Obryn
Hero
I think that's obvious, and not necessary to prove. I think the only potential problem word is, "gutted." I'm not too inclined to disagree - I think we're both disappointed along the same axis, but I get the feeling I'm somewhat less disappointed than you are. I didn't get what I wanted, but there's some unexpected up-sides to what I got.I can see his point, but they are still just as useful to anyone as they would be an essentials class. It's mostly just that it's pretty clear the DS themes were gutted like this because of essentials (which is a pretty easy to prove point really).
I'm 95% sure you're right.You know, with 15 themes I wouldn't have minded some in a style that was more compatible with essentials (who have limited options for power swapping in many cases). But I would have preferred the majority of them to be in the Dark Sun style. I am pretty sure the remaining themes will be like these and not like the Dark Sun themes.
I suppose, thinking on it, it's probably fair for a generic theme to be more ... generic ... but I hope this doesn't close the door on future Dark Sun-style themes in upcoming products and Dragon articles.
My biggest concern is this. The fact that these are more obvious power-ups without cost means that themes may become less likely to be taken for thematic purposes and more likely to be taken for power purposes. In Dark Sun, my players have chosen themes they wanted to take mostly for flavor reasons. But now? Will we see a billion Order Adepts just like how everyone was from Windrise Ports or how everyone had an Auspicious Birth, just to poach +2 to Will?
-O
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