mostly by enemies, and amazingly our parti's necromancer lady also. Yep it takes away her magic, that's why it is called 'tactic', not something used all the time.![]()
Kalanyr said:Hello again UK, (I was Kaiju Orcus for a while on the old boards)
Kalanyr said:I have a problem with SnA vs NA.
Kalanyr said:The problem is that creatures like Balor lose basic AC (in your original method by loss of dex bonus and in your second are losing even more since a Balor has a mere +13 to AC and a total of 22 AC vs the original 30 this is a significant difference allowing a fighter of that level to connect with 1 or 2 extra attacks per round ).
Kalanyr said:I also don't see why natural armor should reduce dex most natural creatures with high natural armor (really heavy scales/thick hide etc) have an average or worse dex in the first place,
Kalanyr said:I think creatures like Balor & Pit Fiends are suppossed to be supernaturally agile and so have the rather high, for a creature of their size, dex mod. Also the Balor in particular should have a higher Dex score merely so they can use their Ambi-Dexterity feat (pre-req: 15 Dex) not an even lower dexteriy.
Upper_Krust said:True. However, you are forgetting that while the Balor might get hit more often its going to take far less damage when it does!
Remember that using this option a Balor would suffer 9 less damage every hit!
Kalanyr said:So your using NA as both an addition to AC and a special form of DR? If so I can see the merits of this system.
Kalanyr said:If its only used as one or the other things like Balor under your system could end up as chop-suey fairly easily, since if its not added to AC then people will start doing major power attacks, Two-weapon fighting, etc to overcome the lost damage and will still be hitting at an effective AC lower than the originals. Of course if its used as both then creatures with SnA already have a weakness vs creatures with NA so their armour disappearing in an AM zone seems like overkill.
I might have missed something here its just what sprang to mind.
Ashardalon said:This is Knight Otu speaking
Hello, Upper_Krust!
Ashardalon said:Sorry for not posting, but I have problems with my confirmation mail (I have already contacted Morrus about this).
Ashardalon said:Regarding the optional rules changes you want to add:
Resilience - I like the idea, and it is certainly logical![]()
Ashardalon said:CRs above 20 - I absolutely agree with you!
Ashardalon said:Supernatural Armor - I see the logic behind it, but I'm not fully convinced yet - Could it be that the Dexterity Reduction might be a bit too harsh? Maybe it should be only half the value of the Natural armor Bonus? But obviously you thought more about it than I did, so my thinking may be flawed at this point.
Ashardalon said:Regarding the Perry Rhodan thread - it will come once the registration problems are solved.
Ashardalon said:One last thing - Five stars for Upper_Krust![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.